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sticks and bones. ([personal profile] sticksandbonesmods) wrote in [community profile] sticksandbones2026-02-02 12:07 pm

EVENT 033

CRUSADER PROBE MISSION
Sometimes when you look outside, you think the Iris must be closer. That, or a month of isolation in the inn and not seeing the light of day has convinced you that the awful red moon has crept toward the realm you’re currently stuck in. Night after night feels largely the same; you go to bed to the awful shrieks of the Fake People, wretched hands tap against your window, and fleshy masses climb the walls. When you wake up, you hopefully remember to eat, and hopefully don’t fight with your neighbours you’ve been locked indoors with over the state of the kitchen, or the medical supplies scattered across the floor because someone tripped their way into the mobile clinic. Those of you who venture outside hopefully come back unharmed, maybe to the tune of worried friends and partners shouting that you should take a break. Surely the Goddesses must be working on a solution skywards, surely you need to wait, surely there’s some piece of the puzzle you’re missing, surely the magic will come back. Surely, surely…

Sleep, wake up, survive. Sleep, wake up, survive. Sleep… wake up.

There are twenty-five new moons in the sky.

Around the Grove’s sky in an uneven ring, your moon — the one from your home — joins the moons of your peers, bleeding, wounded, its craters unnatural and new. Sinew and tendon connect and pull like a sore being spread open by prodding fingertips. The twin moons of Elrios embrace Earthbread’s in a mass of unnatural tendrils. Valisthea’s moon is cleft in two, one half being pulled toward the east by a mass of goo attached to No Man’s, the other mid-collision with Earth’s. The debris that sprays out from it is a disgusting mix of blood and rock, frozen mid-splatter under the Iris’ gravity.

You swear when you look at the horizon that there are more Woodcrawlers than there were before, despite everyone’s best efforts. The wards on the inn hold, suppressed magic bubbling beneath the surface like a volcano waiting to erupt — one you can feel shuddering under your footsteps — and as the inn endures hit after hit from enraged creatures trying to get to you, you can’t help but wonder…

How much longer do you have left, realistically?
SLEEP IMAGE VISUALIZER
cw: promoting suicide

Out in the depths of the woods, the False God — the Forest, the Black Sun, the Creature — wakes from his slumber, to Zonari’s frantic shoulder-shakes and skyward pointing. The moons continue to corrupt, to bleed, to be consumed; the Heavens stay silent, and magic barely comes to the fingertips of those more powerful than you all. When the Forest glances at his fingertips, he can feel it suppressed under the surface, inaccessible even to Him. A Woodcrawler skitters toward his bedchambers from a shattered window and gets swatted like a gnat out of fury.

The Black Sun wants this hideous red moon to get out of his skies.

He does not approach the Grove. Rather, with the few dregs of magic that remain in a Fallen God and the blessings of his daughter at his side, he reaches into your minds — sleeping or waking.

“It’s been a while. If I wasn’t asleep, I would have cast that thing out of the sky before it got here for daring to mess with what is mine. It stole most of my magic, and I need it back — but I’ll get rid of it if you help me get my magic back. Consider it a gift.”

Whether sleeping or awake, you feel it — the burn of something on your wrist, like a tattoo needle being pressed down too hard for comfort. Some are marked with a black sun whose body is in the shape of a crescent; the other half are marked with one in the shape of a gibbous. When you try to cover the mark, or brush your hand over it to soothe the sudden sharp ache, it glows through your clothing and fingertips, unable to be hidden.

“Find someone with your opposite mark. Kill them, or give up and kill yourself.” The words hang heavy, but He does not pause to let you process it. “Don’t worry — you’ll only have things to gain from this. You already know how to give me the magic I need to get rid of that thing. Mizuki has told you time and time again, has he not? I promise there will be no consequences. I promise those who die immortality until the red moon is defeated, and if you lost something before… Zonari will give it back. And killers, well… you get the satisfaction, guilt-free. I know your fingertips must ache to pull the trigger, Wolfwood.

Chop chop.”


[CLICK FOR TEAM ASSIGNMENTS]
CRESCENT SUN GIBBOUS SUN
Till Viktor
Jayce Ezell
Flamebringer Faust
Mephisto Mizuki
Elder Faerie Pavlova
Pure Vanilla White Lily
Shadow Milk Silent Salt
Akaza Genya
Senjuro Kyojuro
Shinobu Muichiro
Ain Elsword
Aira Vildred
Ras Stan
Joshua Ryan
Dipper Zoey
Min-Gi Astrid
Mystery Luca
Lyle Urbain
Kiera Wolfwood
Corbeau Cy
River Lodi
GAMES FOR KIDS
Whether the Grove descends into immediate chaos depends on you. Do you immediately turn on your neighbour and try to kill them? Do you sacrifice yourself on the pyre? Do you grab your loved ones and hole up with the door barricaded? Ignore it? Hope someone else dies so you don’t have to?

Ydalir and Heimr, cross with this entire charade and unmarked, breathe out sighs that carry thousands of years of fatigue. The Guardians look no less thrilled about the situation, but their concerns lie around re-killing all of the Woodcrawlers and Fake People they spent so much time smashing weeks ago. The river, covered in Nethersea Brand, protects Sinann and the Seaborn — and only just, as the Woodcrawlers repeatedly try to stomp through it, only to get paralysed on top of it.

Zonari does not enter the inn, despite Heimr trying to extend the olive branch and say she may as well come inside. Instead, she sticks closer to the barn as she typically does if she visits, only venturing out into the cold to retrieve the dead after they resurrect twenty-four hours later and lead them back to the Grove. “What did you want back?” She asks those who have visited the Garden and lost something — a memory, a limb, an eye, an ability. “I have just enough magic to give it to you. Don’t go losing it again, or this was all a waste, wasn’t it?”

It is the Forest, though, that grants your immortality for dying. He has just enough magic to spare a little to throw your way. If you lose a limb under this blessing, it’ll reattach. Fatal wounds heal almost instantly, though they’ll still hurt for a brief few seconds. A papercut barely tickles you. The Woodcrawlers cannot crawl down your throat, Deep Root Disease does not settle under your skin, and the Nature’s Mockery can do little to impede your steps.

The nights tick on. Days become weeks. The marks on the wrists of the dead-and-resurrected fade. The chaos begins to lessen, little by little.

Then begins an all-out war.
THE DEEP BLUE
The Iris is not one to go down without a fight. It and the Black Sun are in a deadlock, pushing back against the other in an unending game of chess. When one is in check, the other retaliates. The fused moons suspended in the sky act as vessels to beam more and more threats down into the Grove — fifty, one hundred, one thousand. The inn weathers the storm only as long as Heimr and Ydalir continually cast what little magic they can access from the corners of the lobby; chalk-stained fingertips repeatedly draw and re-draw magic circles and arcane wards. If you can’t help outside with the sudden swarm of creatures attacking the inn’s walls and drive them back, they’ll instead ask you to help draw further wards, knowing that this is the best anyone could do in this situation.

The Guardians take on newfound rage outside. Moder’s earthquakes shake the threats off their feet every time she rears back. What doesn’t get stepped on and whipped aside by Sehul gets devoured by Callan’s ceaseless hunger. Back-to-back, Zahliya and Zonari stand valiant in front of the inn to cut down anything that gets too close, Nightfall clutched in her hand as a show of tentative trust from the shorter Gargoyle.

The Seaborn, adults and babies alike, rise from the river en masse and form together into something larger, tentacles and tiny hands holding tight to create an enormous, knightlike being donning shell armour and a blade made from sharpened bones. The Behemoth, too, joins the final stand with teeth and claws gnashing. Within the mountain peaks far away, if you listen closely, you swear you can hear the solemn prayers of the Lord of the Mountains. And far in the distance, rising beyond the cliffside covering the sea, the Cosmic Serpent rises from slumber, the stars making up its form twinkling dimly against the night sky as water cascades off its form. Its jaw unhinges, the light of thousands of swallowed stars gathering in its open mouth.

For a moment, the world seems to stop. You take a single breath and hold it as the chaos surrounds you, and suddenly the sky sunders with the burning light of dawn.

“ENOUGH!” Beiwe’s cry of fury mixes with the Fallen Sun’s own in tandem, and at the same moment her blade of dawn bears down upon the Iris, a blade of black from him joins parallel to hers. The Cosmic Serpent’s beam smashes into the Grove, vaporizing the monsters — and almost vaporizing you, if you’re helping the war efforts outside — at the same time the twin blades cleave the Iris in twain.

A still breath ripples through the trees. The rift in the sky torn open by brother and sister wobbles and ripples, but doesn’t close. The mutated moons are gradually bathed in Ourania’s healing light, the Seaborn return to the river, and the drained Fallen God’s breathing becomes a laboured, exhausted laugh. As the twin Gargoyles bicker and break the silence — Zonari thought it was a good idea to give her brother a noogie, okay? — a sense of calm finally comes over the Grove.

The next few days will be spent cleaning up the ashes of corpses, repairing broken infrastructure, and watching the skies gradually return to normal… yet the rift still hangs overhead, and the tickle of magic doesn’t return to your fingertips.

It still lies in wait.
Spark Notes (Click to Expand)
summary
CRUSADER PROBE MISSION: The moons are more mutated, with some of them smashed up or in pieces. Instead of rotating through the moons from various worlds of player characters, all moons from all player worlds show up in some state of decay.
SLEEP IMAGE VISUALIZER: Suri contacts everyone, places marks upon their wrists, and tells you all to kill each other to power him up so that he can get rid of the Iris. Everyone is assigned one of two teams... good luck!
GAMES FOR KIDS: Welcome to the Hunger Suri Games! Those who die and come back after 24 hours will become immortal for the month. If they died and previously lost something in the Garden, Zonari will grant it back to them with no questions asked. The chaos outside moderately lessens as more and more people become immortal, but the Iris makes a final stand.
THE DEEP BLUE: The inn's wards start to waver, resulting in Ydalir and Heimr asking for help maintaining them from those of you that can draw magic circles before they break again. Those of you who can fight should go outside and fight, they say. The Iris beams down thousands of threats through each wounded moon, and the Guardians, Cosmic Serpent, Seaborn, and the twin suns themselves attend the war. After the Iris' defeat, the sky is sundered and a rift hangs overhead, and yet magic still doesn't return.
out of character
Y'all, it's already February. Anyway, this is the second and final part of our GHE inspired event! Thank you for indulging in it with me, I've enjoyed running it. March and April will be our typical calm-after-the-storm months to make up for the murders I've inflicted on you all. Fun facts: Had I not gotten enough murder sign-ups I wasn't sure how I was going to end this log h-haha, so thank you guys for being SUCH enthusiastic little blorbo killers.
updates
Any potential updates, such as characters damaging something important or whatever else, will be put here.
submissions
Questions
February Plotting
Past Life Plotting (Closed to Game Members)
Investigations
charlastan: Alone You Breathe - Savatage (I hear your hopes I feel your dreams)

cw suicidal ideation/mention

[personal profile] charlastan 2026-02-11 05:16 am (UTC)(link)
[Of course he heard the announcement. He just decided not to play into it the way literally everyone else in the Grove seems to be doing - including this poor kid on his doorstep.

A number of latches come undone on Stan's side of the door, and something heavy is pushed aside before the it cracks open. Aira will be able to see him peek through the door, watching him for a moment, looking him up and down to see if he's serious. He seems to be, and that puts an unsettled, difficult to define look on his face.

They don't have the luxury of time at the moment though, so he bites his tongue and opens the door wider for him.
]

Get in here before something out there gets you, idiot!

[If Aira doesn't move fast enough, Stan will literally tug him inside by the collar.]
love_swan: (concerned)

cw suicidal ideation/mention

[personal profile] love_swan 2026-02-13 02:17 am (UTC)(link)
[ Eep. He doesn't quite need the yank, he does come in when told. Whether he's just too slow in doing so or what he's not sure, but he ends up inside and... takes a step back from the door so Stan can redo all of those locks without hinderance.

Unfortunately he is very serious and very scared if the way he's wringing the sleeve of his jacket is any indication. ]


I was careful coming over... I don't really want to go out like that... I'm not sure it'd count for helping.
charlastan: Satin in a Coffin - Modest Mouse (Often times you know our laughter)

cw suicidal ideation/mention

[personal profile] charlastan 2026-02-13 08:24 pm (UTC)(link)
[It takes a couple minutes to resecure the door, letting Stan attempt to ignore Aira for a moment. He doesn't like what he's hearing though, and he's gritting his teeth as the locks clink shut.]

Sheesh, you're awful picky for someone who wants to die so bad.

[It sounds like it could have been a joke, maybe, if his tone was anything other than annoyed. Stan turns and moves past Aira with a "follow me" hand gesture, into the kitchen. There he fills up the kettle and lights the stove - it takes a little longer than usual since his fire powers are gone for the moment. When he speaks again he's gruff and to the point.]

Sit down. I'm not killing you. Neither is Dipper.
love_swan: (scared)

cw suicidal ideation/mention

[personal profile] love_swan 2026-02-13 10:44 pm (UTC)(link)
Well, there'd be no point in dying if it didn't count.

[ It sounds a little petulant, but he's too frazzled to work up any actual sass. He just sort of sounds like a soggy puppy.

He does follow him into the kitchen, a little confused ]


Huh? Why not? Isn't... that the only way to end this whole mess?
charlastan: Alone You Breathe - Savatage (As the feathers of his life fall free)

cw suicidal ideation/mention

[personal profile] charlastan 2026-02-14 02:20 am (UTC)(link)
[Stan pffts and rolls his eyes.]

Only if you're gullible enough to listen to the Forest. If he told you to go jump off a cliff, would you?

[It's more serious than that of course, but breaking it down to basics might help Aira see the bigger picture here - or at least see it the way Stan sees it.]

That jerk is just taking advantage of people desperate to make this whole thing end sooner. We have no reason to think he's gonna keep his word now after all the crap he's put us through before. I wouldn't be surprised if he just felt like watching us all kill each other and didn't plan on helping at all!
love_swan: (tired)

cw suicidal ideation/mention; survivors guilt (just blanket for the rest of this)

[personal profile] love_swan 2026-02-14 06:18 am (UTC)(link)
[ Aira looks... a little hurt for a moment. He hesitates and then mutters ]

Sacrificing our own was the actual answer to some of the issues we faced. I've lost count of how many times my friends cast themselves into the void for my sake or someone else's. I just... figured it was my turn now. If... I could prevent one of you from having to, then...

[ He's not used to being given a straightforward answer of what to do. Of course he jumped at it. It never occured to him it might be a lie. ]
charlastan: Money (That's What I Want) - Barrett Strong (Ahahahaha)

cw suicidal ideation/mention; survivors guilt

[personal profile] charlastan 2026-02-14 09:40 pm (UTC)(link)
[Some of the annoyance falls away. Not all of it, but enough to make it clear he's being maybe a little too hard on him. Since he doesn't currently have the ability to superheat the kettle and make it go faster, he pulls up a chair across from Aira at the table.]

Look...I'm not gonna say that's never something you might have to do. Sometimes there really IS no other way. But now's not one of those times. When you're in a situation where you've got the time to think it through, you gotta really think it through.

[He taps his temple for emphasis. This is the nicest he can manage without directly calling Aira stupid, so it's going to have to be enough.]

I can tell you're a bleeding heart kinda person so that probably all sounds selfish, but if you do a sacrifice like that when there are other options, that's not a sacrifice anymore. That's just a gamble that's gonna piss off people who care about you.
love_swan: (cry)

[personal profile] love_swan 2026-02-22 03:02 am (UTC)(link)
[ He didn't honestly think there was time. Not when he'd been staying in the inn with literally every other person in the Grove under that roof. He would trust some of them with his life, of course, but he really didn't want to be the reason someone snapped at someone else. He didn't want to be picked out as the weak one and hunted for sport.

In his panic he genuinely thought this was the best option, but he can tell that Stan wouldn't like hearing any of that. Would probably just get annoyed at his insistence, so he lets it go and just looks down at the table like the nicks and stains are suddenly very interesting. ]


... Sorry.
charlastan: Alone You Breathe - Savatage (The ending to the play)

[personal profile] charlastan 2026-02-22 03:18 am (UTC)(link)
[Stan's never totally sure how to handle people that are just...nice? Apologetic? He feels like he's dealing with a little kid, in that if he keeps pushing Aira the kid might burst into tears on him. Gruff isn't the answer, and he knows gruff isn't the answer, but gruff is kind of all he has in his emotional maturity box.

But he's trying here, so he just tries to move on. He doesn't have it in him to coddle Aira, and it comes out awkward, but at least he isn't berating him?
]

So, uh...how do you take your coffee?