sticks and bones. (
sticksandbonesmods) wrote in
sticksandbones2024-01-05 07:59 am
Entry tags:
EVENT & TDM 008
LET IT GO
WAKE UP
It’s strange, how as the dawn of a new day finally arrives, coinciding with the howling winds dying out, classic, adorable snowmen seem to have popped up all over the Grove overnight. The fog wall has yet to surround the barren remains of a town that once was, but it’s visible once more in the great distance.
Not that you can see it immediately. Something covers your eyes, and you can feel something heavy and frigid wrapped all around you. As you struggle more and more, the crunch of snow echoes through your ears as you step free- and when you turn back to examine their prison, you’ll realize one of the snowmen was you.
Meanwhile, old residents will get to deal with more and more people popping out of snowmen like daisies, and must remember that this is just their life now. It’s just another day in Aldric’s Grove.
Though, maybe you ought to help them before frostbite sets in.
Not that you can see it immediately. Something covers your eyes, and you can feel something heavy and frigid wrapped all around you. As you struggle more and more, the crunch of snow echoes through your ears as you step free- and when you turn back to examine their prison, you’ll realize one of the snowmen was you.
Meanwhile, old residents will get to deal with more and more people popping out of snowmen like daisies, and must remember that this is just their life now. It’s just another day in Aldric’s Grove.
Though, maybe you ought to help them before frostbite sets in.
MIRROR, MIRROR
The quiet couldn’t last forever. You should have known that something would happen, especially with the fog beginning to make itself known again. And this time, it’s something quiet. As you wake up one morning, there is a mirror on your nightstand — it’s silver and round, able to fit comfortably in your hand and wreathed in crystalline snowflakes.
And as you look into it, your reflection twists into something still undeniably you, but… have you a temper problem? Too many lies? A sadistic sense of humor? All of your worst traits are dragged out and reflected on the mirror, and no matter what, it keeps ending up wherever you are — and whoever else looks into the mirror will see this awful, terrible you, too. All of your worst characteristics, all the things you try to hide, unable to be hidden.
Maybe you keep trying to hide it. Maybe you let it stay wherever it keeps turning up, following you like a particularly terrible walking salesman, or maybe you break it. Regardless, nothing seems to happen… for now.
And as you look into it, your reflection twists into something still undeniably you, but… have you a temper problem? Too many lies? A sadistic sense of humor? All of your worst traits are dragged out and reflected on the mirror, and no matter what, it keeps ending up wherever you are — and whoever else looks into the mirror will see this awful, terrible you, too. All of your worst characteristics, all the things you try to hide, unable to be hidden.
Maybe you keep trying to hide it. Maybe you let it stay wherever it keeps turning up, following you like a particularly terrible walking salesman, or maybe you break it. Regardless, nothing seems to happen… for now.
WITH SHARDS OF ICE
“For now”.
Late into the night, everyone wakes up to a sudden, terrible chill. When you open your eyes, you’ll find that you aren’t in your inn room or home, but instead within a giant castle made of ice. It must be a ballroom of some sort, a grand hall glittering in the moonlight — but looking out the window shows that the world beyond the castle is but a frozen wasteland of more blizzards and nothing else. Though you’ve been granted some of your gear — weapons and some supplies, and coats if you’re lucky — you’ll find that the temperature is dropping steadily, while something approaches…
Peek out the door to the main hall and you’ll see what’s coming so noisily. An army’s worth of hallowed ice knights with all sorts of weapons are marching to the door, intent on slaying the intruders. Should they get close, they’ll attack; should they land the killing blow, you’ll instantly freeze into a solid block and shatter.
And if you broke the mirror that haunted you? On top of all of this, you can feel yourself gradually growing colder, physically and emotionally, and your magic, if you have it, takes on an icy flair that you may find difficult to control. Maybe it's your feet that start to turn to ice first — maybe it's your fingertips. But as the night goes on, you’ll steadily freeze solid, and like any fairy tale, only an act of true love could possibly save you. Good luck figuring out what that actually means. True love’s kiss? A genuine compliment? A hug? What could possibly save you from your fate?
Those of you who survive until morning, who don’t become solid statues of ice or die within the castle’s walls, will be lucky enough to witness the sun coming up through narrow windows the size of your forearm. All around you, the castle starts to melt, dripping freezing water onto your head. For as much as you try to run before you, presumably, drown terribly…
…your eyes will close, and you’ll wake up in your bed, drenched.
Late into the night, everyone wakes up to a sudden, terrible chill. When you open your eyes, you’ll find that you aren’t in your inn room or home, but instead within a giant castle made of ice. It must be a ballroom of some sort, a grand hall glittering in the moonlight — but looking out the window shows that the world beyond the castle is but a frozen wasteland of more blizzards and nothing else. Though you’ve been granted some of your gear — weapons and some supplies, and coats if you’re lucky — you’ll find that the temperature is dropping steadily, while something approaches…
Peek out the door to the main hall and you’ll see what’s coming so noisily. An army’s worth of hallowed ice knights with all sorts of weapons are marching to the door, intent on slaying the intruders. Should they get close, they’ll attack; should they land the killing blow, you’ll instantly freeze into a solid block and shatter.
And if you broke the mirror that haunted you? On top of all of this, you can feel yourself gradually growing colder, physically and emotionally, and your magic, if you have it, takes on an icy flair that you may find difficult to control. Maybe it's your feet that start to turn to ice first — maybe it's your fingertips. But as the night goes on, you’ll steadily freeze solid, and like any fairy tale, only an act of true love could possibly save you. Good luck figuring out what that actually means. True love’s kiss? A genuine compliment? A hug? What could possibly save you from your fate?
Those of you who survive until morning, who don’t become solid statues of ice or die within the castle’s walls, will be lucky enough to witness the sun coming up through narrow windows the size of your forearm. All around you, the castle starts to melt, dripping freezing water onto your head. For as much as you try to run before you, presumably, drown terribly…
…your eyes will close, and you’ll wake up in your bed, drenched.
FOOTPRINTS IN THE FRESH SNOW
The morning after that dreadful night, things… settle, again. Aldric’s Grove is quiet, and clear sunlight glistens across the snowy plaza and radiates off of frosted trees. Even now, the apple tree and blackberry bushes are unfazed by the cold, though the fruit may taste crisper and chillier than usual. Those that died within the castle return to life, feeling colder than normal for the rest of the day, but there seems to be no lasting damage. And, everyone who participated in the castle “game” receives a mysterious gift: A wooden coin with a sigil on it, resembling a clock with backwards hands behind a shield, attached to frosted pinecones, red berries and sprigs of mistletoe. It feels warm and protective.
You go outside. It’s been some time since anyone’s seen anything from the woods, let alone something that doesn’t want them dead — so imagine one’s surprise when a small family of deer can be seen walking amongst the trees. Birds alight to the branches on rare moments, and it’s surely a sign of something, that life has begun to return to the forest despite the deep snow and deeper chill.
Never mind that one of the deer has an extra set of antlers and another has three eyes. Never mind that the birds sound like people. Never mind that the rabbits have blood on their maws.
It’s just another day in Aldric’s Grove.
You go outside. It’s been some time since anyone’s seen anything from the woods, let alone something that doesn’t want them dead — so imagine one’s surprise when a small family of deer can be seen walking amongst the trees. Birds alight to the branches on rare moments, and it’s surely a sign of something, that life has begun to return to the forest despite the deep snow and deeper chill.
Never mind that one of the deer has an extra set of antlers and another has three eyes. Never mind that the birds sound like people. Never mind that the rabbits have blood on their maws.
It’s just another day in Aldric’s Grove.
SPARK NOTES
CLICK TO EXPAND!
WAKE UP
Good day, new arrivals! You are now a snowman. Hopefully people who have been here a bit longer are willing to give you a blanket or ten.
MIRROR, MIRROR
A mirror appears and starts following you around, reflecting what you think are your worst traits or worst version of yourself is. Other people can look into it and see the awful you, too. You can break it and it'll leave you alone, or you can let it stalk you all month.
WITH SHARDS OF ICE
Welcome to the ice castle! It's cold, but you have your stuff with you, and it's not unlivable. Well, until the frozen army of knights starts marching in with the intent to kill everyone inside, anyway. One lethal hit from them will make you shatter into pieces. For those of you who broke your mirrors, you'll gradually grow colder both physically & emotionally, and eventually start to freeze solid. Don't worry, though, you can be saved through the power of love.
FOOTPRINTS IN THE FRESH SNOW
Dawn rises on the Grove and the dead come back to life. Everyone who participated in the castle game receives a magical charm, though they don't know what it does so far. Animals come back to the Grove as well! ...why do they look like that?
OOC
Happy January! TDMs are game canon as a reminder, and if you'd like to plot with people for this event, head over to OOC plotting. While it is not known to player characters at this time, the charms granted as a reward for the ice castle can undo one future negative effect (i.e. a major death). They are a one-time use item. As for how characters discover this information... idk, we'll see how y'all decide to utilize those. :)
UPDATES
❖ None yet!

QUESTIONS
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Do the people who died still get the reward? Is it just for participation or did you have to survive as well?
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When the mirrors are broken, do they immediately stop working? Would the shards be able to reflect anything anymore, and if so, would it still be the warped images of people, or just a normal reflection? I feel like this might have been answered in the text somewhere but I missed it, in which case I'm sowwy-
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INVESTIGATIONS
Character(s):
Location:
Action: What are they looking for? What are they doing?
Re: INVESTIGATIONS
Location: Ice Castle!
Action: Mostly she's looking around and investigating, starting with the grand hall. Is there any sign of anything under the ice? Like a real castle? Any "monarch" being honored?
Anything cool and magic to steal?
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Location: Ice Castle
Action: Just trying to see if there is anything familiar about any of the knights - do they dawn armor for anyone he has fought? Hell are they knights HE KNOWS?? What century do these knights of armor seem to be from? He knows about several generations of knights from the eras of 400 (his starting point) - 1600s.
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Location: Ice Castle
Action: Liv is studying the knights even through the fights. He tries to keep his distance for the most part, but will sometimes venture for close combat to learn more.
Are they organized at all / do they seem to communicate with one another? Does it seem like they have a chain of command? Are they taking orders or acting as individuals?
They don't speak or have bodies once destroyed, but do they react to words or taunts or a changing up of maneuvers like a person (or an individual spirit) might? Or is it more senseless drive to brute force their way through everything?
Do they have any weak points besides those in traditional armor?
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IV. So, you know what?? (Wildcard)
I
So when Brook tells him "don't mind it", Wolfwood's response is to scowl around the smoldering cigarette between his teeth.]
Why don't you just smash it? Ain't like you got anything to lose, unless you like having that follow you around.
[Do not listen to him this will prove problematic later-]
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I. Butterflies are kinda nice I guess
Thought mine reformed for a moment. With how eerie these things are, I wouldn't put it past it.
( "are you holding up okay?" dances on her tongue but she swallows the words with a quiet ease. compared to how she used to be in the grove, making meals for the inn every day and then going about her business trying to stave off boredom, it's hard to play the caretaker like she tends to. she's bone-tired and as much as she does care, she wishes she didn't. )
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III. Been bruised over and over again
So... petrification, again.
( ... before she straightens up from how she was hunched over, leaning against the wall for support, and looks up at brook. her hair is starting to frost over, too.
so.
no, she's super not. )
... Thank you.
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I. Butterflies are kinda nice I guess
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[The moment those strange snowmen begin popping up, cute as they are, Vash feels that something has changed. The air feels different, still like the calm before the storm.
Vash finds himself outside more often than not. He watches the edge of the forest. He tries to stare deep into the fog. And when those efforts reveal nothing, he finds himself pacing back and forth. More often than not, that path takes him past the general store. Every time he sees the building, he seems to stop. He pulls his gun from his holster not to shoot, but to pop open the chamber.
Each time, he meticulously counts the bullets. The number is always the same. Three bullets left. One had been fired into a Rose Hound. One had been fired getting away from the Rose Hounds. Three had been used to fend off his brother.
It would be a good idea to restock. But something stops him. It's not like he relishes having a full chamber. He doesn't enjoy the violence it begets. But it's the only way he can protect what matters, right?
Every time, he's unsatisfied with the answers his mind provides. And so he begins the cycle again. Maybe you should check on him?]
ii. Mirror Mirror — Around the Grove, OTA
[Vash first finds the mirror at the Inn. He'd only popped into his old room to make sure nothing had been left behind, and to grab some extra sheets. When he opens one of the drawers just to be sure, he finds it — that strange simple little thing. He picks it up, because of course he does —
only to immediately drop it when he sees his reflection. It's him, there's no denying it — he can see it in the glasses, the jacket, and the hair. But it's clear that there's something wrong with it too, just as anyone would be able to see.
By some miracle, the mirror doesn't break. But it is left on the ground as he hurriedly grabs his blankets and rushes from the inn. If he leaves it behind, he won't have to think about it, right?
Until he's out at the River, later that day. His hands plunge down into ice water, only to wrap around something round and definitely not a shell. He pulls back, and even through the mud and debris, he can still see that eerie face in the glass.
The mirror is promptly tossed into the nearest snowbank, while Vash slides back and looks about wildly. He can feel his heart in his throat. A strange fear that he doesn't understand grips him. It isn't just the mirror following him, but what's inside it. He doesn't understand it, but he knows to be afraid.]
iii. With Shards of Ice — Ice Castle
[He knew something was wrong. He knew they were on the verge of something terrible happening. And yet nothing could have prepared him for this. Vash has never seen a castle, to be totally clear. He's seen a lot of bizarre architecture and cityscapes, but never a castle.
Part of him is amazed that something like this could be made. The rest of him is horrified.
He slinks about the castle at first, watching its occupants warily. He hides behind columns, around corners, anything to keep himself out of sight. His hand rests on his thigh, ready and waiting to fire. Thankfully, he'd been convinced to restock, but...
He can't tell what the knights are. Human? Living? He doesn't know. And until he does, he won't fire. Even once the cold finally gets to his senses and he sneezes the biggest damn dad sneeze he's ever managed. Even once a group of knights turns on him and starts to give chase.
Slipping, sliding, and skittering through the halls, Vash runs and runs. But he never once turns and fires.]
iv. Wildcard Anywhere and everywhere
[Hit me with something different, or hit me up to plot something out!]
I
He doesn't say anything at first, watching for as long as he goes unnoticed to see just what Vash is doing, and eventually it becomes clear when he sees him continuously checking the chamber of his gun before he goes back to pacing again. He knows exactly why.
Wolfwood sighs, exhaling a chestful of smoke before he deigns to give away his presence, arms folded where he's leaned against the wall.]
You're gonna wear a trench in the snow at the rate you're goin', needle-noggin.
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iii hi im back
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I. I’m here dancing on the edge of the night ( Grove – Open )II. I’m sleepwalking with my hand full of blue dice ( Ice Castle – Open )III. One Hail Mary for the hole in my heart ( Ice Castle – Open )IV. I’m outside waiting for your love on the boulevard ( Closed to Gnosis )V. Now I see the bright light, body's getting cold ( Wildcard )
III
But to see someone like Enciodes curled up and shivering is another thing entirely. It's sobering imagery, to the point where he's able to forget his own woes for the time being as he hurries into the room, ignoring the pain in his legs as he tromps over the ice to the tune of Tenzin's frantic cries.]
Mr. Silverash- are you alright!?
it's for ME
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i. — hope this is alright!
It’s perfect! Sorry for the delay/short reply — soft hiatus while I’m moving!
No problem! Also kind of slow due to busy day/tiring week.
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Passenger | Arknights | OTA
I. We don't build snowmen in Sargon
II. One time I burned down a city
III. The forecast called for lightning storms
IV. Wildcard
I
Alone. He wants to be alone.
It figures, then, that as he crests the hill of snow before him, he'll see the silhouette of someone familiar standing ankle-deep in the ice, parts of his clothing still mottled with clumps of snow.
Sesa goes completely still. His jaw sets, fangs digging into his bottom lip from the inside. Even his tail, which had been whipping about behind him angrily, has stopped moving. His eyes meet that of one Elliot Glover, and he feels like he must be seeing a hallucination. Be it that of the mirror, or of the Forest itself, he couldn't say.
If he had his weapon, would he raise it now? Would he allow the anger and grief rolling over him in waves to pull the trigger before questions could be asked? No. No, of course not.
Yet he finds himself wishing for it regardless, for he is the very last person he can handle seeing right now.]
...Passenger.
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B) Twice for the Son | Ice Palace, OTA
c) Three times for the Holy Ghost | Closed to Vash + Nai
D) Wildcard
C that is for Me
The rattling fire of the gun he carries is an impossible sound to miss. He's heard it almost since he woke up here. The problem is the way it echoes through the seemingly endless and twisting corridors that make up this castle. He's opened doors swearing he'd find Wolfwood firing at will. Instead, he found only knights that had been promptly sprinted away from.
He can't help but feel that they're going in circles around each other, spinning endlessly never to truly find themselves. Yet even as he thinks that he rounds a corner just in time to see another pile of ice knights be shot to absolute pieces.]
Wolfwood! [He shouts down the echoing hall before sprinting. His boots threaten to slide on the ice as he rounds the final corner and —
he knows something's wrong the second he spots Nick. The hair is the first sign, half-drained of color and riddled with ice. It isn't long until he spots his feet, wearing boots for once but iced over nonetheless. The hands also aren't missed, darkened and riddled with weaving frostbite as they are.
In short, Nicholas D. Wolfwood is a mess. And Vash fears that he's too late to save him, just as he's been too late so many times before.]
Nick... [His voice is softer as all but falls to his knees before him. The ice lets him slide those extra few inches, so that he can grab Wolfwood's hands between his own. The chill of them is almost painful.] Nick, I'm here. I'm here. It's going to be okay.
does a little jig time to die
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1b for walkies (also 1/2)
2/2
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B2 pls
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I'm back for option D: two grown men crying
:)
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B) Everything inside of me | Ice Palace, OTA
C) Just wanted to fit in | Closed to Passenger
D) Wildcard
it's for me prompt
He always has.
He wanders alone for a while. Passenger did not wake up in this place next to anybody, and he would not have preferred to. He has saved some few from getting torn apart with his Arts, yes, and perhaps where matters of survival are concerned, he ought to connect with others and stick with them this time... but the Sand Soldier operates alone. He always has. Even when he seemed to be operating with others, it was only to fulfil a means to an end, and those others had died in fires set by his hands. There's no point to a true team-up, Passenger thinks. This place is not like Rhodes Island where cooperation is fostered and expected. It is, to him, more akin to the backstabbing alleyways of Sargon.
...
Sesa, though, has always been different. Passenger's obsession with him started the moment Sesa opened his mouth about his brother's death, and even if Sesa fights with him, even if they might not be on the greatest terms, the obsession continues on. To say seeing Sesa freezing to death puts some sort of turbulent emotion in Passenger's chest at the sight is an understatement. The urge to burn everything to the ground like he'd done 4 years ago rises... but Passenger has no matches with which to light the flame.
He strays closer. His overcoat is heavy and warm, but there's a second one underneath it, and he wagers he'll be fine for a spell as he drapes the coat over Sesa's shoulders.]
That expression ill-suits you, Sesa. Come, rest with me. Not far from here lies a room in which we may sit for a spell.
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II. I don’t wanna know all your secrets, ‘cause I’ll tell
I have, yes, thank you. ... I can't lie and say it's no bother, but... it's nothing that I haven't seen before. If anything, I think its a reminder, however brutal, that I both must and can be better, though.
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V
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I. When you look in the mirror, are you even there?
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II
IVe written a tag
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1/3
2/3
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i. my world has turned so cold
The Grove, OTA
( felicity hasn't slept well, since her return. between nightmares and phantom pain, alongside the ever-shifting celestial bodies above giving her constant migraines, she never stood a chance, really. but even the restless nights spent awake, staring at the ceiling and wishing for sleep to come don't prepare her for the mirror appearing on her nightstand. whatever it was, even she didn't see or sense it.
disturbing.
it's broken in minutes, a loud shatter against the wall before she slips out the door of her inn room, tugging her shawl on over her sweater as she makes her way down to the kitchen. brushing past whoever may be in the halls, she throws the door open and goes straight for the coffee. it's going to be a long fucking winter.
eventually, though, she frowns. )
Hey. Did... something show up in your room overnight?
ii. but i won't cry
Ice Castle, OTA
( the castle is beautiful. breathtaking, even. it'd be absolutely incredible... if it wasn't so fucking cold. even glancing out the windows of the great hall reveals... more cold. the blizzard outside is unwelcoming and makes felicity think of thousands of tiny knives, and ultimately she pulls away and tries to pull her coat around her tighter, shivering. this is the worst. she's from california.
...
and, well. she was there for the volcano. anyone can see this isn't a good sign, but she knows what happened last time. )
Seems our host loves extremes.
( ... god she's so tired )
iii. cause icicles don't soften when they die
Ice Castle, OTA
cw: injury, unusual blood, freezing alive
( and of course the other shoe drops. or more like, thousands of shoes drop while everyone's already flat on their backs from slipping on the ice and are now being rained on by shoes, and it's hitting everyone in the face.
the shoes are the deadly ice knights trying to actively murder them.
thankfully, if there's one thing felicity is set against, it's ice. fire dances around her fingertips as she casts, weaving sparks of flame through the air, and each spark either bursts into greater flames or latches onto knights before the heat spreads. except... at one point, she pauses, because her fire is taking on a light blue hue, and not because of rising temperatures. and then she sees it. how her fingers are almost crystalline, frosted over. it's a slow creep, but...
the distraction is an opportunity. a frozen blade pierces her left, where there's nothing to block it, and silvery purple shimmers float through the air before splattering on the ground like the liquid her blood otherwise is. ice begins to spread from the wound itself, too, and though she does stumble, pressing her arm to the injury...
she can't find it in her to care. )
iv. so why should i? why should i?
( wildcard option, babey! no post-game prompts because i genuinely don't know if she'll be saved or not! )
iii. cw injury / blood continued
the gunman responsible (in a coat she may or may not recognize) rushes up to her, twin submachine guns still at hand to ward off any more attackers. he gives her wound a once over to determine the severity, and notices the similar ice on her fingers. altogether, it's concerning, in a word, but there are still enemies to avoid at the moment.]
Can you move? We can't treat that out in the open.
Re: iii. cw injury / blood continued
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Re: ii
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i. my world has turned so cold
Re: i. my world has turned so cold
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daeshim | original | ota
[the cold gets in the way of all of his senses, and daeshim's first thought is that the fireplace must've died down, or perhaps the winter winds blew the door open. whatever it is that has him nearly chilled to the bone, he must quickly remedy it! but when he moves, he realizes that he's not rising from his bed - he's not in his bed, not in his woods either. he wouldn't even need all of his senses to know that, even a single one would do.
confusion follows, though anyone who saw him wouldn't see a hint of panic in his expression, what precious little expression that the fae actually has. he only trembles because of the cold, turning around and around in the dawning light until he notices the snowmen.]
Hm.
[daeshim steps closer to one of them, the frost on his lashes obscuring his vision even more as he squints at the snowperson. curiously, he thrusts his hands through the snow, seeking a hint of warm underneath it.]
mirror, mirror
[he's suspicious of the mirror. it's not because of the metal - he's never seen iron this shiny and it lacks the offensive scent. but daeshim knows that there's no such thing as a gift. something is always expected in return. it's unwise. he won't touch it!
...
he touches it. curse his raven-like love for shiny things. naturally, it's his own reflection that he sees in the mirror. at first. but the image quickly turns into something twisted and emotional, with greedy black eyes. ugly - no, he's already ugly. this is more unseelie. more like his father. the monster in children's literal fairy tales.
daeshim grips the mirror in both hands, tempted to slam it to the ground and stomp it until the shards turn to silver glitter. but he places it on the ground, a wildflower springing from his palm instead. he starts plucking the petals from it one by one, whispering words under his breath. it's a child's game that some might be familiar with.]
ice knights
[he's running from the knights as quickly as his legs will carry him. behind him, vines slither in the direction of the ice knights, curling around ankles and weapons in an attempt to slow them down. he could stand and fight; if this was his forest, he would do exactly that as its guardian.
it's only when dae notices that some are turning towards someone else that the vines start growing thorns, thick as nails and sharp as razor blades. daeshim stops running then, the perpetual frown on his lips turning down at the corners even more.]
This way! I will hold them back!
[let him be your pint-sized purple-haired hero.]
wildcard
[something else? you lead, i'll follow!]
wake up (i just want to say. he's cute and i love him already.)
good god. is that what all of them are? how-
no, not important just yet. immediately, kreide rushes over, trying to pry off his coat as temporary relief for the stranger- his own sweater from the shopkeeper is plenty thick, good enough to keep him warm until they get to shelter- as he speaks. )
Are you alright? Come with me, the inn is warm-
take him, he's yours
i shall put him in my pocket!
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mirror, mirror
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Basil | Omori | OTA
B) I can't help but see | Inn, OTA (Omori Spoilers)
C) It's growing, It's killing what matters to me | Ice Palace, OTA
D) Wildcard
C
and then, footsteps. a figure at the door, smaller than the knights but no less imposing. which is saying something with that burst of pink against all the ice and blue and white.
the door pries open gently, and there stands felicity, ice creeping up her fingers, frost dusting her skirt and hair, creeping across her face and making her already blue eyes all the more frigid as she stares impassively. )
...
You aren't a fighter, then. ... Follow me.
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B) I can't help but see
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II. besides that, I'm innocent
III. What do you mean I didn't reach out I literally thought about you (CLOSED to Vash)
IV. wildcard
iii
Until now.
He can feel that there's something off the moment he meets Nai's gaze. There's something quiet and wrong about him. It's not like him to be still, not when he's otherwise vulnerable. Wavering abilities or no, he wouldn't be out in the open like this.]
Nai? [His voice is low, for fear of attracting an audience. He creeps closer, wondering if perhaps this is an illusion. He wouldn't put it past the magics of this place to toy with them further.] That's you, right?
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I. I've done nothing wrong, except for all the atrocities
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ii because them meeting in the therapy building is the funniest shit imaginable
"aww they're getting therapy :)" -the rest of the grove while these two throw rocks at each other
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livio ⸸⸸ trigun maximum ⸸⸸ current character / OTA
[every time that mirror pops up next to him or behind him, livio grows more and more tempted to throw it to the ground and step on it. but he can't quite shake the feeling that that would be a bad idea, even disregarding the idea that he would have to clean it up or risk someone cutting themselves on the broken glass. most of what he's gathered about the grove is that unfamiliar magic is bad, and if this isn't unfamiliar magic, nothing is. he doesn't want to tempt the entity.
he tries to avoid leaving his room for the time being, at least. to ride it out. but... he doesn't know how long this will last, and he does have to eat. for as long as he tries to put it off, his metabolism demands it, eventually.
the mirror, of course, doesn't stay in his pockets forever. inevitably, it'll show up at the most inopportune moment… while he's making himself something to eat, going to the shop to buy supplies... and someone will see what he sees.
it looks like him at first glance, but his bearing and expression are wrong. where he normally slouches, his reflection is hunched like a predator waiting to pounce. his smile is too wide, and shows all his teeth. worst are his eyes – irises inhumanly dilated, pupils shrunk, all possessing the same wild, carnivorous impression as his body language. this is not the livio anyone in the grove knows.]
⸸⸸
ii. LA CREATURA
[the closest thing livio has ever seen to a deer is a thomas, and the similarities end with hooves and long necks – although tomas easily have deer beat on the neck. as far as he knows, the number of body parts is normal. the creature itself is not.
so he himself is staring like a deer caught in headlights, for god knows how long. long enough that his statuesque presence doesn't seem to bother them. as soon as he senses somebody else approaching, though...]
What the hell is that?
⸸⸸
iii. WILDCARD
just throw something at me or plot with me! [plotting meme] / PM /
i
Except it isn't his own. And the reflection he sees in that mirror...similarly isn't.
It's striking, how unsettling to him the image he sees is. How unfamiliar and strange, yet...strangely familiar at the same time it all is. It fills him with a sense of dread that he can't shake.]
...Livio?
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ii :)
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Vash the Stampede | Trigun Stampede (again)
[In one minute, Vash breaks apart. For a split second, there is pain unlike any he has ever felt. This comes despite the fact that he’s been shot at, burned, fallen off of impossibly tall places, broken bones, and watched countless people die before his eyes. None of it compares, not even when combined together. But it lasts only a second.
Then there is nothing.
He doesn’t think. He doesn’t feel. For all intents and purposes, Vash the Stampede simply isn’t. If he were conscious, he might have thought to be disappointed. There was no mournful reunion to be had with those lost. There was no looking down on those who passed. But with nothing with which to process his predicament, he feels — predictably — nothing.
Until he does.
It feels like someone has pressed the rewind button. The pain repeats, only this time his body puts itself back together. Each bit, shattered like glass in midair, summons itself forth until every single inch of Vash the Stampede is put back together. All at once, his mind snaps back to his body, with sensation overwhelming him entirely.
He’s cold. He’s cold and alone and there is carnage everywhere. There is nothing but silence, save for the rapid dripping of a castle that’s long begun to melt. The chill saps his strength, leaving him to wonder if he’ll die once more upon this floor, staring at the remains of laser fire and bullet casings. How cruel, he thinks. At least before, he’d died in his loved ones arms.
This is a death far more fitting for him.
Beneath him, the ground cracks. The ice gives way, and he falls downward, then downward still. It feels like plummeting into the abyss, down into the hell that old book of Nai’s used to describe. Vash thinks to scream, but knows no one will hear him. He can only wonder if death will take him quickly and less painfully. He cannot help but hope for the opposite.
He closes his eyes, waiting to shatter anew. But instead…
Instead, there is softness. Sopping wet softness, but softness all the same. He rises abruptly, looking around wildly. The part of the bed beside him is damp, as if something similar had happened recently. But if there’s anyone there, he can’t tell. He finds himself coughing, distracted as a few handfuls of water sputter out.
Oops. Guess he inhaled some of that.]
ii - Around Town
[The chill does not leave Vash easily, even some days later. He spends much of his time in front of a fire. It doesn’t matter where — sometimes it’s at home with Angelina. Other times he avoids the home entirely, preferring to warm himself by the inn’s flames. More times still, he throws himself into cooking. Like before, he doesn’t seem to flinch if something burns him, or if he cuts himself. But instead of laughing it off, he just continues working.
It doesn’t end there. Even his very movements look and feel stiff. And when his gaze is met, it feels… distant in many ways. Like he hasn’t quite come back to himself. If asked, he’ll smile in a way that doesn’t quite disturb the rest of his face.]
It’s fine - don’t worry about me.
iii - Around Town
[It isn’t a permanent thing, this icy affect of his. Sharp bursts of emotion seemed to melt the exterior, at least. And the longer time goes on, the more it seems to slip away from him. Nearly a week after his return, Vash almost seems like himself again. The cold still doesn’t seem to bother him, but at least he’s more prone to a smile or two.
One could, perhaps, be forgiven for thinking that not everything is right. Particularly, his brain cells may or may not be frozen. It’s the only way to explain why, one afternoon, Vash abruptly sprints at one of the still lingering snowmen. He tackles it, knocking it clear into another snow bank, which he then dives behind.
Are you watching? How closely? For after a split second, that blond head pops up once more, this time wielding a snowball.]
We’re under attack!!
[Is this war? This might be war.]
the prompt for ME im sorry this got long
Wolfwood is not doing okay. There are rarely times he is, but right now he's not sure he's felt more at rock bottom in recent memory, not since his botched escape from the facility, Conrad, Legato...at least that had been a more personal failing. He had failed Livio, of course, but he'd also become a failure to himself. He fell backwards into a beartrap that closed shut around him, sealing his fate for the rest of his life. This was an entirely different kind of torment. Even as Wolfwood wanders the icy halls, trying to find a way out of them, he sees Vash's icy cold face behind his eyelids when he blinks. He sees him coughing up blood, spilling over the ice between him and Nai. His clothing is still bloody from it, even though it's frozen over now for the most part. And in numb, aching hands, he carries the Punisher under one arm, and Peacebringer in his other.
It isn't until Gnosis had invited him into a sort of safehouse alongside a previously-dying Enciodes that he finally stopped. He'd stopped...and hadn't really had much of a plan to continue from that point. He didn't know what the Rhodes Islanders' plan was, nor did he care. He simply sat in that solid-ice recliner as silent as the grave, staring at his own reflection in the side of Vash's gun.
Then, as the castle had begun to melt around him, he hadn't wanted to flee. A hypocrite to his very core, he'd told Nai to "get out of here alive", so that Vash's death wouldn't be in vain. But it's hard to really hold up his end of that when he'd lost his will to do the same.
But then he thought about it. Really thought about it. And he knew, in his heart of heart's, that allowing himself to die a miserable death buried in this castle would be spitting on Vash's memory, in essence.
He would need to survive, by whatever means necessary.
Skidding into the hallway, he'd ran. Every fiber of his being screamed out in protest, but he forced himself past it, every breath a billowing plume of steam as he followed the trail of destruction he and Nai had left in their wake. He had no more charges of the Punisher to work with, no way to blast down the melting walls. But surely, one of them would serve as an opening. Just enough of a gap for him to get out.
Then, the entire roof had collapsed on him. In one sudden, final rush of energy, it was over. He hadn't even had a chance to react.
...and then he woke up. Soaked. Freezing.
Home.
Alone.
He knew without even looking around that this was Home, or what had become Home for him. The simple walls with nothing on them, the constant pervasive smell of firewood and cigarettes. Angelina's fur, still clinging to his pillow, tickles his nose. But above all, he's completely surrounded by, utterly overwhelmed by Him.
Vash...he smells earthy. Perhaps what one might expect, from a "Plant". But beyond that, there's something distinctly sweet about it too, like that of a fresh flower, or raw honey. It clings to the fabric around his head, taunting him. Mocking him. He won't get to experience it again. He won't be able to bury his nose into those golden locks to inhale that scent, and when it eventually fades completely from this house, there will be nothing left but a symbol of the destruction Vash hated to his very core.
He wants...to not be here, just as much as he never wants to leave. He feels emotion welling up in his throat for the first time since Vash breathed his last as he turns away from where he should be at his side, curled up with his hands reaching up to fist painfully at his own hair. He heaves a breath, wet from the water in his lungs, and just as his mind begins to fracture, and the air in his lungs turns into a scream-
The mattress beside him suddenly feels heavy. The icy cold wetness has seeped into the back of his jacket, leaving him feeling even less human than before. His heart leaps into his throat and lodges itself there when that weight behind him shoots upright, and he.
He...
Reacts.
Wolfwood sits up and turns in a single fluid motion, not at all expecting to see a familiar face by his side. See, he's come to not trust a single god damn thing in this place, and the last time something "appeared" to him, it was that mirror. Then it was the castle. His face is contorted, nose and brow wrinkled with a kind of incensed rage that he didn't think he still had in him after he and Nai mowed down all of those Knights, but it's just as well that he maybe learns his lesson with this.
Because he has Peacebringer, having wrenched it from his belt, and it's steel barrel presses firm into Vash's abdomen. His trigger finger still itches, and Wolfwood's aim- as ever- is lethal and precise. It all happens in less than a fraction of a second.
The gun clicks heavily, having been exhausted of every bullet back in the castle.
Then, when his eyes settle on Vash's face, locking with those bright blue eyes, the gun drops limply from his hand between them.]
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gagtag
iii
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iii | shows up a week late with starbucks
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Luca Aurelius | OC | OTA
[It had only meant to be a brief foray. Freshly warmed from his reunion, Luca had seen fit to slink away while his sibling gathered their own information. The woods might have been different, but he never would have expected they'd be wrong. He'd grown up beneath both towering pines and winding grapevines. If ever there was something he could trust, it was the trees.
But not here.
Pinned beneath a beast most fearsome, Luca finds himself wondering if he's finally met his end. He thinks to embrace it, but a faint, almost imperceptible whisper from within the back of his mind reminds him to move.
I cannot reach you, the Beast says, and Luca feels himself lunging forward on instinct. Flame extends to the tips of his fingers, and his first reaction is to thrust his palm upward into the heart of the creature. The display alone seems to discourage it, as the monster hops backward. The feathers and fur of his neck expand outward in a threat display, making it clear that he will last only seconds before it charges once more.
Luca doesn't give it the opportunity. He scrambles back, breaking through the treeline and into more open space. His sword is ripped from its sheath against his back, but the monster does not break through. Through the murk, though, he swears he sees its eyes watching.
Which is why he doesn't move. His breath comes heavy, the cold air scraping his throat and burning his lungs. Eventually it makes his fingers ache and his nose go numb, but still he doesn't move. He has no attachment to this little village, but once upon a time, he was meant to be a knight. Buried though the urge is, the duty to protect still lingers.
That being said? Someone might want to tell him to chillax. Seriously, Luca, the creature seems long gone by now.]
ii. I Turned and Ran - The School- Library; Netbook Adjacent
[When the trip into the woods fails, and when the stories the strange folk around town pass along fail to answer any questions, Luca tries to seek out what he knows best. Of course, a standalone library is nowhere to be found, nor does there seem to be any archive. He goes to his third best choice, the school. At least it has a library nestled within its halls. It's nowhere near the grandiose collections he grew up with, but it's a start.
You can find Luca sat at a table that, somehow, manages to be too small even for him. One of those kindegarten sized ones. He doesn't seem to care. He has the notebook he found out, dutifully taking notes about the history of the town.
Which, yeah... Means the whole netbook is getting exposed to his stream of conscious thoughts and angry notes. Maybe you might want to say something to him? Oops.]
iii. To Save a Life - The Inn
[Eventually, frustration grows too great, and the cold too bitter. With no other choice, Luca returns to the inn. Logically, he should hunker down within his room. The problem is that there isn't quite the roaring fire as one might be able to manage in the lobby. Also, he may or may not have discovered cocoa at some point? Why, because I said so.
Please observe the very grumpy bird, bundled not only in a jacket, but also a blanket as well, as he hunkers in front of the fire. The feathers on his neck are absolutely puffed out in irritation, and they only flair out further if someone approaches him.]
Can I help you?
[He has no manners, I'm sorry.]
iv. I Didn't Have - N/A
[Wildcard. Hit me with anything, or reach out to
library
I can hear your pen scrawling from the other side of the library. How do you manage to make even taking notes so angry?
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Phantom | Arknights | OTA
I. DO YOU SEE YOUR OWN FACE IN THE MIRROR?
[ …Is this what the mysterious voice had meant when it said that it wanted to play? The round, silver mirror sat on the nightstand this morning, almost innocently, almost taunting in its innocuousness.
And after a fitful sleep, a couple of hours at best - since he normally already had trouble sleeping, even more so in this strange…place - the fact that it…just sat there, appearing as if out of thin air seems more sinister than mocking.
It calls out to him, that mirror. A siren song, not unlike the one he sang on that doomed debut night on stage.
Yet, Phantom resisted — he refused to even look at it, despite the goading of the other voice in his head. He was getting better at refusing its call, after all, after four years now in Rhodes Island. As a matter of fact, the Feline immediately found something to drape over it, to cover the reflective surface as soon as he could process the situation. The visage that would stare back at him in it likely wouldn’t be his own, after all.
Merely someone with his face, whom he did not recognise — and refused to recognise.
…He could not stay indoors, either, although that was actually his original plan, since he would much prefer to avoid meeting the other residents of the Grove. But with the silver mirror perched on the nightstand, even with his black cloak draped over it — he feels uneasy. Paranoid. Even more so than usual.
PERHAPS THAT WAS YOUR WORST QUALITY, LUCIAN.
Ignoring the coldly mocking tone in his mind, which he was more than used to by now, Phantom took his hat and slipped out of the door. He didn’t look back, quiet footsteps taking him to the edges of the Grove, outside of others’ sight.
…Yet, the mirror kept appearing. Once in the snow, on his path; then everywhere his furtive glances might land. ]
Is this some sort of a twisted jest? [ He muttered to himself, missing Miss Christine more than ever. She’d likely know what to do, but the mysterious voice, or whoever (whatever) was behind it was cruel enough to separate them. Well, at the very least, the dark-haired man was wise enough not to break the mirror, since every Victorian child knew how much of a bad luck that would bring. ] …Stop.
II. LIFE IS A MASQUERADE BALL IN THE COLD
[ An object that appears mysteriously in his room, portending something ominous in the horizon; and now he found himself in a castle - another castle - when he opened his eyes. It sounds familiar. Too familiar.
…The last thing he remembered was a sudden chill. The mirror was still there on the nightstand, since he gave up in the end and took it back there, and he was on the bed, hardly asleep when it happened. After the terrible chill came the sudden spell of sleepiness - he could reason that it was the exhaustion from one too many sleepless nights settling in with a vengeance - and then he found himself in this place.
Wherever this is.
The ballroom was strangely, hauntingly beautiful, alluring and forlorn, although it reminded him of that stage — his stage. WILL YOU SING FOR US ON THIS STAGE TOO, LUCIAN? BEFORE YOUR VOICE TURNS INTO ICE? The VOICE in his head had asked, the one that he was used to rather than the one that whisks him to Aldric’s Grove — his constant companion ever since that one fateful night, aside from the spirits of the dead and Miss Christine, who wasn’t here with him.
He shook his head, for the first time in a long time making a move to acknowledge that VOICE. It chuckles in his mind, in a rich, yet distorted voice, pleased that he had, at last, acknowledged it. WHAT A SHAME. I WAS LOOKING FORWARD TO YOUR SPECTACULAR PERFORMANCE.
It whispered, but this time, Phantom chose to ignore it. The act of shaking his head was somehow a heavy one, as if his skull was turning to lead — or ice. He was sans his cloak, and it was freezing here, even if his dark suit was on the thick side of things and he could normally withstand the cold better than most people.
…At least he got his daggers with him. Three of them, and it was good to know that his hands - gloved, thankfully - hadn't frozen solid, either. Yet.
Although for some reason, crystals of ice were already forming on the suppressor around his throat — perhaps that was why the VOICE had been taunting him.
All the sudden clamour, however, distracted him, and that’s where he would be found: silently peering out the main door to the approaching ice knights, one hand on the hilt of the dagger closest to him that was strapped to the side of his thigh, assessing the enemies and his chances of ambushing them.
Before the suppressor BREAKS. ]
[ ooc: A little note — Phantom would be considered to already be in the Grove for several days prior to the setting of this TDM, but it’s very likely that only a very handful few (and by that, I mean like almost close to no one save for shopkeepers and NPCs) knows that he’s around. But you could catch him skulking in the edges of the Grove for the first prompt.
For the second prompt, I’ll add a little fun gift: Phantom’s suppressor, which he wears around his throat, is the only thing that stands between him and your relative safety, as imperfect as the device is according to him. If it breaks, even the slightest wrong inflection in his voice could melt your sanity, although I’d definitely need your permission first if we’re going down this path.
And it depends on whether or not his alter would take over, too. So, tick tock, choose between frozen solid or be driven to insanity by an insanely beautiful voice. ]
I || KICKS your door down HELLO
Definitely Phantom. Great. How long did they have until the entire landship arrived?]
I take it— [he starts, not even bothering with a "hello, how are you, welcome to hell by the way", and then his own mirror teleports somewhere nearby and drops into the snow without further fanfare,] —you've arrived just in time to be harangued by these mirrors.
I | HELLO HAT BRO. i mean arson bird— my poor door /jk
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I | cw: mild blood
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