Time passes oddly in this realm. Surely you've seen it by now. Looking to the sky grants different views and moons every night, almost disconnected. The weather is impossible to predict when the clouds don't truly matter. All you have to rely on is that a day and night cycle exists and even then... ... Well. Surely it doesn't matter. Right? (Or does it?) But perhaps more importantly is that tonight, the night is clear and crisp. The flowers in the grove face the moon almost like reverent followers to a preacher. And should you follow their open gaze, you will see that the moon is bright and full and red.
Rusty whines and the Trader has drawn her stall in, and even the sleepy turtle she rides is more alert. The Shopkeeper hisses quietly to himself, barring the windows slowly- and if you're close by, he tells you that it'd be best you do the same. He dares not close the door yet though- just in case someone needs the shelter.
A howl pierces the sky, and it's quickly joined by others, echoing through the woods. The crunch of leaves and sticks and roots breaking under hulking steps makes a presence known- and white, frenzied eyes can be seen in the shadows. Not just one pair- if you're outside, or at the window, you can see dozens from all angles. As they get closer to the clearing, their sharp teeth glint in the moonlight. Another howl, and the wolf-men charge. Fight or defend your residence- but the beasts do not go down easily. Not when wounds slowly stitch themselves back together.
QUESTIONS AND REPORTS
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to surround the inn and general store. He'll keep it up as long as he can, but... he has to still be outside to do it.
Re: QUESTIONS AND REPORTS
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yes!! He's up on a lil. ledge. of the face of the inn. and he can mist form to move around but if they're fast they can catch him and knock him out of it if he gets too close
Re: QUESTIONS AND REPORTS
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Though blinded in the darkness, the werewolves are increasing their frenzy, attacking anything and everything they can find. Including each other.
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GOOD WORK TEAM
rennuid would like to go inside now and stop comprehending wolffest.
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He gets the distinct feeling that his target werewolf is looking directly at him. Calculating.
If he's not cautious, it will be going directly after him with the intent of dragging him into the woods to. You know. Maim and eat him until it realizes he's mechanical. You can't eat metal.
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It may well become a battle of wills, with the wolf trying just as hard to turn 9S against his own drive.
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If the werewolf's mind is unhackable, 9S would most likely suffer physical recoil damage from the failed attempt. This scales with the power of a foe, and 9S being endgame caps at lv99 — androids do, funnily enough, have a concept of level(ing up).
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Enthralling PerformanceXGtE, pg. 14
Once per short rest, you can choose 3 creatures that watched and listened to you perform for 1 minute. Each target makes a WIS saving throw (DC 15) and is charmed if it fails for 1 hour, or until it takes any damage, you attack it, or it sees you attack or damage its allies.
[ If Charmed any of them who try to target her would not target her for an hour at least. ]
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yeah okay. i don't want to make 3 rolls for it because it's funny. Caoimhe charms 3 werewolves. They go from trying to gnaw on her to just sitting there like :3c with their tails wagging.
They are still hostile to Elsword, as are the rest of the pack, but hey. She has three dogs (for an hour).
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Mantle of MajestyXGtE,
Once per long rest as a bonus action, you cast command, without expending a spell slot. For 1 minute or until your concentration ends, you can cast command as a bonus action on each of your turns, without expending a spell slot. Creatures charmed by you automatically fail saving throws against the command you cast with this feature.
Caoimhe will tell the three to STOP!! DROP!! ROLL!! GOOD BOYS!! And then run because it only lasts a minute LMFAO!!!
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mother, where are you going? :D?