MINI EVENT: SORE LOSER
Content Warning: Lightning strikes, electrocution. In the first half of the mini event, characters will be under siege by targeted lightning strikes until they attain shelter within the store or inn. Lightning strikes are nonlethal, but painful.
!VICTORY!
... But not without cost. As the handful of you scatter through the arena, tagging out prisoners or holding your ground against the jailer, some may notice the increasing pain inflicted by an unknown source the better the group does. Eventually, as time runs out, there's a frustrated screech echoing through the air and reverberating in your mind:
Needless to say, trouble's coming. (Though, what had the Woods expected when the game was so easy? Perhaps it didn't realize how many proficient fighters it had captured.) The air is electric, crackling, before the night sky darkens considerably. There's lightning flashing- and then lightning coming down. All throughout the way home and even into the Grove, lightning strikes with loud cracks and sparks, almost like spears hurtling down with a vengeance.
The strikes, should they land, are nonlethal. But it hurts a lot- and leaves a terribly numbing sensation behind. There's enough time between strikes that you can flee, and both the general store and the inn offer salvation. Rusty stands within the doorway of the inn itself, snarling angrily at the sky, while the shopkeeper... is actually among you, carrying Caoimhe so she can avoid the forest's embrace. Now's not a great time to chat though, honestly.
Better run.
!AFTERMATH
Hey, you got home safe! Good for you. As the last of you claims shelter, the lightning storm outside devolves into a pure thunderstorm. Rusty has joined you for shelter. Though your body is heavy and numb, there's a feeling that you still have something to do. Thankfully, a few in your number are medics, and another few can cook. Any punishments for playing too well as an individual also linger, much to your dismay. But the first night is over.
Despite the tantrum, the Woods is making do on it's promise, at least: Within every inhabited inn room is a charm made from animal bone or antler. Those who can detect magic will be able to tell: these are lucky charms, and powerful ones at that. But they can only be used once. These charms will allow one instance of changing an undesirable outcome in an event. They can only be used once, and only one character can use one per thread or mission.

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OH FUCK-
( probably the words on everyone's minds right now. narrowly dodging one lightning strike, felicity lands on her feet from where she jumped- now a smoldering patch of black. y i k e s. )
Uh- shit. C'mon, let's go!
( and so a tiny blur of pink darts past, even though with the burns on her legs this fucking hurts- and when another crack of lightning breaks the sky again, she doesn't hesitate to stop and throw her hands out, casting a pink bubble shield over the would-be target. it looks like it's covered in celestial-themed lace. )
ii. finish line
( did rusty's barking make her flinch? maybe so. but now they're inside and felicity has practically collapsed- she's not even sitting on the couch she's leaning on, just. on the floor right beside it. movement will come soon.
probably. )
... That fucking sucked.
iii. respite
( eventually, felicity pulls herself up. not to collapse onto the couch properly or go to bed, but after tonight? a little treat goes a long way. in the kitchen she can be found, tiredly standing over a mixing bowl or sliding something into the oven while a kettle rests on the stove. or later, she can be found around the inn, handing out a mug of soothing chamomile and a fresh baked chocolate chip cookie. )
ii
Aheh-heh-heh... I think that's... the best way it could be put, really.
Re: ii
( ... does the inn have running water? she could use a hot bath after the clusterfuck of the evening. )
... You doin' ok?
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I've been worse? Usually at home, though, which... you know, it's much easier to not be well when you also happen to be at home.
Roof doesn't leak, though. That's nice.
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( she means that sincerely, baby girl loves architecture- )
Think this means the fog will clear up a bit?
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It depends on how warm. But in a place with this much green, I wouldn't be surprised if it's around most days, at least in the early mornin'. Where there's dew, there's often fog.
iii. respite
[ The sound of a goat behind her makes a baaa noise. ]
Re: iii. respite
( she's only a little sorry. her stealth is a point of pride, given her past as a thief and mercenary of sorts- )
Thought a hot drink and something sweet might help.
... Is-- where'd the goat come from...?
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[ Caoimhe blinks, realizing that the other was wondering about the Goat behind her. ]
Oh... This... This is Cinnamon, he is my friend's Goat. I am uncertain how he ended up with me here as well... I am doing my best to make sure he is okay.
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( girl help she is so awkward sometimes. but! take the mug and the plate!! so that felicity can crouch and pet a goat. hello cinnamon, you are baby- )
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[ Goat voice: I am. It is I. The baby. He gives her a little bleat, he likes being pat. The girl has colorful hair... She reminds him of faefolk at home. ]
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( the entire bottom floor smells like chocolate chip cookies.
cinnamon IS baby. and getting many pets. but please do not eat her hair, bud, she's vain and prideful- )