sticksandbonesmods: (Default)
sticks and bones. ([personal profile] sticksandbonesmods) wrote in [community profile] sticksandbones2026-05-01 12:05 pm
Entry tags:

EVENT & TDM 036

WAKE UP
Whatever you were doing, something doesn’t add up. For starters, you were most certainly not in this strange little village with a mishmash of cultures and strange animals everywhere. You might have been holding your weapon, yes, but maybe you weren’t- maybe you don’t even have one, and the heavy wooden beam or old pipe in your hands is foreign entirely. But as you stop to think, you also realize you were mid-swing, and someone stands before you; another fresh face being urged by whispers untraceable to fight? Or one of the villagers, alarmed and primed to defend themselves before your time seemed to stop and your mind awoke?

Even stranger, once you get that sorted out, is that the wildlife- all animals mixed with plants- are all nervous at best, actively frightened by something unseen at worst. Squirrels whose tails resemble hyacinths more than fluff and fur run through the trees chittering and shrieking, foxes and dogs with reeds and leaves and petals gently growing from their haunches bolt from place to place, alert and stanced for an attack before running off again. Getting too close to a warren may lead to something biting down on your feet.

Should you journey the distance to the beach- or use the Ark gate generously provided- even the Emerald Sea churns and roars violently, the cliffside whirlpool practically a hurricane beneath the sea. Something is amiss in Aldric’s Grove, and you are only the latest victims.
A LANTERN IN THE HANGING TREE
There’s something that wasn’t there before, one day. A dark, gnarled tree with a gaping hole in it- except the hole is pitch black, and a barrier stops you from entering despite the opening being large enough to walk into. Hanging from the almost-bare boughs are metal lanterns, all of them unable to be lit. As fog rolls in, so too does poor weather. It’s almost always raining, if not outright storming. Sometimes it lets up, but not for long.

The fog brings something else though. Golden lights wait in the fog, and approaching them sounds… incredible, actually? They do not move or give chase, but you may find them unavoidable regardless. Walking into the lights brings you to a memory, a scene from someone’s life… but not your own.

As it finishes, you might be where you’d just been standing, but there’s a slim chance you now stand before the owner of the memory; as if you’d walked there in a daze while lost in thoughts that aren’t your own.

With each light met by a villager, a lantern in the tree lights.
GUIDING BONDS IN THE DARK
It’s dark. It’s painfully dark even though your eyes are wide open. As you fumble around, hands outstretched for anything at all, your fingers catch on a metal curve. Instinctively, you slip it on your wrist- and as your sight returns, emotions that aren’t yours slip into your heart and mind. You aren’t alone, but maybe you will wish you were. A silver chain connects the bracelet on your wrist with your companion’s own before vanishing again, and if you try to put more than six feet of space between each other an invisible tug between you stops you. Removing the bracelet blinds you again, but if given the opportunity, wearing more than one overwhelms your mind to the point that you may as well be wearing none at all. Your powers are null, your weapons are not with you. The two of you are alone.

You find yourselves in a dark cavern of dirt and root. High above, a silvery blue light shines.You can hear rain hitting leaves and bark, water trickling down roots. Should you try to climb up, the roots shake you off themselves. Behind you is a solid wall. Ahead of you is a path to take, twisting and winding with ever shifting false routes and a chill in the air. There’s only one way forward.

As you traverse the labyrinth it will quickly become clear you aren’t alone. Something trudges through the caverns with heavy feet, stalking everyone within. Unlucky travelers will find themselves cornered by a minotaur looming over them, ready to fight and give chase- but it can be distracted by other travelers, or killed… temporarily, and it will come back with a vengeance.

Even outside of the minotaur there are other threats however. As you go from hall to room to hall, familiar scents and sounds creep in, all meant to invoke something you dread. Soon enough those scents and sounds will take shape, hunting you down just as fervently as the bull. Lingering in any space for too long also incites rising temperaments and lower inhibitions that you may struggle to shake off. Why would you? Smacking your partner for being a coward is so much more enticing. … Not just a smack. After all, about half-way through, when monsters born of your memories start to haunt the labyrinth too, you found your weapons, after all.

Your goal is to get to the center of the maze, while the maze wants to crush you with the minotaur, with memories of fear and regret, with its own rush of root and dirt while your emotions feed into each other, crashing against each other’s minds like ocean waves against a cliff. And should it succeed, should air leave your lungs one last time, you will not awaken in the Garden. This is a game, after all. No, as your companions filter into the center two by two, they will find you just barely breathing, strung up from the root, and the roots strung up in you. Plants grow from your flesh and blood, squeeze your lungs and heart. They may fade in a couple days, or you may well be corrupted by the Fallen Sun’s touch. You frame a single opening in the dreariness, but the sound of rain is louder than ever.

Little by little you make your way through, exiting from the gnarled tree strung in lanterns. The bracelets drop from your wrists and crumble to pieces. You’re free.
SOMBER RAINY MORNINGS
It’s been a trying month, and the rain does not stop. The lights do not dim, the lanterns in the tree do not flicker. All you can do is try to cope, in whatever way you can. And when something tugs at your mind again and the scent of dirt floods your nose, something roars in the distance.

The clouds in the sky are cut in half as a serpent made of the cosmos flies above, an iridescent rain falling from its body. Those corrupted in death will find themselves trying to avoid it, for its waters purify the rot in their bodies. Others may simply enjoy the warm beauty as the world seems to settle into a calm. The lantern tree seems to bloom and heal before vanishing into a flurry of petals, leaving only a few broken lanterns behind on the ground. Nene, the girl with flowers growing from her hair picks one up with a far-off gaze before returning to her cottage, leaving the rest behind.

Flowers begin to spring to life, embracing the warmer days of summer in the wake of spring, and gradually the wildlife begins to calm down.

For the first time in weeks, a sunny day awaits and the sky is stained with rainbows.
Spark Notes (Click to Expand)
summary
WAKE UP: New arrivals in Aldric's Grove arrive holding weapons, covered in blood, and most likely pointing them at someone. Surprise! On top of that, all the animals are on edge, and some might attack you if you agitate them or get too close.
A LANTERN IN THE HANGING TREE: A tree appears one day with hanging lanterns. Getting close to a golden light means that memories of others will enter your mind, and with each person who touches a light, a lantern on the tree lights.
GUIDING BONDS IN THE DARK: Within the labyrinth, everyone is connected by a bracelet and are therefore sharing emotions. Getting more than six feet apart will stop you from moving further forward, but without a bracelet, you'll be fully blinded in the maze. Your weapons and magical powers aren't with you, and threats loom around every corner.
SOMBER RAINY MORNINGS: To potentially cure the Corruption that some characters may have endured by dying in the labyrinth, the Cosmic Serpent rises from the sea to spew purifying rains across the Grove. Flowers bloom where the corrupted ground was healed, and you're given a break - for now.
out of character
Happy May! This is a reminder that TDMs are game canon. Current players in the game may redeem TDM AC this month (meaning: if you tag a new player/character and the thread reaches 5 comments from you, your AC is that entire thread for the month if you want). We'll find a better way to clarify this rule in the future and we're sorry for anyone it's confused in the past. Have fun with the event!
updates
Any potential updates, such as characters damaging something important or whatever else, will be put here.
submissions
Questions
May Plotting
Past Life Plotting (Closed to Game Members)
Investigations
souninind: (🎆♪017♪ˎˊ˗)

[personal profile] souninind 2026-05-07 07:21 am (UTC)(link)
[The returned tug gets just the shortest, dry laugh out of him. If anything, it makes him all too aware of how... easily, actually, their bond - because it is a bond, whether they'll admit as much or not - allowed them to shove aside burning anger to replace it with a honed focus.

Though as they walk, as the irritation starts to build once more, and as the path begins to branch in innumerable directions, he does pause for a moment, gives a little tug on the chain between them so Sanemi doesn't find himself yanked back unexpectedly.]


...Sanemi. I can't map this place.

[His uncanny echolocation bullshit isn't working, which tells him their breathing styles are unlikely to work, even if they find a weapon. As if it isn't already bad enough.]
purifyingwind: (5)

[personal profile] purifyingwind 2026-05-07 07:31 am (UTC)(link)
[ A part of him is bitterly unsurprised by the revelation. That would have made it far too easy, wouldn't it? Not that they were helpless without their techniques, but having access to them would have been real fucking useful right about now.

Sanemi's hand flexes in his cuff. Impatience – anger – an abruptly keen edge of despair all thread through the connection. He barely resists the urge to slam his free fist against the wall. ]


Tch. Fucking figures. We should just keep heading in the same direction.
souninind: (🎆♪041♪ˎˊ˗)

[personal profile] souninind 2026-05-07 07:56 am (UTC)(link)
[Far too easy. Hell, if they had their abilities, it would be tempting to find a way to go back into the maze after getting Sanemi out - if he could map it out, he could get anyone trapped out quicker than any danger could overtake them.

Without abilities...

Impatience. Anger. He steps closer to Sanemi and takes his hand for a moment, gives a reassuring squeeze instead of a bratty tug on their chain.]


Hoping all roads lead out sooner or later?

[That sounds too convenient, but... maybe it could be true, if it's magic keeping them trapped and not logic.]
purifyingwind: (19)

[personal profile] purifyingwind 2026-05-07 08:04 am (UTC)(link)
[ That budding anger fizzles out the moment Tengen takes his hand. The despair remains. In the same breath that Tengen considers diving back into the maze to map it, Sanemi is intent on getting Tengen out as soon as humanly possible. There are far too many unknown variables. The last time he had been in a situation like this was the Infinity Castle.

That despair sharpens. Sanemi's brow furrows in the dark. ]


... or that the right hand rule could apply here. But they likely wouldn't make it that damn simple.
souninind: (🎆♫110♫ˎˊ˗)

[personal profile] souninind 2026-05-07 08:08 am (UTC)(link)
[That sentiment - the intent to get the other out as quickly as possible - is shared, even without any magical bonding. Sanemi wants him out. He wants Sanemi out. Anything else can come later.

Despair is the sharpest feeling, and it's not one that Tengen can do much about, given his own misgivings about their situation. When would the other shoe drop? What would come to meet them?]


Or it is that simple and it's about to make it impossible to follow it.
purifyingwind: (77)

[personal profile] purifyingwind 2026-05-07 08:15 am (UTC)(link)
[ A wild part of him is tempted to laugh. This is probably the most open they've ever been with one another and it's being forced by a literal chain. Maybe, after everything, he ought to stomach the idea that he should have an actual conversation with Tengen about... everything.

A sense of foreboding wars with an equally strong sense of anticipation. Sanemi clicks his tongue. ]


So what would you suggest? You got a better idea?
souninind: (🎆♪055♪ˎˊ˗)

[personal profile] souninind 2026-05-07 08:27 am (UTC)(link)
[He'd always been somewhat of the mind that openness would come... eventually. Giyuu had already begun to relax, fall into civilian life easily after everything. Sanemi... would be more difficult, surely, but there was time. All they had left was time, until...

Well.

With everything on pause here, maybe the issue would be forced sooner than they ever anticipated.]


Nope. We keep moving until we find some kind of weapon. Maybe one of these roots will seem loose if nothing else.

[...If only he knew that finding weapons was the beginning of the end, so says the event prompt.]
purifyingwind: (130)

[personal profile] purifyingwind 2026-05-07 08:34 am (UTC)(link)
[ Maybe! Or maybe the constant state of danger that they were more or less in would keep that tongue firmly tied. Other than with the obvious. Proposition was fine, but talking about your feelings? Hell no.

Whatever sharp-tongued quip was about to leave his lips abruptly withers the moment the ground starts to shake in earnest. Regardless of whatever was approaching, it was large. And Sanemi gets the distinct sense that they didn't want to linger to find out what that something was.

Sanemi moves to the right wordlessly, wholly anticipating Tengen will follow. He keeps his hand pressed against the wall to guide him down the path he had communicated. ]
souninind: (🎆♪089♪ˎˊ˗)

[personal profile] souninind 2026-05-07 08:46 am (UTC)(link)
[Proposition was, in fact, one of the better ways to avoid talking about feelings! Ask him how he knows! Or maybe don't!

It would seem the labyrinth has an answer for them in the form of a rumbling, of dirt shaking from the walls and ceiling, of something urging them forward, for better or worse. Tengen does follow Sanemi's directions easily - they'd communicated them already, after all, and with their link, it was easier to allow instruction to bleed into focus instead of conflict.

If he tells himself it's like a mission, maybe that can be a ward against the sense of impending doom.]
purifyingwind: (76)

[personal profile] purifyingwind 2026-05-07 08:55 am (UTC)(link)
[ It is an incredibly lucky thing they can both be quiet when needed; Tengen exceptionally so. The fact that they are able to make it away from the seemingly massive, encroaching monstrosity unscathed allows a faint trickle of hope to spill into the back of Sanemi's mind. Now if they could only get their hands on their weapons.

Not that that wouldn't pose a challenge of its own, given how their good hands are tethered together. They would simply have to address that when the time came.

Sanemi is uncertain how long they walk in tense silence. He is equally uncertain of how much progress they are actively making. The maze is confounding even at the best of times and dizzying at the worst. It is only his hand on the wall that keeps Sanemi from becoming confused about which direction he is actively walking in.

Except: fate seems to smile on them, eventually. A room opens up to their right and, when Sanemi naturally turns down it due to the placement of his hand, their weapons can be found within. Sanemi does not question why the powers that be would allow them the opportunity to recover both simultaneously, in the moment. He merely wordlessly appreciates their good luck! ]
souninind: (🎆♪055♪ˎˊ˗)

[personal profile] souninind 2026-05-07 09:59 am (UTC)(link)
[Hope... hope is dangerous. Hope allows them to get sloppy, allows mistakes to trickle in one by one...

But at the same time, Tengen isn't about to squash it in Sanemi. So let him have hope. He'll take it and double back ruthless pragmatism over the bond and, hopefully, they won't be caught unawares.

Even if it feels as though they're making no progress. Even if it seems, at times, as though they're doubling back on paths already taken. Surely they're not, if the occasional new twist or open cavern is any indication, but perhaps that's simply magic playing tricks on them.

...Or perhaps not.

A room opens up, grants them their weapons, and while Sanemi appreciates their luck, Tengen is immediately put on edge. A terrible mix of emotions between them.]


Careful. It could be a trap.
purifyingwind: (82)

[personal profile] purifyingwind 2026-05-07 01:21 pm (UTC)(link)
[ That feedback loop feels – strange. The ruthless edge of Tengen's emotional subconscious shoved up against Sanemi's is distracting. He supposes that is part of the point. Throw one another off their game, forced to contend with conflicting emotions and perceptions. It does serve to quiet his own optimism as they creep along, at any rate. It also gives him a renewed appreciation for Tengen's efficiency.

That inherent respect is part of the reason that Sanemi pauses long before he mindlessly closes the distance from the entrance to the room to their weapons. That distrust is like sandpaper against his skin: not directed at him, not entirely, but harsh all the same.

Would it not be better to take the risk, trap or not? Surely their reflexes and instincts were honed enough, capable enough, of preserving them from most manners of surprise threats. Sanemi strongly doubted they could be caught wholly unawares, dark, dank maze or not.

He crosses his arms over his chest, mildly uncaring of how it tugs at their tether. ]


Could be. What, you wanna pass 'em by? No fucking way.
souninind: (🎆♪080♪ˎˊ˗)

[personal profile] souninind 2026-05-07 04:34 pm (UTC)(link)
[He does have a point... he doesn't want to pass them by, but he doesn't trust them just... being there either.

He also does trust their reflexes for getting them out of dodge, but he would trust them more if they weren't tethered together - considering they'd be just as likely to trap one another in place by trying to dodge in opposite directions...]


Yeah, no fucking way... I'd assume we have one shot, though, so... straight through, here to the other door, I'll keep pace with you and we grab with our good hands.

[There's that ruthless pragmatism, that sandpaper again. If they miss... he could probably be convinced to take another pass, sure, but at the moment this feels. Safe-ish. A risk worth taking.]
purifyingwind: (80)

[personal profile] purifyingwind 2026-05-07 05:35 pm (UTC)(link)
[ Sanemi is unconcerned about missing. They were both performing far more involved maneuvers than merely plucking up their weapons going far faster, and for a far greater distance.

Tengen's overwhelming caution is starting to rankle. If asked why it was bothersome, though, Sanemi isn't sure he'd have an answer. Had the former Sound Hashira always been this careful? His fighting style and his demeanor both had led Sanemi to assume a hint more recklessness. Chucking bombs that close to your own body implied at least a level of carelessness.

Or was this because he was chained to Sanemi? Irritation twinges at the back of his mind. He didn't need to be coddled by anyone, let alone Tengen.

He clicks his tongue. ]


Fine.
souninind: (🎆♫259♫ˎˊ˗)

[personal profile] souninind 2026-05-09 09:38 am (UTC)(link)
[That's the thing about his fighting style - it was flashy, over the top, even reckless... on the surface. But at its core, Tengen knew his limits, what he could and could not do - there was room for flashy recklessness in that. But with someone else so close? Someone he cared deeply for?

No room for mistakes. No space for carelessness.

He wouldn't call it coddling... but the other man very well might. So be it. He'll coddle and he'll weather the ensuing annoyance.]


Good. Go when ready.
purifyingwind: (97)

[personal profile] purifyingwind 2026-05-09 09:53 am (UTC)(link)
[ Sanemi will have time to examine the emotion that threads between them at a later date. Or, maybe not, since they were a beautiful bouquet of idiots far better at swallowing the difficult feelings! Only time would tell what the labyrinth would manage to wrest out of them before their time in it was done.

Without further ado, Sanemi breaks into a sprint from their tense standstill. He has little doubt that Tengen would be able to maintain pace – he was faster, after all.

Once he is within arm's length, he reaches out to grab his weapon. ]