sticks and bones. (
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sticksandbones2024-03-01 09:09 am
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Entry tags:
EVENT & TDM 010
WOULD YOU STILL LOVE ME IF I WAS A WORM?
WAKE UP
Nothing ever stays the same in this place. The people who came here before you know that, and have known that, and are used to that. When you and the other new arrivals start to stumble out of the fog wall and the surrounding woods, it’s an expected thing. They see you. They knew you’d be here eventually. Perhaps someone will be kind enough to explain how you got here, and why you have such a splitting headache, and why you feel so paranoid. Perhaps the sudden sense of foreboding and doom is too much to handle. It feels unnatural. It feels like the emotions aren’t your own. And when a butterfly with eyespots almost too realistic lands on your hand, it’s nearly impossible not to scream.
“Don’t touch the fog wall.” That’s what you’re told, and whether it reaches you through the fog-induced paranoid haze or not is left up to your will and your will alone. That sense wears off within half an hour, at least, though there are still more questions than answers in this place.
For instance: What is that in the river, that monstrous crocodile with too many eyes that seems to be stalking everybody who comes too close? “The Behemoth”, they call it, and it only wants as much to do with you as you want to do with it. Come too close, and it backs up to continue watching you from afar. Attack it, and it fights back, unkillable and gargantuan in strength. Offer it meat, and it cautiously takes the food from your hand before diving into the river’s depths.
Alternatively, you might wonder what that stone creature on the church’s roof is, or what the story behind the shadow-people are, or why there’s a two-story tall, many-limbed moose monster wandering around that no one seems bothered by. Where is this?
This is Aldric’s Grove. And for better or for worse, it’s your new home.
“Don’t touch the fog wall.” That’s what you’re told, and whether it reaches you through the fog-induced paranoid haze or not is left up to your will and your will alone. That sense wears off within half an hour, at least, though there are still more questions than answers in this place.
For instance: What is that in the river, that monstrous crocodile with too many eyes that seems to be stalking everybody who comes too close? “The Behemoth”, they call it, and it only wants as much to do with you as you want to do with it. Come too close, and it backs up to continue watching you from afar. Attack it, and it fights back, unkillable and gargantuan in strength. Offer it meat, and it cautiously takes the food from your hand before diving into the river’s depths.
Alternatively, you might wonder what that stone creature on the church’s roof is, or what the story behind the shadow-people are, or why there’s a two-story tall, many-limbed moose monster wandering around that no one seems bothered by. Where is this?
This is Aldric’s Grove. And for better or for worse, it’s your new home.
CAT-TASTROPHE
cw: forced animal transformations
Although time blends together in this place and makes it difficult to tell the exact date, it’s easy enough to tell that it’s early in March when everybody wakes up feeling and looking… different.
You recall going to bed in your usual body. You recall, as you fell asleep, hearing a childish voice whisper in your ear, “I’m booooored. Let’s race!” You almost certainly do not recall being an animal no bigger than a large dog, almost unable to leave your bedroom because door handles are difficult to open with paws or claws or anything else. It’s lucky that the windows are easy enough to nudge open with snouts and beaks so that you can leave your bedroom and see what, exactly, is going on.
You aren’t the only animal. Everyone here is, too, creatures of different shapes and kinds, though all of them hail from Earth itself. The Guardians and shadowy merchant siblings are just as miffed as you are about this. “Here we go again,” they say, just as the last of you arrives at the Grove’s centre — and then it all goes dark. When you next open your eyes, you’re deep within the woods, where colourful flag markers on trees and a winding, long path indicates a race.
A long race. One that will last at least eight hours, assuming you use your time appropriately and don’t take too many naps in the trees along the path. Fret not: To ensure everyone participates in the race as expected, the Creature in the woods has sent an entourage of monsters after you, with too many eyes and gnashing fangs and claws the size of tree trunks. They’ll chase you down and try to eat you if they get their talons on you.
Use your time wisely, unless you want to meet an untimely demise.
Although time blends together in this place and makes it difficult to tell the exact date, it’s easy enough to tell that it’s early in March when everybody wakes up feeling and looking… different.
You recall going to bed in your usual body. You recall, as you fell asleep, hearing a childish voice whisper in your ear, “I’m booooored. Let’s race!” You almost certainly do not recall being an animal no bigger than a large dog, almost unable to leave your bedroom because door handles are difficult to open with paws or claws or anything else. It’s lucky that the windows are easy enough to nudge open with snouts and beaks so that you can leave your bedroom and see what, exactly, is going on.
You aren’t the only animal. Everyone here is, too, creatures of different shapes and kinds, though all of them hail from Earth itself. The Guardians and shadowy merchant siblings are just as miffed as you are about this. “Here we go again,” they say, just as the last of you arrives at the Grove’s centre — and then it all goes dark. When you next open your eyes, you’re deep within the woods, where colourful flag markers on trees and a winding, long path indicates a race.
A long race. One that will last at least eight hours, assuming you use your time appropriately and don’t take too many naps in the trees along the path. Fret not: To ensure everyone participates in the race as expected, the Creature in the woods has sent an entourage of monsters after you, with too many eyes and gnashing fangs and claws the size of tree trunks. They’ll chase you down and try to eat you if they get their talons on you.
Use your time wisely, unless you want to meet an untimely demise.
BURIAL OF ANCIENTS
The Creature is a big fan of participation awards. Whether you won the race against your peers, came in second or third or fifteenth, or died during the challenge, it matters little when the fog starts to pull back. That’s your reward for being forced to participate in a race you didn’t want to be part of in the first place, aside from the regular reward of going back to your normal body: you get to explore, and you get to explore a lot.
To the east and west where the river bends, the fog is no longer a blockade impeding progress. You can travel far in either direction by river raft, chart unknown territory, and get lost in the woods for as long as you desire. Though it will take three days to travel to the new “end point” in either direction, an offering of shells and fruits can be given to the River Guardian to be granted a travel boon that will decrease your travel time from three days to one. You’ll still have to camp out along the shoreline, but asking for that boon will ensure you aren’t gone too long.
Taking the river to the west leads you through an ever-darkening forest, marked on the banks and trees by blue-glowing mushrooms. The canopy here is so thick that the sun doesn’t shine through, making it twice as difficult to tell how much time has passed — and to see where you’re headed in general. At the end of the journey, the black fog wall comes back into view, as the river begins to widen into the beginnings of a lake. A lake, which you cannot yet reach, as you dock the raft and hop onto the shore.
Following the path leads you to a wide-open clearing with more of those glowing fungi and a strong smell of moss. In the centre of it lies a humungous skeleton half-embedded in the soil, so enormous in stature that one wonders how such a creature ever roamed this land. The inside of its skull alone is enough to build a moderately-sized house within, and have a lovely view of the lake behind the fog wall to go with it.
If you approach the lake’s edge, you can hear a soft song from within, beautiful and hypnotizing. It makes you want to walk into the fog wall. It makes you want to enter the water and drown in its depths. And if you don’t, if you get control of yourself, hundreds of sickly black hands slam into the wall again and again, desperately trying to reach you.
…
The next time you come out this far, all three Guardians are here, arguing with the thing in the lake in a language you can’t comprehend.
To the east and west where the river bends, the fog is no longer a blockade impeding progress. You can travel far in either direction by river raft, chart unknown territory, and get lost in the woods for as long as you desire. Though it will take three days to travel to the new “end point” in either direction, an offering of shells and fruits can be given to the River Guardian to be granted a travel boon that will decrease your travel time from three days to one. You’ll still have to camp out along the shoreline, but asking for that boon will ensure you aren’t gone too long.
Taking the river to the west leads you through an ever-darkening forest, marked on the banks and trees by blue-glowing mushrooms. The canopy here is so thick that the sun doesn’t shine through, making it twice as difficult to tell how much time has passed — and to see where you’re headed in general. At the end of the journey, the black fog wall comes back into view, as the river begins to widen into the beginnings of a lake. A lake, which you cannot yet reach, as you dock the raft and hop onto the shore.
Following the path leads you to a wide-open clearing with more of those glowing fungi and a strong smell of moss. In the centre of it lies a humungous skeleton half-embedded in the soil, so enormous in stature that one wonders how such a creature ever roamed this land. The inside of its skull alone is enough to build a moderately-sized house within, and have a lovely view of the lake behind the fog wall to go with it.
If you approach the lake’s edge, you can hear a soft song from within, beautiful and hypnotizing. It makes you want to walk into the fog wall. It makes you want to enter the water and drown in its depths. And if you don’t, if you get control of yourself, hundreds of sickly black hands slam into the wall again and again, desperately trying to reach you.
…
The next time you come out this far, all three Guardians are here, arguing with the thing in the lake in a language you can’t comprehend.
SHIMMERING COSMOS
To the east, another three days out (or only one if you ask for that boon), is a forest of sequoias that reach into the very heavens, and moose tracks the size of your inn rooms. Out here, there are no glowing fungi to guide your way, only the distant sound of the ocean and the smell of salt. The closer you get, the stronger both of those become.
At the end of the river where the fog wall yet again impedes progress, you hear a waterfall. It’s overwhelmingly loud, nearly impossible to talk over, but if anyone is with you, you’ll have to manage somehow. Behind the fog — only a scant few feet away — is the edge of a cliff, and a sheer drop into the sea. In the far distance looms the silhouette of a lighthouse, unreachable, and in the sea itself just barely visible behind that black wall, within a spiralling whirlpool…
…is the sleeping, peaceful figure of a serpent, scales glittering with stars. It doesn’t respond to if you call out to it. Perhaps it can’t hear you. Perhaps it doesn’t care. It is the stars fallen from the sky and the cosmos you haven’t seen since you’ve been here, immune to your plight, because what is a mortal but an ant to a God?
Even though the Cosmic Serpent can’t be reached, a sense of calm washes over you the longer you stay close to the sea. Before you head back home, why not take a nap against one of those tree trunks? Just be careful you aren’t asleep too long. A “nap” to you might seem like a small coma to everyone waiting for you to come back to the Grove.
At the end of the river where the fog wall yet again impedes progress, you hear a waterfall. It’s overwhelmingly loud, nearly impossible to talk over, but if anyone is with you, you’ll have to manage somehow. Behind the fog — only a scant few feet away — is the edge of a cliff, and a sheer drop into the sea. In the far distance looms the silhouette of a lighthouse, unreachable, and in the sea itself just barely visible behind that black wall, within a spiralling whirlpool…
…is the sleeping, peaceful figure of a serpent, scales glittering with stars. It doesn’t respond to if you call out to it. Perhaps it can’t hear you. Perhaps it doesn’t care. It is the stars fallen from the sky and the cosmos you haven’t seen since you’ve been here, immune to your plight, because what is a mortal but an ant to a God?
Even though the Cosmic Serpent can’t be reached, a sense of calm washes over you the longer you stay close to the sea. Before you head back home, why not take a nap against one of those tree trunks? Just be careful you aren’t asleep too long. A “nap” to you might seem like a small coma to everyone waiting for you to come back to the Grove.
SPARK NOTES
CLICK TO EXPAND!
WAKE UP
Welcome to Aldric's Grove. New arrivals walk out of the fog wall feeling paranoid because they touched the fog wall. There's a biblically-accurate crocodile in the river. Surely this is fine.
CAT-TASTROPHE
Everybody gets transformed into an Earth animal and thrown into a long race in which they'll be chased by monsters the entire time. Sounds fun, right? ...no?
BURIAL OF ANCIENTS
To the west is a dark forest marked with glowing mushrooms. Travel far enough out via river raft and you'll reach the edge of the lake and find the ancient bones of a humongous creature. Getting too close to the lake and listening to the thing behind it singing makes you want to walk into the fog wall and drown in the lake. If you don't do this, hands slam against the fog wall, trying to reach you. Sometimes the Guardians wander out here to shout at the thing in the lake.
SHIMMERING COSMOS
To the east is a forest of sequoias, with moose tracks between the trees the size of an inn room. The further you go, the closer you get to the cliffside, where you can hear a roaring waterfall just beyond the fog wall. Through the fog is the sleeping form of the Cosmic Serpent, and the lighthouse in the far distance.
OOC
Happy March! TDMs are considered game canon. If you'd like to plot with people for this event, head over to OOC plotting. We encourage exploration considering the sheer volume of setting updates this time, so if there's anything you want to explore in more depth, hit up this log's investigations toplevel.
UPDATES
❖ None yet!
SUBMISSIONS
QUESTIONS
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INVESTIGATIONS
Character(s):
Location:
Action: What are they looking for? What are they doing?
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Location: Frankly everywhere
Action: Nose to the ground, Beat's going to follow scents. And dig. Dig everywhere. Anywhere. It may take a few days to get to the other places but eh. He's not hungry yet. If he finds a bone, he is stealing it. This is his skeleton now.
Josh is following Scooby-Doo here and taking notes on his phone, also looking for anything of particular note that may say Mystery~
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Re: INVESTIGATIONS
Location: The graveyard of bones, and then the lake's edge (if both of this are okay)
Action: The sight of bones is not at all a jarring nor terrifying sight to him (although the creature's massive size was) and Phantom looks strangely, perfectly at home as he tried to dig out a smaller (or several smaller) bone or bone fragment out of the soil.
If the creature's spirit is still around, or if there are any other spirits around...he should be able to see and sense them. Although considering its size...hopefully the former hadn't still lingered.
He would wander to the lake's edge afterwards, intrigued by the sound of faint singing that definitely didn't come from the depths of his mind this time. Perhaps a little...enticed.
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Location: school and river
Action: now with his handy-dandy Bone Ring, livio will be, uh... trying to see if perhaps there's any sort of animal spirit in the school kind of like there is in the shop? as much as he hates to think about it, he will likely be focusing on the area he found claw marks and blood splatters in.
at the river, he will try to potentially communicate with both the River Guardian and the crocodilian... thing.
to the fish, he offers a fair portion of bones and apologizes that he didn't know to do so when he first arrived. and he asks if it has a name, to see if it will even respond. he's patient, he'll stay a while by the riverside waiting unless something actively makes him feel unwelcome.
to the crocodile, he offers fresh red meat -- notably not from his hands, he places it at the riverside and steps back -- and also asks if it has a name, as well as whether it is a friend of The Forest or otherwise. and unless it explicitly indicates that it IS a friend of the Creature, he also asks if it would like regular offerings.
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Location: The lake
Action: Mizuki’s gonna go to the lake, equipping himself with Elsword’s goggles (if he doesn’t mind?) and the undying lantern. Is there any paths to the lake that he’d be mildly safer to take?
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Before the race
II. you're not as brave as you were at the start
["Let's get lost in the woods for three days" is what Elsword says to you when you agree to come with him to the new spots that just opened up. You won't actually get lost (he's a great navigator despite the memory problems), but it's still probably not the most comforting thing to hear someone say. Regardless, he has a raft, he is refusing to ask for that travel boon because he wants to see the sights, he's packed supplies including a portable campfire kit for making s'mores (thanks Mizuki), and he has that handy flora and fauna field guide he got from Heimr's shop a while back with him.
Let's go on a trip.]
A) Camping along the way
B) The actual lakeside
III. wildcard
III slash II.b
If Elsword thought climbing on it was disrespecting, then what's the dog doing? Cause that big boy sure is trying to wrestle a piece of the skeleton free, his teeth clamped into the bone, hands and feet dug into the ground for leverage, and his tail wagging enthusiastically.
He did announce any skeletons he saw were his.
And if he sees Elsword seeing him? He will growl and yank harder. His!!]
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I
[SQUAWK
RAWWWK
SQUEK
Is what Elsword will hear from across the way as...something comes running towards him. Running a few feet...then tumbling over onto his face. Getting up, running a little more, then falling again. This repeats a few times over as Sesa desperately tries to get his sealegs in his own new form, running around like a chicken with its head cut off.
Or, more specifically, a raptor.]
Is that you? Truly? I've become...Liberi? But also Vouivre? Draco??
[He spins in place, feathers falling from his tail and little chicken wings as he tries to look at himself but fails to properly do so.]
I barely escaped my room in one piece, and now I can't- [Boof is the sound his feathers make as he flumps into the grass again after tripping over his own two massive feet.] I can't seem to-!
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II.b
The point being, that setting up camp came naturally to her at this point. Usually, it came with the additional noises of Astarion batting his eyelashes to get someone else to set his tent up while he decorated, Gale's exasperated noises at their current dinner supplies, and Lae'zel's whetstone grinding into the middle of the night.
She hadn't realized how much she had missed the act of it until now.
Well, not so much the act of having to sleep outside, but more so the company. The repetitive nature of it. The familiarity.
Taliira looked up at Elsword, giving him a small smile before she nodded her head. That was something Gale usually did, and usually with magic. But she was resourceful. How hard could starting a campfire be?]
I can't say I know any campfire songs, though.
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During the race
II.
Outside the lab
III. Wildcard
iii. Integrated Strategies: Gnosis and his Nerd Shit
forcedsocial interactions have finally drove one (1) cat crazy and drained him enough to make him go non-verbal. Thus, at some point (perhaps before he went to investigate things by himself, or maybe after that), he simply finds Gnosis (or he accidentally finds him), gestures at the massive set of bones, then vaguely gestures at the...general direction of everything. After that, he looked at him with a questioning look on his face.Essentially asking him, how old is all this
shitjunk, approximately? Do your lab science nerd stuff, birdman. Enlighten the massesand the voices in their heads. What Will Gnosis Do and How will he answer? ]IS5 will be about gnosis just doing nerd shit i'm calling it now
final boss first ending will be his tendency to yap for 8 hours abt nerd shit
it's an endurance test, you have to be able to tolerate his ted talks
I
He's heaving for breath by the time he notices that flash of black and white in the bushes, reptilian eyes dilating for a brief moment as fight or flight threatens to overwhelm him for the hundredth time today. When he realizes it's Gnosis, however...
Sesa dips into the alcove without a second thought, immediately collapsing onto his side once he's far enough in to be hidden.]
Gnosis...how long has it been? I fear I cannot keep this up forever.
[This form, it seems, lacks the stamina of his previous.]
sets this tl up and forgets about it hey lol
shhshhshh ur fine
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ii
they're pleasantly surprised when he actually seems to greet them in his own way. good. they don't need to come up with an excuse to stop nearby and offer him a sickly sweet smile.]
Are you the gardener?
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II its-a me, tdming on u
its a you!!!
oops this notif got lost when i changed my email around
oops!!!
I. cat time
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Mizuki | Arknights | Current Player
VI. Do you have the time? Do you hate your life? ( Wildcard! )
i
Finding a little shrine isn't that surprising. Finding that said shrine has his brother's name on it? That's something different. But where Vash expects it to hurt, it feels faintly warm. Hopeful, perhaps? He'd made enough of an impact on someone to be cared for, and that has to be something good.
So he makes a point of visiting this shrine daily now, just to remember his brother as fondly as he can. He doesn't know who made it, but there's always been the subtle hope that he'd find out.
And one day, he does. Or at least, maybe he does. There has to be a reason Mizuki is here, tending to it, right? Besides, of all the people in the grove, the young man made the most sense to want to honor his brother, at least aside from Vash himself.
Despite everything, Vash finds himself smiling.]
Hey, buddy - [He clears his throat, trying to keep his voice light.] This something you put together?
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II
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IV pls thank u
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V b., this will go well
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During the race
II. i'ma tear out your heart, it'll always be mine
Around the Grove
III. wildcard
ii
Honestly he looks so concerned.]
Jeez! Did somethin' take a bite out of you? Did you fight off some monster in the forest?
[And... yeah. He sidles up closer and. Pokes right at one of the bruises.]
You should see someone about that, bud.
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[this whole thing has kiera uncharacteristically panicky and pissed. how long has she daydreamed about shifting into a peacock? and now she finally is -- yes, a peacock, not a peahen, 5 feet of tail feathers and all -- and she can't even enjoy it. no, she can't even stop to admire herself, can't shift into anything else, and the beautiful tail is more of a hindrance than a help, weighing her down and providing a huge target for monsters to grab at.
it's a good few hours before she can even catch a break, finally outpacing the snarling beasts as she manages to flutter up to the canopy and roost on a high branch. would that she could actually stay hidden, but monster or grove resident alike will hear the soft croak of her breathing. how fucking long is this shit going to last?]
ii. in town. horsey.
[a few days after that nightmare, kiera can be found walking around the grove, beside their pinto mare. with the fog wall so close, exercise for pinto is hard to find... but at least she and kiera find comfort in each other.
though maybe pinto is slightly more outgoing than her master, because anybody who comes nearby is getting trotted up to and snuffled and nuzzled for treats.
to kiera's credit, they hide their exhaustion and exasperation well, shooting pinto's poor victim a lazy smile.]
She's friendly. Just don't walk right behind her.
ii, but with a twist. cw: prey animal death
Kiera Aurelius. [His voice is sharp, and when he isn't speaking, his teeth seem to be clenched together. Interestingly enough, he's not alone. Polaris seems to be hopping from perch to perch, staring curiously down at Luca.
The reason why is revealed soon enough. He pulls a dead mouse from his pocket and promptly chucks it toward her head.]
I know you had something to do with this.
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Lucifer Morningstar | Hazbin Hotel | Current Player (new character voicetesting pls be gentle)
From the big boss of Hell himself (Netbook) | OTA
Check out Daddy's reviews on Yelp (Cat-Tastrophe) | OTA
Wildcard
[Hi it's Chi I don't know what I'm doing, throw something else at me if none of these work if you want!]
From the big boss of Hell himself
a year?
i think it's a year. times weird here. we had three full moons last month(?).
it's been very trying.
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[system of a down voice] WAKE UP
KSJHFJK SCREAMS LAUGHING
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bambi vs snek
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wake me up insiiiddee
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Mjr. Motoko Kusanagi | Ghost in the Shell: Stand Alone Complex | New player!
Making my way downAround Town[Of all the places Motoko definitely wasn't yesterday, a forest definitely ranks high on the list. And the town that follows is almost painfully small compared to the skyscrapers and lights she's grown accustomed to. Still, it's pretty, in a way she's not too certain of yet. Something...quaint, maybe. Innocent like her cities could never be. Not when she knows what's underneath the lights, hiding in plain sight in front of them. Here, though...here it looks like if the neighbor's dog came home late it would be all over the town in an hour.
At least the headache is a quick fix. She's got enough to make her head spin as it is without that on top of it. The deja vu, though...that's harder to fight off. There's something in every step, every stone, every shadow that feels like it should remind her of something, but it dances away just as it comes into the edges of sight, frustratingly intriguing, infuriatingly curious. Another rabbit hole, but this time she's Alice.
And what is she supposed to do with that?]
No evidence of a hack or a virus...firewalls and attack barriers are intact...what the hell is this?
2. Actual Cat-tastrophe (before the race)
[If her eye could twitch, it certainly would be. A particularly irritated looking cat with dark purple fur and pinkish-red eyes apparently disagrees with her circumstances. Loudly. And often. To anyone who will listen, regardless of the fact that it only ever comes out as a hilariously tiny little "meow." Which, honestly, only makes her even more irritated. Attempting pets may be dangerous, but who can resist an adorable little friend like that? Even if she seems a little angry. And pointy.]
3. You do you fam
[aka the wildcard option!]
meant to tag earlier but works been Murder sorry- also, 2!!!
... Mood.
No worries! Totally get that believe me @_@
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IT SHOULD HAVE BEEN OLD LOGS WHAT AM I EVEN DOING HOW DID I MISS THAT OPPORTUNITY
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1 !
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Dark Cacao Cookie | Cookie Run: Kingdom | New Player/Character
[ Paranoia is nothing new to Dark Cacao. It's licked at the corners of his mind for hundreds of years now, ever since the Dark Flour War ended in so much loss. What IS new is waking up somewhere new, and this horrific misshaped form. Enough like a cookie to recognize, but dough-y in some places and stale in others, limbs too long and everything so wet. He is, what he will learn later, is called a 'human'.
So it's not surprising that he comes from the fog swinging, massive sword bared and eyes too wide and wild. Not helped by the fact that he is a large man, fully armored on top of his weapon that he wields with ease. He bellows a war cry, absolutely ready to fight.
Maybe try and calm him down? But please stay out of slicing range!]
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It's close to the edges.... he turns his staff one way and then the next...
Ah!
.... Oh my. He was always a bigger Cookie but his height is truly impressive here. As well as the full armor and that sword as big as he is. Someone is going to get hurt. ]
Dark Cacao Cookie, stay your anger! You are all right, my friend!
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gives him a... t. therapy? cat??? sortof???
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Backdated to before the 10th
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welcome to the grove (in the tone of welcome to the black parade)
Gale Dekarios | Baldur's Gate 3 | New
a.
It wasn’t surprising, given his whole… Well, everything. But it still stung.
Suffice to say, he was in quite the wretched mood.
Astarion had wandered off on his own fairly soon after running aground on the riverbank, grumbling to himself about the joys of roughing it in the outdoors. Because sleeping on the ground in the filth like an animal was certainly more preferable than a nice warm bed, obviously.
Gods above, he was miserable.
Still, there was bound to be some animals around here that he could sink his teeth into in order to give a certain neck a break; while he was not quite hunting just yet, given the proximity of the other Grove residents, he was quietly stalking through the foliage in search of signs of life. Best to have a direction in mind when the night was dark enough, as he didn’t quite fancy the idea of going in completely blind. It was during this particular reconnaissance mission when he felt it; a prickle on the neck, a squirming of the worm that had more or less laid dormant these past few months.
There beneath the thick canopy of leaves, he froze. Unnaturally still, head somewhat cocked to the left in the way a predatory animal might listen for the sound of nearby prey. There was something here, something familiar.
Something not all that far away.
Following the brief moment of activity from his mawsome parasitic companion leads to the firelight he can see between the trees. Close enough to get a good look at the occupant of said hearth, but not yet revealing himself from the safety of the tree-line. That is, of course, until he recognizes the man before him.
A pang of excitement blooms in his chest, one he very quickly masks with a scoff of disdain. He throws caution to the wind then, leaving the forest and stepping out into the dancing light of Gale’s fire. “Cute, but I’ll have to pass. Honestly, I would have expected far better from you and your usual handiwork.”
Special dietary concerns aside, there’s always enough time to put into Gale Bullying Hours. Astarion folds his arms, the performative curl of his lip doing… Not as much as it could have when it came to hiding how relieved he was to see the wizard again. “Where in the hells did you drag yourself out of this time?”
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hunter || the ool hoose || existing player, new character
[hunter has already had his post-arrival panic attack, so don't worry about that. now that he's come to his senses, he's trying to get his bearings as well. this involves sneaking around town with... mixed results, honestly. he has moments of very successful stealth, given the extensive training. but also... well. his confidence is not what it used to be, and it shows.
when he trips out from behind his most recent cover and is spotted by whoever is unfortunate enough to be nearby, this scrawny teenager pulls himself up to his full (still pretty damn meager) height and tries to project a forgotten air of authority.]
You, citizen! [ah. the voicecrack. he deflates, and the prey animal posture takes back over.] Uh... Could you tell me the name of this settlement? [extremely quietly:] Please.
ii. in the church
[he does not know what y'all are on about concerning the animals here being "weird." a giant crocodile with a billion eyes is tame, and plantimals are... well, to say he feels an immediate kinship to them on some level is an understatement. not that anyone is going to pry that out of him.
he is definitely trying to coax some pigeons out of the church rafters with some crumbs of bread though. is it actually bad for them if they're not regular earth birds? who knows! they love it, so they're getting it, and he's getting swarmed like the bird-themed disney princess he is.]
Aw, you guys are cute... But I don't think I have enough for everyone...
iii. wildcard
[[sup y'all it's weasel. you know the drill baybie pm me or just toss whatever the fuck you want at the sonboy]]
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He hasn't been on No Man's Land for months. Old habits still died hard.]
Uuuhh, that's me! Just your regular, run of the mill citizen! Haha! [He scratches at the back of his head, before finally looking the young man up and down. The fact that he doesn't look more than... what? 12? Isn't lost on Vash. But he also knows that young kids can do plenty of things when they're desperate, so he isn't about to write him off as not being a threat.]
You're uh. In Aldric's Grove Population... I actually don't know anymore. Nice to meet ya! [Just smile and be friendly! It's fine!]
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G'raha Tia | Final Fantasy XIV | existing player, new character
[There is a red-haired catboy in your town center, Grove.
G'raha Tia has already gotten over his brief disorientation. He doesn't exactly know how he got here, but different worlds are not exactly foreign to him, so the shock has been significantly lessened. The opposite is true, in fact! Finding out the what, where, and why is the foremost item on his list, and so off he's gone to study what he can, to figure out just where he is and what he's doing here.
Which is why he's out by the well, studiously investigating the statues there. He's pulled a small leather-bound book and pencil from his satchel, and he's very busy taking notes… until he spots you, of course! At which point the book closes - gently, with the pencil as a bookmark - and his ears twitch as a smile spreads across his face.]
Hello there! Pardon me, but you wouldn't happen to be able to tell me about these statues, would you?
ii.「in the library」
[For the same reasons as before, G'raha has now, er. Sort of. Stationed himself inside the library. Being a member of the Students of Baldesion and a well-rounded scholar, he's quite used to spending hours upon hours with his nose buried in books, and it's all too easy to forget certain things. Drinking. Eating. Sleeping.
Which is why you might come across him, sitting at a table with his arms crossed across the book laying open on the table, his cheek nestled right in the crook of one elbow, completely conked out.
Do you wake him? Or do you leave him as he is?]
iii. 「wildcard」
[hey hey it's kaed! if you want to do anything different, hit me up, you know the drill]
i. i'm so sorry. he's a little asshole
You're going to break the spine.
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II. please take good care of your local catboy
oh bless
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Rei | NU: Carnival | Current Player, New Character
II. hey look, rocks!
III. on an adventure to the lake
IV. wildcard
2 Im sorry-
Bad. She feels bad. And apt to panic, even though she promised herself long ago that she wasn't going to be that pony anymore.
At least she's had time to explore. Observe. Ask questions. And she's come to the uncomfortable conclusion that there are no ponies in this world. Not a single one, in fact. And while she's met and befriended nearly every type of creature in Equestria at this point, "humans" are beyond her understanding. Not that she isn't willing to learn, it's just...
Overwhelming? Possibility to have discovered a whole new species to learn about? Amazing. Being far from home? Less amazing.
...but if there's one thing she's familiar with, it's owls. She has a pet owl of her own back home, though she certainly doesn't recall Owlicious ever looking at her as aggressively as Father is when she cautiously approaches the riverbed, not having noticed Rei initially.]
Oh! Hi there, little guy. That's uh...that's a whole lot of rocks! You've got there. Haha...
[She takes a pointed step back (she promises, she won't steal your rocks) before scanning the river proper, and it's only then she happens to spot Rei a little further down, rummaging through the shallows for rocks.]
Oh, thank goodness- sir! Does this owl belong to you?
[With a slight shift of her wings, she takes to them for a brief moment, flying the short distance from where she was to where Rei currently is before landing carefully among the pebbles a few feet away. Maybe he knows a little more about what's going on than she does.]
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