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sticks and bones. ([personal profile] sticksandbonesmods) wrote in [community profile] sticksandbones2023-05-19 05:20 pm

EVENT 001: BY LANTERN LIGHT

BY LIGHT
APRIL SHOWERS

...bring may flowers, as the rhymes go. None are so brutal as the tantrum the Woods threw upon it's defeat in the game, no lightning visibly striking the ground or targeting you when you have to step outside... in fact, most of the afflictions from the game all those nights ago have seemed to have faded, save for lingering plant friends who truly intend to overstay their welcome. And with the rain, new life springs forth: the small flowers that littered the ground sporadically grow in number, and some in size. It's a pleasant sight, even if... hm. You may not be an expert in flowers but some of these don't seem Forest-Native. And if you are an expert in flowers, then some of these definitely aren't. Alongside the wood anemone, wild geranium, and blue wood aster, there are sunflowers, poppies and jasmine flowers and more - keen eyes can also spot the sprouts of wild strawberries.


Oddly enough, Rusty seems to disapprove of some of these flowers. Because he is just digging them up when he finds them, huffing angrily when he's done. His choice almost seems random, but as time passes there are plenty of holes scattered throughout the grove. Watch your step.


Another oddity is that some of these flowers are larger than they should be. And some of those large flowers, when you reach out to touch them in your inspections, touch back - leaves or viney tendrils gently wrapping around your fingers. When you jerk your hand back, blood drips from your fingers from where the edge of the plant had turned razor sharp for just a moment as you withdrew, but the flower returns to normal. Notably, this doesn't happen with every normal or odd flower though...


SIGILS

Occasionally, one can hear heavy footsteps through the hallways of the inn at night, slow and steady, pausing just before a door. And then moving onto the next. Whatever the source is, it makes no effort to come in- but in the morning, every door to a room that houses someone is marked: a semi-hollow circle at the bottom with an outer barrier that holds back several diamonds, painted in red. ... It's not blood, at least, that is immediately obvious. Should you try to remove the mark, it reappears the next day, freshly painted. The magically inclined, however, can tell that this is a sigil to protect your room.


And of course no one is just going to let a heavy-footed stranger wander the halls at night after they had to fend off a wood-and-metal moosetaur. So those who step out at night to investigate will find... the Shopkeeper, carrying a bucket of rather foul-smelling paint. When questioned, he simply tells you to go back to sleep. And you do.


However, during the day, the Shopkeeper seems even more tired than usual. Why, you might even catch him dozing at his counter. Who knew shadowy whisps in the shape of men needed to sleep too? ... You might have to wake him up for your purchases, though. Unless you want to try something.

GUIDING LIGHT

On a dry day, the Shopkeeper can be seen hauling out a large wooden table- almost like a half of a felled tree. Once that's done and settled, stumpy chairs join the table, and then? Paper, reeds, twigs and wicker are laid out. Paints and little carving tools, too. Eventually, he sits down and starts to make something. When questioned, he gestures for you to have a seat.


"We're makin' lanterns," Is what he says eventually, as he guides you in what to do. "The Trader out in the woods has more things that can help, but she can't navigate the woods without a guide. So we're makin' them for her."


As you construct your lanterns, working together or playing around, he watches almost fondly before resuming his work. Gradually, as each lantern gets finished, he either takes them to hang, or instructs you to hang them up either outside or in a window- wherever they can be seen from the outside. Though he hadn't provided a light source, once the lantern is hung it begins to glow. Once the final light is strung up, the Shopkeeper steps into his store and then comes out with a strange horn, blowing into it. The sound is loud, deep and bellowing, but he only plays once. And then he waits...


And waits.


And waits.


Until finally, in the distance, the sound of a similar horn echoes back.

CARAVAN

It's a typical foggy morning when the clamor begins, with heavy steps and loud laughter and dozens of items rattling together. Through the fog, a dim light can be seen before a rather... large red and brown turtle slowly lumbers through. On it's back sits a shadowy woman cloaked in a vivid scarlet and gold, hood wrapped as if it's draped from a horned headpiece sits, and behind her a large pack of everything and anything sits tied down. As soon as the turtle settles in the center of the grove by the well, she slides off, already bringing the pack down with her to set up a stall. Her good mood flickers when she sees you.


"So you are the reasons he called me back! Here I thought he was just being sentimental. But! A new meeting is always something beauiful, no? Come, come, help an old woman out. Or better yet, tell that old stiff I'm here-" The Shopkeeper almost definitely knows already. "-He can do the heavy lifting."


The stall unfolds quickly, like a tent full of light and warmth. Her wares include metals and tools, candies and fruits- and behind her, a strange mirror. It isn't for sale but you can't help but think of home when you look at it, no matter how familiar or unfamiliar it is. The turtle settles onto the ground, eyes fluttering closed before he settles into a deep nap. The Trader seems to dance around as she flits from display to display, before she settles before you. You think if she had a face, she'd be smiling wildly.


Welcome to the Trader's stop.

SPARK NOTES
CLICK TO EXPAND!
With the rain, new life blooms... literally. More flowers have grown throughout the grove, but some of them definitely don't belong in a forest. Severla flowers, some larger than usual, will try and latch on when touched- but not all of them. The only cleer indicator of which is safe or not is Rusty, who is trying to dig up the unsafe ones with prejudice.

At night, the Shopkeeper has been drawing protective sigils on your doors. However, he won't take questions during the process, and during the day he seems to be incredibly tired.

The Shopkeeper asks for assistance in making lanterns to guide his sister, the Trader, through the fog back to the Grove. He doesn't provide a light source but is happy to see people making lanterns together. Or playing around. That also makes him pretty happy, honestly.

The trader arives, but seems to recognize you. She pretends not to. Her items seem almost fantastical compared to the Shopkeeper's, and the large mirror she has reminds you of home somehow. Also she has a giant turtle, very important.

Welcome to the first event! This month is a bit chiller in comparison. That said, changes could happen soon due to Elsword and 9S's actions, so watch out!

❖ None yet!

[personal profile] amethystic 2023-05-29 09:56 pm (UTC)(link)
... Yeah, I get that. But it is a protection sigil, at least. The fact that it's on individual rooms is a bit... concerning, though. Like... it can't go over the entire building? Why?
lostpsalm: (askance)

[personal profile] lostpsalm 2023-05-29 10:07 pm (UTC)(link)
Hm...

[ ...oh, you know what-- ]

Maybe it could be because... there is a game. You make shapes, with your pieces, but if there is too much space inside, your foe can place pieces in them.

Your shape is only safe if it is small enough to not be built within. But, not TOO small.

[ he's describing go.... ]

It could be like that?
Edited 2023-05-29 22:09 (UTC)

[personal profile] amethystic 2023-05-29 10:18 pm (UTC)(link)
Oh, maybe! ... We should also try warding the windows, though. The sigil's strong, don't get me wrong, but just looking at it makes me feel like there's a blind spot.
lostpsalm: (sore wa himitsu da)

[personal profile] lostpsalm 2023-05-29 11:29 pm (UTC)(link)
Maybe we can borrow some of Mr. Shopkeeper's paint~.

[personal profile] amethystic 2023-05-31 08:23 pm (UTC)(link)
I do want to get some paints in general, so that'll work. --Oh, do you want any tea? I made some to spare.
lostpsalm: (sore wa himitsu da)

[personal profile] lostpsalm 2023-06-02 11:43 pm (UTC)(link)
Yes please.

..I think it would be good, if we use the same as the sigils, yes? That paint seemed.. ah... certain? ugh, you know... Caftar-iiz. Puh-- particular! It seemed particular.

[personal profile] amethystic 2023-06-03 11:29 pm (UTC)(link)
Oh yeah, for sure.

( but for breakfast time? tea. which she will pour for him from the kettle. it's dark and perfectly brewed. )

If it's for the specific sigil, it'll help to know what he used and why.
lostpsalm: (sore wa himitsu da)

[personal profile] lostpsalm 2023-06-04 12:43 am (UTC)(link)
[ he puts literally nothing in his cup to doctor it up, which is the actual scariest thing he does, I think.

siiiiIIIIp he takes some time to just go -(=w = )- a minute, quietly enjoying the heat of the drink in his chest. ]


I can ask~. [ if something comes up that's over his head... . . .

he'll just do his best to parrot it exactly. ]

[personal profile] amethystic 2023-06-04 07:58 pm (UTC)(link)
( oh, he's like, a purist or something. eh, more sugar and honey for her. )

You do that, then.

( and an easy smile that comes with planning and the sharing of food slips into something... heavier. )

... Rennuid. Have you seen Shinpei?
lostpsalm: (taciturnt)

[personal profile] lostpsalm 2023-06-05 02:14 am (UTC)(link)
...

[ his ears visibly droop, though his :< is largely hidden behind his cup. ]

No.

Then... neither have you, huh.
Edited 2023-06-05 02:14 (UTC)

[personal profile] amethystic 2023-06-07 11:22 pm (UTC)(link)
No. ... There's no signs of struggle, either.

( so wherever he is... he just.



went. )
lostpsalm: (taciturnt)

[personal profile] lostpsalm 2023-06-15 01:30 am (UTC)(link)
...I don't think he would have just... walked out there, all alone, do you?

He seemed... ah.. a clear head.

[personal profile] amethystic 2023-06-15 11:12 pm (UTC)(link)
He did, but... this place might be stronger than we thought.
lostpsalm: (sulk)

[personal profile] lostpsalm 2023-06-15 11:14 pm (UTC)(link)
...

The sigils are more of need than I thought. Do you think-- I didn't check, every time. When I heard steps in the night.

[personal profile] amethystic 2023-06-15 11:23 pm (UTC)(link)
Weight-wise they've been consistent. I'm a light sleeper. But once I knew it was the Shopkeeper, I stopped questioning it. I also haven't seen anyone head out or anything...
lostpsalm: (sulk)

[personal profile] lostpsalm 2023-06-15 11:59 pm (UTC)(link)
[ he's gonna tie a limb to the bed post before he sleeps Anyway for a while sob ]

It's...

It's hard to know when, I guess. But maybe we should try moving together, more, going to the far places.

[personal profile] amethystic 2023-06-16 01:39 am (UTC)(link)
Yeah. Buddy system it out. Especially if that thing can get inside our heads- we already know it can hurt us...
lostpsalm: (sore wa himitsu da)

[personal profile] lostpsalm 2023-06-16 04:38 am (UTC)(link)
The best way to handle a beast that hunts in surprise is not to ever allow it its shadows.

[personal profile] amethystic 2023-06-17 02:41 am (UTC)(link)
Precisely.