sticks and bones. (
sticksandbonesmods) wrote in
sticksandbones2024-01-05 07:59 am
Entry tags:
EVENT & TDM 008
LET IT GO
WAKE UP
It’s strange, how as the dawn of a new day finally arrives, coinciding with the howling winds dying out, classic, adorable snowmen seem to have popped up all over the Grove overnight. The fog wall has yet to surround the barren remains of a town that once was, but it’s visible once more in the great distance.
Not that you can see it immediately. Something covers your eyes, and you can feel something heavy and frigid wrapped all around you. As you struggle more and more, the crunch of snow echoes through your ears as you step free- and when you turn back to examine their prison, you’ll realize one of the snowmen was you.
Meanwhile, old residents will get to deal with more and more people popping out of snowmen like daisies, and must remember that this is just their life now. It’s just another day in Aldric’s Grove.
Though, maybe you ought to help them before frostbite sets in.
Not that you can see it immediately. Something covers your eyes, and you can feel something heavy and frigid wrapped all around you. As you struggle more and more, the crunch of snow echoes through your ears as you step free- and when you turn back to examine their prison, you’ll realize one of the snowmen was you.
Meanwhile, old residents will get to deal with more and more people popping out of snowmen like daisies, and must remember that this is just their life now. It’s just another day in Aldric’s Grove.
Though, maybe you ought to help them before frostbite sets in.
MIRROR, MIRROR
The quiet couldn’t last forever. You should have known that something would happen, especially with the fog beginning to make itself known again. And this time, it’s something quiet. As you wake up one morning, there is a mirror on your nightstand — it’s silver and round, able to fit comfortably in your hand and wreathed in crystalline snowflakes.
And as you look into it, your reflection twists into something still undeniably you, but… have you a temper problem? Too many lies? A sadistic sense of humor? All of your worst traits are dragged out and reflected on the mirror, and no matter what, it keeps ending up wherever you are — and whoever else looks into the mirror will see this awful, terrible you, too. All of your worst characteristics, all the things you try to hide, unable to be hidden.
Maybe you keep trying to hide it. Maybe you let it stay wherever it keeps turning up, following you like a particularly terrible walking salesman, or maybe you break it. Regardless, nothing seems to happen… for now.
And as you look into it, your reflection twists into something still undeniably you, but… have you a temper problem? Too many lies? A sadistic sense of humor? All of your worst traits are dragged out and reflected on the mirror, and no matter what, it keeps ending up wherever you are — and whoever else looks into the mirror will see this awful, terrible you, too. All of your worst characteristics, all the things you try to hide, unable to be hidden.
Maybe you keep trying to hide it. Maybe you let it stay wherever it keeps turning up, following you like a particularly terrible walking salesman, or maybe you break it. Regardless, nothing seems to happen… for now.
WITH SHARDS OF ICE
“For now”.
Late into the night, everyone wakes up to a sudden, terrible chill. When you open your eyes, you’ll find that you aren’t in your inn room or home, but instead within a giant castle made of ice. It must be a ballroom of some sort, a grand hall glittering in the moonlight — but looking out the window shows that the world beyond the castle is but a frozen wasteland of more blizzards and nothing else. Though you’ve been granted some of your gear — weapons and some supplies, and coats if you’re lucky — you’ll find that the temperature is dropping steadily, while something approaches…
Peek out the door to the main hall and you’ll see what’s coming so noisily. An army’s worth of hallowed ice knights with all sorts of weapons are marching to the door, intent on slaying the intruders. Should they get close, they’ll attack; should they land the killing blow, you’ll instantly freeze into a solid block and shatter.
And if you broke the mirror that haunted you? On top of all of this, you can feel yourself gradually growing colder, physically and emotionally, and your magic, if you have it, takes on an icy flair that you may find difficult to control. Maybe it's your feet that start to turn to ice first — maybe it's your fingertips. But as the night goes on, you’ll steadily freeze solid, and like any fairy tale, only an act of true love could possibly save you. Good luck figuring out what that actually means. True love’s kiss? A genuine compliment? A hug? What could possibly save you from your fate?
Those of you who survive until morning, who don’t become solid statues of ice or die within the castle’s walls, will be lucky enough to witness the sun coming up through narrow windows the size of your forearm. All around you, the castle starts to melt, dripping freezing water onto your head. For as much as you try to run before you, presumably, drown terribly…
…your eyes will close, and you’ll wake up in your bed, drenched.
Late into the night, everyone wakes up to a sudden, terrible chill. When you open your eyes, you’ll find that you aren’t in your inn room or home, but instead within a giant castle made of ice. It must be a ballroom of some sort, a grand hall glittering in the moonlight — but looking out the window shows that the world beyond the castle is but a frozen wasteland of more blizzards and nothing else. Though you’ve been granted some of your gear — weapons and some supplies, and coats if you’re lucky — you’ll find that the temperature is dropping steadily, while something approaches…
Peek out the door to the main hall and you’ll see what’s coming so noisily. An army’s worth of hallowed ice knights with all sorts of weapons are marching to the door, intent on slaying the intruders. Should they get close, they’ll attack; should they land the killing blow, you’ll instantly freeze into a solid block and shatter.
And if you broke the mirror that haunted you? On top of all of this, you can feel yourself gradually growing colder, physically and emotionally, and your magic, if you have it, takes on an icy flair that you may find difficult to control. Maybe it's your feet that start to turn to ice first — maybe it's your fingertips. But as the night goes on, you’ll steadily freeze solid, and like any fairy tale, only an act of true love could possibly save you. Good luck figuring out what that actually means. True love’s kiss? A genuine compliment? A hug? What could possibly save you from your fate?
Those of you who survive until morning, who don’t become solid statues of ice or die within the castle’s walls, will be lucky enough to witness the sun coming up through narrow windows the size of your forearm. All around you, the castle starts to melt, dripping freezing water onto your head. For as much as you try to run before you, presumably, drown terribly…
…your eyes will close, and you’ll wake up in your bed, drenched.
FOOTPRINTS IN THE FRESH SNOW
The morning after that dreadful night, things… settle, again. Aldric’s Grove is quiet, and clear sunlight glistens across the snowy plaza and radiates off of frosted trees. Even now, the apple tree and blackberry bushes are unfazed by the cold, though the fruit may taste crisper and chillier than usual. Those that died within the castle return to life, feeling colder than normal for the rest of the day, but there seems to be no lasting damage. And, everyone who participated in the castle “game” receives a mysterious gift: A wooden coin with a sigil on it, resembling a clock with backwards hands behind a shield, attached to frosted pinecones, red berries and sprigs of mistletoe. It feels warm and protective.
You go outside. It’s been some time since anyone’s seen anything from the woods, let alone something that doesn’t want them dead — so imagine one’s surprise when a small family of deer can be seen walking amongst the trees. Birds alight to the branches on rare moments, and it’s surely a sign of something, that life has begun to return to the forest despite the deep snow and deeper chill.
Never mind that one of the deer has an extra set of antlers and another has three eyes. Never mind that the birds sound like people. Never mind that the rabbits have blood on their maws.
It’s just another day in Aldric’s Grove.
You go outside. It’s been some time since anyone’s seen anything from the woods, let alone something that doesn’t want them dead — so imagine one’s surprise when a small family of deer can be seen walking amongst the trees. Birds alight to the branches on rare moments, and it’s surely a sign of something, that life has begun to return to the forest despite the deep snow and deeper chill.
Never mind that one of the deer has an extra set of antlers and another has three eyes. Never mind that the birds sound like people. Never mind that the rabbits have blood on their maws.
It’s just another day in Aldric’s Grove.
SPARK NOTES
CLICK TO EXPAND!
WAKE UP
Good day, new arrivals! You are now a snowman. Hopefully people who have been here a bit longer are willing to give you a blanket or ten.
MIRROR, MIRROR
A mirror appears and starts following you around, reflecting what you think are your worst traits or worst version of yourself is. Other people can look into it and see the awful you, too. You can break it and it'll leave you alone, or you can let it stalk you all month.
WITH SHARDS OF ICE
Welcome to the ice castle! It's cold, but you have your stuff with you, and it's not unlivable. Well, until the frozen army of knights starts marching in with the intent to kill everyone inside, anyway. One lethal hit from them will make you shatter into pieces. For those of you who broke your mirrors, you'll gradually grow colder both physically & emotionally, and eventually start to freeze solid. Don't worry, though, you can be saved through the power of love.
FOOTPRINTS IN THE FRESH SNOW
Dawn rises on the Grove and the dead come back to life. Everyone who participated in the castle game receives a magical charm, though they don't know what it does so far. Animals come back to the Grove as well! ...why do they look like that?
OOC
Happy January! TDMs are game canon as a reminder, and if you'd like to plot with people for this event, head over to OOC plotting. While it is not known to player characters at this time, the charms granted as a reward for the ice castle can undo one future negative effect (i.e. a major death). They are a one-time use item. As for how characters discover this information... idk, we'll see how y'all decide to utilize those. :)
UPDATES
❖ None yet!

no subject
B) Twice for the Son | Ice Palace, OTA
c) Three times for the Holy Ghost | Closed to Vash + Nai
D) Wildcard
C that is for Me
The rattling fire of the gun he carries is an impossible sound to miss. He's heard it almost since he woke up here. The problem is the way it echoes through the seemingly endless and twisting corridors that make up this castle. He's opened doors swearing he'd find Wolfwood firing at will. Instead, he found only knights that had been promptly sprinted away from.
He can't help but feel that they're going in circles around each other, spinning endlessly never to truly find themselves. Yet even as he thinks that he rounds a corner just in time to see another pile of ice knights be shot to absolute pieces.]
Wolfwood! [He shouts down the echoing hall before sprinting. His boots threaten to slide on the ice as he rounds the final corner and —
he knows something's wrong the second he spots Nick. The hair is the first sign, half-drained of color and riddled with ice. It isn't long until he spots his feet, wearing boots for once but iced over nonetheless. The hands also aren't missed, darkened and riddled with weaving frostbite as they are.
In short, Nicholas D. Wolfwood is a mess. And Vash fears that he's too late to save him, just as he's been too late so many times before.]
Nick... [His voice is softer as all but falls to his knees before him. The ice lets him slide those extra few inches, so that he can grab Wolfwood's hands between his own. The chill of them is almost painful.] Nick, I'm here. I'm here. It's going to be okay.
does a little jig time to die
But now, it's Wolfwood's turn to feel panic thrumming in his veins, because even if he thought they'd be able to save his limbs, he can't use the vials. Not when they're frozen over. Even if he could manage to break the glass and put the ice into his mouth, it wouldn't melt fast enough for a full dose to take effect. He'd die long before it had a chance.
So...lo and behold, in what could very well be his last moments in this shitty place, Vash suddenly appears like a bolt from the blue, and whatever relief he could have by seeing him is dashed on the rocks as soon as he realizes that Vash can see what's wrong with him. Not that Wolfwood really knows what's wrong to begin with.]
Does this look okay!?
[He snaps before he can stop himself, teeth chattering audibly. Fuck, he can't even feel Vash holding his hands. He can barely feel the pressure; there's no sensation whatsoever, all of the nerves completely deadened now due to the ice in his veins. If this hadn't killed him first, one of those knights coming by surely would have, unable to actually lift his Punisher to defend himself anymore.
Wolfwood's head ducks forward, the ice crystals in his hair crunching softly with the movement.]
I don't...I d-don't...know what the hell...
no subject
But for Vash, it doesn't matter.]
We'll figure something out. Alright? You hear me? [If he doesn't have his vials, they'll just have to find a way out. They'll make it back to the town, and everything will be put right.
Naturally, he thinks of Nai's own affliction. But without a solid grasp of magic, he has no reason to believe that what happened before could happen again. The two simply possessed a genetic bond. More than likely, what had happened was that Vash had simply drawn the curse out of him, just as he drew sickness from other Plants.
There's no reason to believe it'll work again. Not on Wolfwood, who's already proven to be so different from him.
So for now, he reaches for one of Wolfwood's arms and starts to tuck it over his shoulder. How he's going to lug both man and gun out of the castle is beyond me, or find an exit in a timely manner, but he'll figure it out.]
We're gonna drag ourselves back to town, yeah? Angelina's waiting for you, and there's no way you'd ever let down a sweet face like that, right?
no subject
After all, he can't feel his legs anymore. From his torso down, they've frozen solid. Even with Vash lifting him up and putting his arm over his shoulder, he wouldn't even be able to hobble alongside him. It's like he's lifting up completely dead weight. To that end, he doesn't fight back or stop the other as he lifts him up, pretty much helpless to being moved around as it is. As Vash lifts him up, the vials he'd dropped into his lap go spilling out of it and onto the ice, rolling up to rest at Vash's boots, showing him that they've frozen solid.
But, really, how is he supposed to tell Vash that. Would he even accept it if he did? He can see it for himself. Wolfwood's hair has nearly entirely turned white at this point as it is, and now the frost has begun creeping its way up his back and shoulders, dusting the dark blazer with icy crystals.
He breathes out heavily, a deep breath of steam filling the air between them.]
Vash...c'mon.
[He shakes his head, limply. That arm hooked around Vash's shoulders is freezing in place, rapidly.]
no subject
Don't c'mon me, Nick. Please - [His voice cracks at the end, before he can stop himself. He shakes his head, trying to keep those tears from falling. The despair is already creeping in, and with it the whispers that he's kept locked up for so long. That this was why Wolfwood shouldn't have been with him. That he's a curse. That he gets people hurt.
When he shakes his head again, it's far more violent.
The motion, in the end, draws his attention to the vials at his feet. He doesn't know how many Wolfwood had to begin with, or how many he's used, but he collects them diligently all the same. When he lifts them and finds that the liquid doesn't move, realization begins to come to him.]
S-see - it's fine. I'm plenty warm, yeah? I'll just thaw them out.
[Already, he's trying to shake his jacket free, hoping to tuck one under an armpit or elsewhere against his skin. It's unpleasant, but if it frees the liquid up, he'll be fine, right?
He has to be fine.]
no subject
He shudders out a sound that's not quite a laugh nor is it quite a pained moan either, his head resting against Vash's shoulder as he slides back down into a sit against the wall. Wolfwood's legs and torso, now entirely solid, hit the ground with an uncomfortably heavy impact.
...so. Now what? He doesn't know...he thought that maybe if he could get to his vials, taking one would reverse whatever damage is happening to his body, but it's clearly not fast enough. Or, maybe he's just learning the hard way that you can't beat magic with science. Cool.]
...hey.
[He finally says, interrupting Vash regardless of what he's doing.]
S'pretty here. Ain't it?
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
1b for walkies (also 1/2)
There's a flash of yellow, and glints of light that shine off the shiny metallic N's blades, and he just glides through the middle of a handful of knights. This ends up scattering shards of ice all over, of course, but N seems fine to be pelted with the ice. He lands on the frozen floor… ]
2/2
Oh, hello! [ N, there are still knights—- ] I didn't hit you with anything, did I? I didn't think there'd be anyone down here…
no subject
Who...what the fuck??
He watches, eyes darting to follow N's swooping path as he dispatches the line of Knights that were bearing down on him, which does give him some more time to collect himself. It also calms his anxiety of "shit is this thing coming for ME?" to see that no, actually, it's not...
...but then, N hits the ice and begins to slide, and does what Wolfwood can only describe as a "Vash" with the way he goofily tries to catch himself but can't. He falls over and slides Wolfwood's way, ending up in something of a metal heap nearby.]
Wh- ...no. [...] Fucking hell. You're that robot kid. What the hell was that?
no subject
Anyway, he gives a little salute. ] I'm N! [ That's what Wolfwood meant by "that," right? ] Oh, hold on, one second. [ N postures himself more in front of Wolfwood, then raises his hand, which once again recedes into his arm briefly. There's a "FWOOMP" sound that is vaguely reminiscent of a Nerf gun as a grenade goes flying out, skidding along the floor between some knights down the hall that N presumably didn't take care of with his initial entrance.
… And then it explodes.
Well, if there wasn't shattered glass everywhere before, there sure is now, huh? He twists himself back around. ] You look a little bad. Do you need CPR? I can simulate breathing if it helps people! My hands can also be defibrillators!
no subject
[Wolfwood ducks his head reflexively as the grenade suddenly pops out of his arm, just in time for it to go rolling down the ice where it explodes amongst a cluster of remaining Knights. He then lifts his forearm, mostly to block the shards of ice that pepper the both of them from the residual blast.
...Okay yeah, there are some residents here that are packing more firepower than he initially realized.]
What? No, no, I'm. I'm fine.
[He isn't fine, but he isn't going to volunteer himself to be defib'd when he knows that isn't the problem. ...not that he knows what the problem is.]
Just fuckin' cold...that's all.
no subject
...
Oh, I should probably put these down, though? [ He gestures to his wings. ] Um, I don't really have any traction on the ice, though. My feet just kind of slip and slide, so... Unless you feel like carrying me? [ Gasp. ] You could give me a piggyback ride! I've never had one of those!!
(no subject)
B2 pls
It's not like him to just abandon someone who is Literally Dying.
He approaches with a frown and crouches, pulling off his gloves and handing them over.]
It won't do much, but I'm far more resistant to the cold than you are. Put these on. It'll at least give you a fighting chance.
no subject
Point being, he doesn't shy away when Gnosis approaches. He watches him with eyes that could only be described as dead, unsure of what he plans on doing until he sees him take his gloves off. He hands them over, but Wolfwood doesn't take them just yet.
Instead, he shows him his hand. His fingertips have frozen completely into solid ice.]
Look. Dunno how much good it's gonna do at this point.
no subject
Well. Gnosis is forcing the gloves on him anyway, whether he likes it or not.]
I see it, though I'm not sure how to stop it from progressing further. My best guess is that you need to insulate. We might be able to find Add somewhere in here, and he might have a fix.
[In the form of Drugs.]
no subject
I ain't seen anyone else in this place for what feels like hours. It's a maze.
no subject
Wolfwood will probably have these when Vash dies in his arms lolHe doesn't need the gloves, he's almost entirely immune to the cold. This is Another Day In Kjerag for him, basically.Counterpoint is that the second it gets above like, 60 degrees, Gnosis suddenly wants to die. So y'know.]
I've been on the search for Enciodes myself. I'm impressed he hasn't sniffed me out yet. [That's because he's Dying, Gnosis.] I imagine you must be looking for your friends, correct? We should team up for the time being. We stand a fighting chance against the army that way.
no subject
But right now...Wolfwood knows he needs help. He knows that he's in some deep trouble right now. Even deeper still, he knows that he's dying. So he can't be wasting time arguing about what to do.
He has been assuming this entire time it's because he's in here that he's slowly freezing to death. So...he just needs to find a way out.]
...yeah. Fine.
[He shudders, hands now encased in the gloves- for all the good it will do- as he starts to struggle to his feet. He has to lean heavily on the Punisher, which is leaning against one of the icy walls, but he manages it.]
There's...there's gotta be a way out of this place. There's gotta.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
I'm back for option D: two grown men crying
At this point, Gnosis has seen lasers going through walls twice (he and Enciodes were not far off from the scene of... the slaughter, we'll call it), his husband died and came back to life, Gnosis cried on him, uh...
Let's just say it's been a night. Hopefully it'll be over soon. Gnosis has been attentively guarding the door to the room he and Enciodes have holed up in, and Enciodes is under explicit instruction to Do Nothing For The Forseeable Future Or Gnosis Will Kill Him All Over Again™. He is not having a good day. His eyes are red and puffy from breaking down, and he feels congested in that way people so often do after they've had a full-on sobbing fit for an hour.
From across the way, he spots the familiar shape of Wolfwood again. Well, glad to know some people here are still kicking — Gnosis tries to make eye contact with him, nodding his head toward the room they're in.
Need a break?]
:)
It's hard to say when, or how, he and Nai decided to go their separate ways. It's likely after they finished mowing down every Knight in the general vicinity, because feelings aren't a thing either of them do well. Full offense, Nai, but you're not the twin Wolfwood wants to be with right now. It's unsurprising he would have split as soon as possible, despite Vash's desperate last words to him
Help Nai. Yeah, yeah. He hears you, needle-noggin. But right now, there's nothing Wolfwood can do for him, just like how there's nothing Nai can do for the Punisher. ...actually, the best thing he can do for him right now is to get lost, because seeing his twin reminds him too much of the gravity of what he's done.
The Punisher grinds audibly against the icy floor as he drags it in his wake, looking much like he'd been run over by a car in the time it took for him to get here. He doesn't even know where he is, other than somewhere else in this godforsaken maze of a castle. So when he happens to look up and make eye contact with Gnosis...well.
It's clear just with the look they share that Wolfwood isn't doing much better. And while normally he'd just move on, he hasn't forgotten Gnosis' unprecedented kindness towards him earlier, even if it proved to be all for naught.
...he drags himself over to the Liberi, stopping just in front of the door.]
...
[The room is safe, he presumes, though he can't imagine why Gnosis would be outside instead of in.]
no subject
He quickly returns to guarding the room after Wolfwood comes in, then thinks better of it and shuts the icy door with a gentle nudge of his foot. The knights, if they find them, will have to break down the fucking walls to get in here, which gives all of them time to load up their attacks.]
...you didn't freeze solid. [Gnosis observes, nodding toward Wolfwood's hands. Then, he nods toward Enciodes and carefully adds,] You weren't the only one slowly turning into a statue.
no subject
It's a handgun, one he didn't arrive with. It's a heavy thing, larger than a pistol but smaller than a rifle, and judging by the scorch marks along the tip, recently fired. Maybe he's hoping he could come here and mourn in silence, but that isn't the case. When Gnosis helpfully points out that he didn't freeze to death like he was supposed to, his eyes flicker up to look at him over the rim of his glasses, his expression grave.]
Yeah.
[Comes his answer, clipped and angry but not at Gnosis for once. His nose wrinkles and he has to look away, down at the gun he's brushing the edge of his thumb over, staring at his own reflection in the mottled metal.]
I'm here. I'm fucking here.
no subject
[Gnosis sits, too, in an icy chair opposite Wolfwood and next to Enciodes. He takes a breath and tries to think of a way to politely phrase this, but, uh...]
You have blood on you. Tell me the worst of it was merely an injury.
[Something in Wolfwood's eyes says it's not just an injury.]
no subject
In the end, he merely shakes his head slowly, bringing a hand up to press his fingers hard to his eyes behind his glasses.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)