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MINI EVENT: SORE LOSER
Content Warning: Lightning strikes, electrocution. In the first half of the mini event, characters will be under siege by targeted lightning strikes until they attain shelter within the store or inn. Lightning strikes are nonlethal, but painful.
!VICTORY!
... But not without cost. As the handful of you scatter through the arena, tagging out prisoners or holding your ground against the jailer, some may notice the increasing pain inflicted by an unknown source the better the group does. Eventually, as time runs out, there's a frustrated screech echoing through the air and reverberating in your mind:
Needless to say, trouble's coming. (Though, what had the Woods expected when the game was so easy? Perhaps it didn't realize how many proficient fighters it had captured.) The air is electric, crackling, before the night sky darkens considerably. There's lightning flashing- and then lightning coming down. All throughout the way home and even into the Grove, lightning strikes with loud cracks and sparks, almost like spears hurtling down with a vengeance.
The strikes, should they land, are nonlethal. But it hurts a lot- and leaves a terribly numbing sensation behind. There's enough time between strikes that you can flee, and both the general store and the inn offer salvation. Rusty stands within the doorway of the inn itself, snarling angrily at the sky, while the shopkeeper... is actually among you, carrying Caoimhe so she can avoid the forest's embrace. Now's not a great time to chat though, honestly.
Better run.
!AFTERMATH
Hey, you got home safe! Good for you. As the last of you claims shelter, the lightning storm outside devolves into a pure thunderstorm. Rusty has joined you for shelter. Though your body is heavy and numb, there's a feeling that you still have something to do. Thankfully, a few in your number are medics, and another few can cook. Any punishments for playing too well as an individual also linger, much to your dismay. But the first night is over.
Despite the tantrum, the Woods is making do on it's promise, at least: Within every inhabited inn room is a charm made from animal bone or antler. Those who can detect magic will be able to tell: these are lucky charms, and powerful ones at that. But they can only be used once. These charms will allow one instance of changing an undesirable outcome in an event. They can only be used once, and only one character can use one per thread or mission.
ii
hey, hey, hey, HE KNOWS WHAT THOSE ARE--! ]
A real lion... My word, it's bigger than the statues were. H-how did it even get here? Was it... is this another one of the people invited to come 'play' with that horned one...?
[ his encounter with rusty has emboldened him, despite knowing full well animals usually do not like him.
rennuid creeps closer to the couch, headache currently a backburner concern.. ...yes he forgot he's still got the teabag in his teeth, ]
Hello.
[ checking to see if this is a talking lion situation. ]
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He sits up a little bit, putting his head on his big ol' paws, ears flicking. Hello :3c
]
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very normal gleeful smile
the lack of words back means Rennuid immediately launches into Talking To A Cute Creature voice. ]
Hiiiii, Gangae'tae. You're so pretty! Just like GllChk said, you look so strong, just sitting there.
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He yawns, opening his jaws wide, and then his muzzle shuts and he licks his chops. Interested eyes meet Rennuid's. Yes, he is VERY pretty, thank you. He is strong and pretty and the more he's praised, the more he seems to wake up and puff up. Not in a hostile way, just a noble beast way.
Since there's no way for him to compliment Rennuid back, he shows he approves of this praise... by scooting forward and putting a paw on his hand or shoulder, whichever is closer.]
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the "wow this is a large animal" really sinks in when he feels the weight in that paw, especially after getting a good glimpse of those teeth. ]
The paw... is so soft... but firm underneath...
[ awe over paw touch is what finally gets him to accidentally drop the teabag he's been carrying in his mouth like a fool. he reflexively scrambles to catch it. ]
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Is toy??? Is toy for Leon??????
He is going to Bap the teabag.]
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it's small and brown and even has a tail, and it goes splat when Leon baps it.
rennuid swiftly realizes he is not going to be able to retrieve the teabag from the giant fuckoff cat that has now designated it as a toy. he has instead adopted the tactic of making sure he keeps only playing with it, rather than potentially eating it. ]
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He tries to eat the teabag. If Rennuid is fast enough, he may stop this from occurring, but he will be faced with Leon continuing to think this is a game and bapping at his hands.
Give him. The leaf. Stop. Taking the leafbag. Away from him.]
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When the direct hand bapping begins, it is the beginning of his final defeat. ]
Oop--s....
[ they broke it. ]
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which is to say he totally flops off of the couch and onto the floor to have leaves in his mane.
and then he stands up and looks at Rennuid with that devious cat stare. He has done it. He has done the crime.]
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picks a single leaf out of all the fur.
Crushes it. ]
How does it fit so many...in one little bag...