sticks and bones. (
sticksandbonesmods) wrote in
sticksandbones2024-09-06 11:16 am
EVENT & TDM 016
A CREEPING FURY SETTING IN
WAKE UP
You don’t recall how you got here. Hell, you’re barely sure “why” you’re here in the first place. But the fact is, by the time you come to your senses, you’re already standing in line out in front of a tent with a big sign on it: FREE STUFF! FIRST COME FIRST SERVE!
Others who have been here longer are aware of you, of course. They watched you ambling around on autopilot for two hours before the sign went up, and then you suddenly hopped into the queue (and maybe even cut in line! the horror!) before the brain fog cleared. Where are you? Why are you in line? Do you even want free stuff? All of these questions can only be answered when you see what the free stuff is.
…it’s random junk. Random magical junk, mind, but when a woman made of solid shadows hands you a wand that apparently summons a small amount of pigeons “per day, until it breaks”, you take it. Or, perhaps, the item was a crystal ball that only shows you made-up scenes from a book. Or it’s a hand-fan that blows only warm air, or a pen that writes all of your letters backwards despite the fact you yourself aren’t doing that… anything quirky and stupid is within the realm of possibility, and Ydalir is trying so hard to get rid of her failed magical experiments. Please. Please take these. Her tent is overstocked and she needs to start anew.
And to those of you who are new here, she’ll offer a friendly greeting and wave, and ask you how your head is feeling after that strange wandering session earlier. Don’t feel pressured to answer; the line needs to keep moving, after all.
Others who have been here longer are aware of you, of course. They watched you ambling around on autopilot for two hours before the sign went up, and then you suddenly hopped into the queue (and maybe even cut in line! the horror!) before the brain fog cleared. Where are you? Why are you in line? Do you even want free stuff? All of these questions can only be answered when you see what the free stuff is.
…it’s random junk. Random magical junk, mind, but when a woman made of solid shadows hands you a wand that apparently summons a small amount of pigeons “per day, until it breaks”, you take it. Or, perhaps, the item was a crystal ball that only shows you made-up scenes from a book. Or it’s a hand-fan that blows only warm air, or a pen that writes all of your letters backwards despite the fact you yourself aren’t doing that… anything quirky and stupid is within the realm of possibility, and Ydalir is trying so hard to get rid of her failed magical experiments. Please. Please take these. Her tent is overstocked and she needs to start anew.
And to those of you who are new here, she’ll offer a friendly greeting and wave, and ask you how your head is feeling after that strange wandering session earlier. Don’t feel pressured to answer; the line needs to keep moving, after all.
HOUNDS ON YOUR HEELS
At some point as the summer fades into autumn, something in the air changes. The surrounding woods and its foggy walls have felt tenser than usual, like something is waiting for you to slip and fall into jaws just waiting to snap shut around your flesh — but nothing happens. Not initially, at least. But keen eyes will soon see a plethora of fairies, long sleeves dangling over razor-sharp claws like a praying mantis’s arms, hair tied back in loose buns, all wearing masks with a single watchful eye painted upon them. As your gazes meet, they giggle and disperse.
And then there are more. And as more gather, watching the paths you take, the houses and buildings erected, the way you move through the gardens, they begin to screech like cicadas. Like alarms.
It could be the lumbering, moss-covered frog that leaps towards you from the lake, large enough to match a car. It could be the wood and stone-crusted bear, spears and arrows collected in its haunches like decoration and not the injuries they clearly are, standing taller than anything you’ve ever seen. It could be the long, winding dragon with lichen dripping off of it, coiling through the trees. Regardless, the fairies are calling to your location and one of them is going to answer.
They chase with an almost single-minded perseverance, with claws and sticky tongues and fangs — stealth is the key, so long as the fairies don’t rat you out again. Though they can be fought, they cannot die in a way that matters — just as easily as flesh tears, it will stitch itself back together and hold a grudge.
Every broken twig is a signal to your location. Every brush of wind in the trees and the grass could be the monsters stalking after you.
It’s time to play: Hide and Seek.
And then there are more. And as more gather, watching the paths you take, the houses and buildings erected, the way you move through the gardens, they begin to screech like cicadas. Like alarms.
It could be the lumbering, moss-covered frog that leaps towards you from the lake, large enough to match a car. It could be the wood and stone-crusted bear, spears and arrows collected in its haunches like decoration and not the injuries they clearly are, standing taller than anything you’ve ever seen. It could be the long, winding dragon with lichen dripping off of it, coiling through the trees. Regardless, the fairies are calling to your location and one of them is going to answer.
They chase with an almost single-minded perseverance, with claws and sticky tongues and fangs — stealth is the key, so long as the fairies don’t rat you out again. Though they can be fought, they cannot die in a way that matters — just as easily as flesh tears, it will stitch itself back together and hold a grudge.
Every broken twig is a signal to your location. Every brush of wind in the trees and the grass could be the monsters stalking after you.
It’s time to play: Hide and Seek.
‘TIL THERE’S NOTHING LEFT
cw: supernatural parasitism & energy/life-force draining
… And where do those captured go, when all is said and done? None of the Seekers actually kill them after all — they may carry their unfortunate victims within their mouths if they are large enough to do so, but as soon as one is captured, they leave.
Though it’s risky to try and track them through the woods, those who try or stay awake during their capture will find themselves taken down a winding path in the fog. One can also bribe a fairy or two to help — or at least not rat you out. A shiny object or food — berries, honey, the fresh-killed heart of that songbird on the branch, all work fine to win its favor for a time. Eventually, they’ll find themselves up a path to a gargantuan tree covered in glowing boils — it’s something that manages to dwarf even the whale-sized moose that may wander by wordlessly, impassive to your plights as moose are wont to do.
Sickly motes of light waft through the air and gently-glowing flowers bloom all around the land, moss glistens against the bark and dirt and perhaps if this place was not so warped by evil, it could have been beautiful once. Coiled around the tree is a vine where the captured are tied to, and they will feel…
Tired. Compliant. Don’t you wish to sleep? The tree needs you. Don’t struggle. Don’t resist. Sleep, and dream no more…
Keen eyes will see the skeletons of former victims further up the vines. As the tree feeds on its captives’ life force, fairies and the Seekers stand guard, only going out to fetch more victims. Do you make the attempt? Or will you come back with reinforcements?
… And where do those captured go, when all is said and done? None of the Seekers actually kill them after all — they may carry their unfortunate victims within their mouths if they are large enough to do so, but as soon as one is captured, they leave.
Though it’s risky to try and track them through the woods, those who try or stay awake during their capture will find themselves taken down a winding path in the fog. One can also bribe a fairy or two to help — or at least not rat you out. A shiny object or food — berries, honey, the fresh-killed heart of that songbird on the branch, all work fine to win its favor for a time. Eventually, they’ll find themselves up a path to a gargantuan tree covered in glowing boils — it’s something that manages to dwarf even the whale-sized moose that may wander by wordlessly, impassive to your plights as moose are wont to do.
Sickly motes of light waft through the air and gently-glowing flowers bloom all around the land, moss glistens against the bark and dirt and perhaps if this place was not so warped by evil, it could have been beautiful once. Coiled around the tree is a vine where the captured are tied to, and they will feel…
Tired. Compliant. Don’t you wish to sleep? The tree needs you. Don’t struggle. Don’t resist. Sleep, and dream no more…
Keen eyes will see the skeletons of former victims further up the vines. As the tree feeds on its captives’ life force, fairies and the Seekers stand guard, only going out to fetch more victims. Do you make the attempt? Or will you come back with reinforcements?
DON’T LOOK BACK
… But regardless of the hostility from the forest, the game must come to an end eventually. And in return for surviving, upon whatever throne he sits upon, the Black Sun offers the world a bit of power as the victims recover — those who perish to the monsters will awaken within their beds, unable to remember anything for a total 24 hours and with floral growths blooming around their scars — but after the initial panic, those who can will confirm that there is no Corruption in these wounds. They may fade, or they may not. Those who survive the month will only carry whatever injuries and weariness they gained over time.
Come morning light, the area of the river will give off a bright glow. Investigation will yield a lot of pain in the eyes, like looking directly at the sun, but eventually it dies down and residents of the Grove can properly have a look at the river again. Those that do may find themselves pleasantly surprised. While clouds shield the skies most of the time, over the river there is a gentle, warm sunlight and blue skies. The abundance of riverside foliage has grown, with new species available for those who can recognize such things — and the water, crisp and clearer than ever, holds more types of fish and amphibians as well. Besides the apple tree — Sinann’s gift for freedom long ago, and Moder’s blackberry bush — new is fruit available. The apple tree is flanked by a peach tree and an orange tree, while the other side of the riverbank houses… …A durian tree.
Some Guardians are grateful. Callan is Callan.
Perhaps best of all though is that Sinann itself has grown in size and in power: in fact, as you approach, it floats above the water to give a greeting.
“Thank you once more for your help.”
Come morning light, the area of the river will give off a bright glow. Investigation will yield a lot of pain in the eyes, like looking directly at the sun, but eventually it dies down and residents of the Grove can properly have a look at the river again. Those that do may find themselves pleasantly surprised. While clouds shield the skies most of the time, over the river there is a gentle, warm sunlight and blue skies. The abundance of riverside foliage has grown, with new species available for those who can recognize such things — and the water, crisp and clearer than ever, holds more types of fish and amphibians as well. Besides the apple tree — Sinann’s gift for freedom long ago, and Moder’s blackberry bush — new is fruit available. The apple tree is flanked by a peach tree and an orange tree, while the other side of the riverbank houses… …A durian tree.
Some Guardians are grateful. Callan is Callan.
Perhaps best of all though is that Sinann itself has grown in size and in power: in fact, as you approach, it floats above the water to give a greeting.
“Thank you once more for your help.”
SPARK NOTES
CLICK TO EXPAND!
WAKE UP
Welcome to Aldric's Grove! New and old residents alike are being gifted free, joke magic items from Ydalir's tent while she does her autumn cleaning. Please take these, she's desperate.
HOUNDS ON YOUR HEELS
Little insect-faeries watch your every move. Suddenly, from the barrier, you're being attacked by various monsters trying to capture you and drag you off. Better run. Better hide.
‘TIL THERE’S NOTHING LEFT
If you're caught, you'll be dragged to become food for a large tree that drains your life force directly. If you aren't rescued in time, you'll die slowly and peacefully.
DON’T LOOK BACK
Those of you who die will come back the next day with temporary amnesia lasting 24 hours. It'll clear up after, and all of your memories will come back as if with magic. But, in the end, you've won the game, and that means ample rewards: More fruit trees, and the River Guardian growing more powerful after all this time.
OOC
Welcome to September's TDM! Reminder that all TDMs are game canon. OOC Plotting Lives Here if you'd like to plot anything out! We have several toplevel comments below for randomizing any result you want this month, including the magic items from Ydalir if you're having a hard time making something up.
UPDATES
❖ None yet!
SUBMISSIONS

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[ Hesitation. His smile falters. Doesn't go away, but dims a little. He sighs - a soft gentle baa noise - and shakes his head, ears flicking. ]
Am doing better. I am mostly weary, and dozing off at odd moments, but I am recovering my strength. Now hold still.
[ Vanilla turns them both slightly so the Staff can see Dipper better, then begins to fuss over him. He is most definitely looking for injuries the other might be hiding from him, young man. Do you not know what a comb is? Your hair is atrocious. Fuss. ]
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[!! He holds still, wondering if maybe PV found a spider on him or something. He will hold very still until he realizes he's just fussing and lets out a little sigh of relief.]
[But, since PV is looking, he will find that Dipper has black feathers dispersed through his hair, mostly downy and soft. There's a few on his skin at the base of his neck, and around his hairline. His skin's a little paler, too.]
[He does not appear to be hiding any injuries, though!]
[And no, he does not know what a comb is. It's really terrible and his sister isn't there to keep him on top of such things. His undercut has probably grown out, too. His hair is in a sorry fucking state.]
I brought some snacks from the cafe.
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Other than the feathers there is nothing to fret about and Vanilla relaxes. The mention of food perks his ears upwards and his tail wiggles a little. ]
Ah, my dear, you needn't have, but I will not say no! Please, come sit.
[ He will usher Dipper towards a little bench set up in the garden. ]
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I know, but I wanted to.
[Get fussed at, idiot: reversal. He will pull out a little box that has squares of baklava in it. There's probably one for everyone in the house.]
They were extras from work! So, you know, not a huge deal or anything.
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Ah, who am I to argue with that?
[ The box reveal and "it was just extras no biggie" makes him hm, his ears flicking as he sniffs the air a little. Animal sense of smell. ]
But you thought of us, so I must argue it is. Hm, you must let me repay you!
[ Aka, spoil him. ]
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You don't have to, but I know better than to argue if you want to commit Gift Revenge.
[And look, he's going to grab one for himself and eat.]
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At least he chews - with a delighted little hum - and swallows before speaking again. ]
Bless you for indulging an old man! I fear I would be quite beside myself if I could not participate in the gift wars.
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[Who he knows to be a doting sort. He gets it!!]
I do want to ask you something, but it's about teaching me magic so I can wait if you're not up for that right now.
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The mention of magic perks him some more. It is a delightful and welcome distraction, so he will gladly take it. ]
My dear, you needn't worry. Please, ask away.
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I know we were kind of talking about what kind of magic I might be interested in. I think I'm gonna firmly settle on healing for now. Is that cool?
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That is "cool". Indeed, you may find using it to be a bit chilly! The Moons healing always is a bit cooler.
[ He's an old man, Dipper.... ]
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Awesome. Then I'm down to start whenever you're up for it!
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Whenever you desire. Which method of learning suits you better? You we can go look at the healing codex's I have now, if you desire.
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[Yeah, good luck with his hair. His sister lost a comb in it once and neither of them ever found it again. Anyway a feather might come loose, this time.]
I mean, I can learn hands-on, too but I'll never say no to pouring through the texts. It was super hard not to just read half the stuff I was organizing for you. [He may have done a little bit of skimming, though.]
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My dear, I would not mind if you read to your hearts content. There are a few books that should be sealed that I would not wish you to pry into [ unless Dipper can break the seal then you know what? fair play to the boy! ] but every other one is open to you.
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[He knows who he is.]
But good to know! The quicker I can start looking at the right books the better.
[Who knows when he'll be in a Situation again where he'll be really mad he can't heal.]
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[ Like Pure Vanilla would have minded him spending as long as he needed there. ]
I shall do my utmost to help you, my dear. I doubt there is much difference between our magics - indeed, many magics seem to keep their shapes between worlds - but I would like to start at the basics. We can move through them quickly, I just wish to make sure everything coincides!
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[And probably that is why Dipper picks up magic as quickly as he does. He tends to approach it from two sides. The one that understands magic is spiritual and emotional and fueled by intent, and the other side that can deconstruct it logically to its core.]
Anyway, all of that to say, the basics are important and I won't want to accidentally miss a step that makes the whole equation fall apart.
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Indeed, my dear! It is always practical to return to the basics to refresh ones memory. And while I do not doubt you will find quite a lot similar, there may yet be enough different!
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[Dipper seems to breath a sigh of relief though, now that they’ve got all that sorted. Dipper was trying to keep the urgency out of his voice about the whole thing for obvious reasons but now that he has a game plan he can relax a little.]
I’m excited to find out! And this way I won’t ever have to-
[mercy kill someone because I can’t heal them, he almost says. He catches himself at the last second, coughing louder than he needs to. Those feather in his hair, though, more seem to poke out from under his hair suddenly.]
-Have to worry about finding a healer, again. Just in case.
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