diplomaticimmewnity: (021)
diplomaticimmewnity ([personal profile] diplomaticimmewnity) wrote in [community profile] sticksandbones2025-04-21 09:51 pm

April Fammeet

Who: Town Meeting
What: Town Meeting
When: April
Where: Enciodes' Corporate Building Office Meeting Room (Neo Eden)
Warnings: Typical Stix game warnings: Child death mentions, physical abuse via Nene, torture, body horror, cannibalism via Callan. More will be in post titles as they come up.


[ Enciodes is actually thriving for this town hall meeting. He's not tired or anything - rejuvenated simply from existing in this silly town and kicking his husband's ass at CEO-ing. Still, he knows it's important to be keeping everyone updated on the happenings within the Grove. Thus, he's invited everyone via Notebook/Phone, or even by delivery drones, to attend the meeting at his office building (address listed) (he can send a party bus to pick you all up!). When you arrive, either by sent party bus or on your own, you'll be escorted by a little robot to the elevator, to the very top floor - floor 15. And then... to this pretentious-ass room.

He'll let everyone get settled before he speaks. ]


Hello and thank you for coming to our town meeting. As a reminder, I do not tolerate fighting, and you will be escorted out if that happens.

Secondly, I encourage you all introduce yourselves. Informing us of both your name and your skillset will help us all as a group, as it'll let us know who is here at the Grove and who is best to see for specific situations. This will also help myself, as I intend to keep a headcount and census of everyone here at the Grove, to keep track of who may have gone missing and to direct those who need help in the correct location. I shall begin by introducing myself. I am Enciodes Silverash. I am a diplomat of my world, and here I have taken a role of setting up meetings like this and clearing out the problems that lie with us in the fog wall.

And finally, for the newcomers, I am sorry to have to inform you of the circumstances, but I implore you to come to me for any questions you may have. I want to make this transition for you as easy as I possibly can, and wish to provide you with all the resources and information that we currently have available to us. This may be a bit lengthy, so I understand if you may have questions for clarifications or anything of the like. I do ask that you hold onto these questions until I've finished, however.

As usual, we'll go over the old stuff, and I have a PowerPoint Presentation to bulletpoint everything a little easier for everyone.

UPDATES since or from the last meeting:
Callisto, the merchant who had a hand in releasing the Forest from the temple, resides in the town.

Renard has been rescued from the forest and is sleeping off his... centuries of torment, I imagine.

Beiwe now has a church in the Northern part of the Grove.

Sehul has been revived, mostly. They are skeletal, however, and have been standing around Beiwe's church.

There's been an effort in portal-making to go to some sort of expansive divine library, I believe? I don't know much about this, however, so I defer to those involved.

As discussed last meeting, I have rallied everyone to a fight against the Forest. This ended at the cost of many lives, and many of us learning his name. We will not under ANY CIRCUMSTANCES spread his name more than he already has. This is a warning to all of you. We have learned things from this fight, such as:
- Dying feeds him. As such, even if we come back, do NOT die, regardless, as it will make him stronger.
- He can be damaged. Bombs seemed to be effective, as well as magic fueled by emotions.
- Calisto has mentioned that healing magic actually hurts him.
- Now that all of the Guardians are full strength, we may be able to contain him. If not bind him fully - as last time that required sacrifice - just keep his powers contained so we can fight him? Unclear. Something to workshop.
- He uses illusion magic to feed on our fears.

Aldric's Manor is inaccessible now, though Heimr's kids have been rescued from it and are currently comatose as far as we know. They are... no longer kids.

Where there was previously tree-like replicas of people we love back home, there is now a scar of Nethersea Brand. The Seaborn tend to make nests out that way. Do not step in it. They should make that abundantly clear, however.


To start with, we lived a previous life we have no real memory of here at the Grove.
This is mostly as it sounds, but we all used to be here at the Grove in one way or another. After horrible events occurred here, Heimr and Ydalir tried to preserve our souls, which lead us to our "current" lives. The ones we all have memories of. Though, it does seem many of us carry the same personalities and other such traits we had while here.

This in no way is an encouragement to learn about your past life, of course. If this makes you uncomfortable or frustrates you in any way, I completely understand. Learning about things you've done back here does not currently seem to help us find our way home, so you are under no obligation to try and find more out about this if you do not want to.


Our enemy here is the entity possessing the forest.
There's still a lot we don't know about him, but that is perhaps for the best. The more we know about him, it's likely the stronger he will become in turn. It's only right we keep this section brief, in that case. If you truly wish to know more about him, I would be willing to answer questions, but understand my hesitance in doing so. That, and also it's likely he can hear us through the people here who are Corrupted by the forest.

He is the entity who got us all here. He wants us to suffer. He feeds on our misery. We won't let him have that satisfaction because we have this second chance. If he couldn't kill us before in a way that sated him, than he'll never get that satisfaction from us because we are resilient. Just be careful when going out into the forest. He can corrupt you, and... if you'd like, you can speak with those who have had first hand experience with it before, but essentially it means he can possess you if we're not careful.

Do not call it by its name. Do not worship it. Do not give it power of any kind. I am no longer going to be understanding to those who give it more than it deserves.

He is afraid of the ocean. Beiwe, his sister, mentions she doesn't believe he's open to listening to reason. She said the best way to fight back against him is simply rejecting him, turning sadness into resolve, and continuing to call him rude names.


And we'll talk about the previous residents here - the ones who didn't have new lives. As well as the deities here.
Heimr and Ydalir, or the Shopkeeper and the Trader respectively, both lost their previous names to the Forest. Heimr recently became human; maybe there's a way to get Ydalir to be the same? You can say "Aldric" now, but Heimr still prefers to be called Heimr. Please keep this in mind if the Forest ever tries to speak with you. Do not, under any circumstances, give it your name.

Nene is here as well, and very recently purified, but had previously been confined to the Forest's hold for... centuries, it seems. Please be kind to her, as I'm sure I needn't even point out. She is daughter to Grace, who was a doctor here at the Grove. She has a few books in the archives that I've been perusing. She's also apparently the person behind the Garden - a place in the forest that I'll cover shortly.

The Guardians are a group of... demi-deities, as far as we are concerned. Treat them respectfully and give them offerings if you require their assistance or plan to take anything that is theirs. The few we have with us here at the Grove are as follows:

Moder, the forest Guardian, and the large moose-like creature who's seen wandering around. She is incredibly kind even if her appearances may be a bit horrifying. She's helped clean up the northern part of town with me. She's also willing to take people through the forest safely if needed, seeing both as she knows it well, and was also once corrupted, so knows roughly what to expect in there. Considering she's lost her domain to that bastard in the woods, I ask that you give her your tribute as often as you can, as I believe she will be the one to most fiercely fight with us for her home back.

Zahliya, who has many titles I've listed in the notebook, is the gargoyle who is generally on fire. He can burn away any Corruption, and cares about each of us. His powers have since been fully realized, and can rid of your corruption. If you're unsure if you have been corrupted or not, please speak with me, as I believe I have a method to find out.

Sinann, the River Guardian, is the blue, glowing fish within the River. It has regained its power and is able to turn into a humanoid form to walk and talk freely. Please do not remove the bones from the River, and return any fish bones of those you eat to it as well. Shells and medallions are able to be taken freely from it, however.

Callan, the Lake Guardian, is thing that you all may have seen diving into the well when we got back from our time under the ocean. He is... not the kindest, but I don't believe he is malicious or malevolent by any means. I'm not entirely sure what to make of him. The Behemoth is his daughter, and the giant crocodile-like creature you've seen around the Grove. She isn't a Guardian, as far as I'm aware, but it's still recommended you are kind to her as well.

The Cosmic Serpent is in the ocean. For a good majority of the time, they are asleep. They do not seem to be opposed to helping us, but can only offer us so much, and likely may get annoyed if we expect too much of them. Apparently became what they are today by feasting on fallen stars.

Aurora, the Sky Guardian. She had been recently dead, though we'd put in an effort to reviving her. She is the bird that can change its size from a towering pheonix to a much smaller one at will. Her feathers can also serve to revive the recently deceased.

The Gods — Beiwe, the Goddess of the Sun, and Ourania, the Goddess of the Moon, are the current overseers. According to Moder, they are very weak and may need some help regaining their strength through prayer and acts of devotion. We likely have the power to help them return to their former strength.. We just need to figure out how. We've spoken directly to Ourania with a seance, and we've done the same with Beiwe. People can speak with them personally by praying at their statues, though there is no guarantee they'll respond.

Zonari, uh, the forest's gargoyle. She's no longer in the Grove, but visits occasionally. Probably to keep tabs on us to let the Forest know. Refrain from giving her details you would not want him knowing.


Magic and belief of this world.
Belief in something gives it power. Names give it power. Hence why we don't want to be using names for the forest. It's recommended to swap out the vague reference you use. Vice versa for our Guardians — please use their names, and believe in them intrinsically when we require their assistance. Mizuki has recommended before that we sing to Zahliya when he purifies things. Songs of protection and such might do us some good, I think. Just remember not to wish for things too frequently, only if it's absolutely necessary.

There are shards that seem to hold power of deities inside of them. Sun and Moon shards from Beiwe and Ourania respectively, and star shards from... likely, the stars? Be on a look out for them, as the Forest wants them destroyed. It also leads me to wonder if there are any shards of the entity we may be able to destroy?

We've also learned that the seasons are controlled by spirits, and will lose control of their magic every hundred years and need some sort of "sacrifice" to stabilize them. We've just passed the hundred year mark, so this is likely not something we'll have to face again.

We have baby dragons who grant certain blessings, as well. Feel free to see them if you'd like.


Places of interest.
Aldric's Manor is a place where Heimr's kids are currently. We can't get to it, but the children inside do have a notebook, and we hope they'll try to communicate with us. One of his children… There's a grave outside for her. Do not do anything disrespectful by it. Read updates.

There's a part of the forest nearby where you might find people you know, but as trees. It's… very upsetting there. Refrain from visiting it too frequently.

The Garden is where you'll end up if you die. Nene brings you back if you do end up here. Do not die. Do not end up here. Coming back will have you giving up something important.

The River is where the River Guardian is. Return any remains of the fish we eat from there back to it after we're able to fish there again. Thank the River Guardian when you take apples from the tree nearby there, and thank Moder when you take berries from the bush near it. Do not take bones from the river without permission. Be kind to the river's inhabitants, and don't dump any trash into the water.

The Well's water will always stay clean. Don't go dumping garbage into it, of course, but know that the water there is safe to drink regardless of what happens, it seems. Also, the well is completely bottomless, so if you can't breathe underwater, I don't recommend trying to swim down it. Mizuki tried to, but at a certain point it felt like something was pushing him back.

The Lake, where Callan used to reside, and Terho's cabin nearby. According to Mizuki, the bottom is littered with bones, so it's likely not a good swimming spot.

North Aldric's Grove and Other Expansions — The Grove, prior to stuff going awry, was a sizeable place, so we're likely to explore more areas as a "reward" for participating in games. The part of the Grove to the north used to be horribly burnt and unlivable - in a perpetual state of fire and decay. We've since fixed the time anomalies there and, with Moder's help, I've managed to get it looking like the rest of the Grove. There are no more sinkholes to be wary of.

The Church was Nene's previous home, and a former place of worship for Beiwe. It has since been worn down and transformed into something to worship the entity of the forest.

The Temple is separate from the Church. Zahliya was formerly a statue guarding this place. It is also where the Creature was previously contained. It has since been destroyed due to our attack on the Forest.

In the Lighthouse is a corrupted person who seems very territorial. It's recommended that no one go into the lighthouse or get near it, or they risk being attacked or even killed. There is a statue of Ourania embedded in the cliff face nearby the Lighthouse. Any more questions can be addressed to Vash about this area.

The beach is now accessible thanks to Moder. You may head there with the path she has made without needing help of the goggles. Just stay on the bridge of fallen trees she's made and you'll make it there. In the water are very dangerous creatures, so be mindful. Dipper has also found the evil entity's original temple under the water. Maybe that is partially why it has it's fear of the ocean?

Within the forest are star shrines, which may provide moments of respite while you are out there. Not much is known about them at the moment, besides that star... spirits? guardians? creatures reside there. Hoku, a lion-esque spirit, seems to be the "leader". We don't know what happened to him.

There are other places within the forest and such, but if you want specifics, talk to Mizuki. He has a map.

If you do end up going into the forest, bring a pair of the golden spectacles that Heimr has with you. They will show you a safe-adjacent way into the forest. It won't guarantee safety, but it'll be your best case scenario.
eidxiety: (c. 192 @happy_NR2)

[personal profile] eidxiety 2025-04-25 12:58 am (UTC)(link)
[Ain is so mad at them right now—]

Stop it! [You're both SO lucky you didn't start actually fist fighting he would've killed you both.] Why are you always fighting so much?!
Edited 2025-04-25 00:58 (UTC)
lupusxylem: (65)

[personal profile] lupusxylem 2025-04-25 01:17 am (UTC)(link)
[When Ain suddenly shouts, Wolfwood winces and recoils a little. He looks away, then back, his cheeks red with a mix of anger and embarrassment.]

Tell him to stop fucking sniping at me, then! He’s always got somethin’ smart to say! I ain’t just gonna stand there and take it!

[Ain wouldn’t know, obviously, but between Add mouthing off constantly about beating him up and almost killing him, Wolfwood is very rapidly reaching a Limit of the bear being poked…]
psychokinesia: (I-0172)

[personal profile] psychokinesia 2025-04-25 01:24 am (UTC)(link)
[Add also flinches at Ain yelling, and maybe even considers the consequences of his actions for a second there... but if Wolfwood isn't going to stand down—]

That's because everything I say is smart, moron. If you don't want to take it, try thinking before you open your mouth next time, kek.
eidxiety: (c. 013)

[personal profile] eidxiety 2025-04-25 01:47 am (UTC)(link)
I'm telling you both to stop!

[This ain't just about you, Wolfwood! It's about both of you! And now Ain is out of his chair like he might stand between the two in a moment here and physically separate them somehow, if he has to.

Unfortunately, judging by how red his face is, it seems like this is the thing that's going to push Ain too far.]


I'm not asking you to like each other, I'm asking you both to not be jackasses in front of me and everybody else here! What's your problem with each other?!

[He whirls on Wolfwood.]

You've been an antagonistic asshole ever since Add showed up!

[And then, it's Add's turn:]

And you! I spent ages singing your praises to people even before you showed up here! I told Mr. Artist that you were someone great! Why do you have to make yourself look so fucking bad?!
lupusxylem: (17)

[personal profile] lupusxylem 2025-04-25 02:02 am (UTC)(link)
[Ain snaps to him, shouts at him, and Wolfwood actually recoils. Now normally, this kind of in-his-face shouting would stir him up in a frenzy, get him to just fight back like a tiger in a cage, because he has to defend himself. He feels like that’s all he’s been doing for the past week, defending himself. The INSTANT Add learned he was Ain’s boyfriend, he’s been aggressing him, and it’s becoming a difficult tightrope for him to walk when Add claims he doesn’t like him, but at the same time is doing this. His ego is bruised, he feels like he can’t win no matter what he says or does, and now he’s upset Ain the moment he tried to grasp for some sort of straw to even the score.

His throat flexes like he’s going to say something, the muscles in his face tensing in such a way as if he’s going through twelve emotions at once, like he doesn’t know what to do. It’s obvious he cares, or he wouldn’t be standing there like he’d been doused with a bucket of ice, feeling frustrated, hurt, and ashamed all at the same time.

It’s not Ain’s fault. It’s not entirely Add’s fault. Wolfwood feels inadequate 99% of the time, so it’s not hard to make him feel like he has something he needs to prove. There’s a lot he hasn’t said because he doesn’t want to fan the flames and make things worse, because contrary to popular belief he doesn’t actually want to make things harder for Ain.

It’s just. He’s so.

He wants to break things. He wants to break himself, punching something.

In the end, Wolfwood looks down at the floor for a second before stepping back against the wall.]


Sorry. Just. …forget it.
psychokinesia: (I-0228)

[personal profile] psychokinesia 2025-04-25 03:06 am (UTC)(link)
[He was ready to be told off from the moment Ain spoke up. Maybe under better conditions he'd take the same out as Wolfwood—throw out an empty apology, delay their future competition for the sake of "playing nice", maybe slip in another backhanded comment if he's feeling spicy—but Ain's words pierce him dead-on. Add bristles with sparks, drones drawn in tightly against his back like a shield. Whoever is unfortunate enough to be sitting close to him is getting hit with the worst static discharge of their life.

He's quick to contort his hurt expression into anger, face hot.]


Well sorry I don't live up to your expectations! I guess you've been fucking around here so long you forgot I don't play nice with hot-headed morons! Do you want to go grab another version of me so you can try again?!
foreversembrace: (184)

/here just for flavor

[personal profile] foreversembrace 2025-04-25 03:09 am (UTC)(link)
[Well you know who’s been sitting uncomfortably close while this is happening? It’s Till, and he heard the “Mr. Artist” comment and started sinking behind Jibang.

…and now his hair is sticking straight up in all directions thanks to all of that static discharge, thanks Add. His snail has retreated into his shell it’s so bad.]
eidxiety: (c. 041)

[personal profile] eidxiety 2025-04-25 03:33 am (UTC)(link)
[While Wolfwood is backing down and feeling sorry for himself, something that Ain only half-registers because he sure cannot read minds but he does know enough about Wolfwood to know what his "giving up" looks like... at the end of it all, it really is Add's comments that make him want to burst into frustrated tears. He gets quite close, actually, but he wills himself to not make himself look like a kicked puppy in front of everyone here. Not for his sake, but more for Add's and Wolfwood's.

He swears to Ishmael if he leaves this room and other people get on either of Add's or Wolfwood's cases, he will come back and start throwing swords at people.]


I didn't fall in love with those versions!

[He blurts, sudden and unbidden and too upset to think about maybe not having such outbursts on the spot.]

All I want is for you two to act civil! Tell me what's wrong! Tell me why you can't stop fighting! This is worse than you and Elsword, or you and I have ever been! I just—

[He just wants to know what the problem is so he can fix it, like always, because he has to be the fixer. He wants to keep the peace because it's easier for him to live in a world where everyone he cares about gets along mostly-seamlessly, where the arguments are relatively harmless and don't mean anything.

None of this gets voiced, and Ain stares down at the ground, feeling some turbulent emotions he doesn't think he's ever felt before. Anger mixed with loud, glass-shattering waves of anxiety, and a cocktail of something else that makes him feel like he can't breathe or look anyone in the eye. Shame, maybe? Humiliation?

Ain scrubs at his eyes with one hand, then pivots on his heel and heads toward the door.]


Fine, have your fights and kill each other. See if I care.

[He does care. So much.

The door slamming behind him might briefly convey the opposite message.]
lupusxylem: (20)

[personal profile] lupusxylem 2025-04-25 03:50 am (UTC)(link)
[Wolfwood was willing to take yet another “loss” in this fucked up dick measuring contest with Add if it meant not sparking a worse inferno here, but…unfortunately, that’s not what ends up happening. He watches, head snapping up and jaw tensing when Add suddenly fires back, but honestly he shouldn’t have expected any less. He says what is the exact wrong thing, and that kindof blows the floodgates open. He is no empath, but he knows Ain is upset. He’s seen him upset, depressed, bawling his eyes out even. But NEVER this angry. He wants to throw Add through the glass window just as much as he wants to try to fix this, but it’s already too late for that.

Ain admitting aloud to Add what Wolfwood already knew…it kindof throws an even larger wrench in. One that Add won’t have time to grapple with as Ain suddenly whirls and stomps from the room.]


Ain, wait-

[Wolfwood starts to pull from the wall, but the door gets slammed before he can get another word out. Ain is gone, leaving Wolfwood and Add standing there looking like jackasses in the middle of the family meeting. A too small room that he can’t escape from because he’d be following Ain, and he’s pretty sure he’s the last person Ain wants to see right now.

So…Wolfwood just returns to his dark corner of the room, rummaging furiously in his pockets until he finds a sucker he can unwrap and chew on, given he can’t start smoking in here, much as he wants to.

He’s not looking at anyone or saying anything. Not even to Add.]
ezellotry: (165)

[personal profile] ezellotry 2025-04-25 03:57 am (UTC)(link)
[ Well!!!!! Can we just have one town hall without something falling apart, y'all? It's not hard. What is happening.

Ezell has a headache already. He expected one, of course, because big groups like this will always do that to him, but to happen this early is... woof.

Add and Wolfwood are both going to get a disapproving frown as Ezell heads for the door to follow Ain. ]
psychokinesia: (I-0149)

[personal profile] psychokinesia 2025-04-25 04:15 am (UTC)(link)
[Maybe that version of me is someone you made up.

He bites his tongue instead of saying it, but the sentiment still rings and rings through his mind. Whoever Ain fell in love with isn't real, because if he was then Add wouldn't be so hopeless. All he ever seems to do lately is make Ain upset.

So maybe this was all doomed from the beginning. He can't even compete with Ain's imagined version of himself.

But the more Ain gets worked up like this... it's hard to keep up the mask of anger when he's watching Ain break down in front of him. The guilt eats away at his insides, and when the angel storms off it's not just Wolfwood that steps forward—because despite all their bickering, fighting, pointless posturing, they still both want the same thing here. And they're both too fucking slow on the uptake to catch him.

So now they're both standing there, smack dab in the centre of attention, feeling way too awkward to even do the bare minimum of going after Ain. Pathetic. Ezell has them both beat this time around.

Wolfwood returns to his corner, and Add... sits back down. He huffs an irritable sigh, staring at the floor between his legs, Dynamo pressed tightly against his shoulders.

...

...

So! Back to the meeting!!]