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- !event,
- !tdm,
- elsword: add,
- elsword: elsword,
- final fantasy vii remake: aerith gainsbo,
- final fantasy xv: noctis lucis caelum,
- my hero academia: izuku midoriya,
- nier automata: 9s,
- original: felicity morais,
- original: hyacinth,
- original: rennuid tathviel,
- spy x family: yor forger,
- summertime rendering: shinpei ajiro
TDM 001
Whatever you remember last, something interrupts - be it a fight, a test, a walk, or death itself. All you can recall is a childlike voice (or was it voices?) asking, "Do you want to play with me?" before everything stopped. Your eyelids feel heavy, and the surrounding air is chilled. When you wake up, you and the others find yourselves standing in a makeshift plaza on a foggy morning. In the very center is a well. The water within is cold and clear as can be.
Surrounding the clearing is a ring of what looks to be the foundations of buildings never finished, save for two rather large ones and a smaller one. Only the small building has any light shining from the windows. One is labeled as an inn but has no name, and the other is an imposing, large manor with a red dog quietly scratching at the door. Given the indents on the wood, he's been at it for a very long time. Beyond the buildings is the start of a forest, though it quickly fills up with a fog so thick you can't see through it at all.
The smaller building is simply signed as a general store. A thick figure stands in the doorway, layered in brown and dark red cloaks that cover most of his body, save for brown worker's gloves and his pants. Two blue lights shine from the shadows where his face would be, and they shift as they watch you... before he turns around and takes his seat at the counter of the store. It's open, but he doesn't seem too thrilled.
There's a gap in the fog in the south east corner of it all, and you can hear the flow of water if approached. Trying to force your way through the fog lets you move forward four feet before you hit an invisible wall, while trying to go up- be it flight or climbing- sees you thwarted twenty feet above the canopy with a similar experience. Those above will see only the tree tops and a dense, heavy fog, and a cloudy, cold sun-lit sky. Through your explorations, you can find the start of a gate almost opposite across the clearing of the river, with a somehow familiar sign hanging from it:
Welcome to Aldric's Grove.
The inn is just as empty as the rest of the grove, save for the shopkeeper. Four rooms on the first floor are locked, and won't budge even under force, and their keys are missing from the clerk's counter. On the bright side, there are remaining keys, free to claim - keys to the store rooms, too. The kitchen is large, as one might expect from an inn, but the kitchenware seems a touch out of date, by anyone's standards. The pantry has enough to feed the lot of you for a time, fresh food and vegetables and dried or cured meats, alongside spices and herbs. One could bake if they were so inclined.
There's a lounge room as well, just before the stairs. All the furniture was pushed to the wall for what can be presumed to be cleaning, if the empty bucket and dry mop is anything to go by. In the center of the far wall is an empty fireplace, but there's no firewood to be found.
Upstairs are more rooms, accessible only with keys. It's not perfect, but it's at least a place to stay. There's a bed for two, a small table by the window, a dresser and closet, a very small stove and a private bathroom to each, but everything seems bare... at a glance.
The worst of it is that you know the layout. You've been here before- or... no, that can't be right. Surely you would remember a place like this. Right?
"What you take from the river, you must return." That's what the Shopkeeper says, if you stop by the store before going to the river.
The water rushing over rocks can be heard even from the distance of the grove itself, but upon approach it only seems louder. From what can be seen, the fog has only receded enough to grant access to 30 yards of the river and it's matching banks- after that, only fog and unusually thick bramble patches remain and block off passage on land or water. At it's deepest, the water is four feet deep and the current seems gentle. Fish can be seen swimming through the water, and objects glitter beneath the sand and mud.
Along the riverbanks, scales, small bones and teeth and strange coins marked with canines litter the ground. Keen eyes will note that some of the bones and teeth are that of animals, and some are that of humans. Some, however, are impossible to identify.
Stepping into the water feels relaxing. It's cold yet inviting. The fish swirl around your ankles before darting away, and just for a moment, everything seems like it will be okay.
On the other hand, when trying to cut through the brambles, there's a low rumble from the surrounding woods. Persist, and a vine coils around your ankle, dragging you into the water. That feels less relaxing, most likely.
At some point, there's an unusual sound- earth moving on it's own, old trees parting from their nesting place and rearranging themselves behind the fog. And as the din dies down, the fog parts, showing a thick tunnel of trees and leaves. It might look like something out of a fairy tale, if not for the sickening noises of the bark and wood creaking and writhing slowly. Whether you want to go or not, however, you will find yourself compelled to walk down the road eventually.
The road seems like a brief fifteen minute hike and a near three hour trek at the same time, but when you come to the end, you find yourself still in the woods, still circled by fog, but not the same as the grove. Once enough people are there, the path closes behind you. Keen eyes may spot hollowed out logs, trees with holes beneath the roots or high up above the branches, and large patches of very tall grass. Within the center is a cage with a pinecone shaped button on two opposing sides. Before you can finish taking it all in, however, a soft, cheerful whisper of a voice speaks:
"Let's play! If you win, I'll give you something special. Promise! Here, I'll explain the rules:"
1. Robbers must hide within the arena, and not get caught. Upon being found by the jailer, they have the opportunity to flee. But if they get caught, they get brought to jail.
2. Prisoners cannot free themselves, but free players can by pushing both of the buttons on the cage. This will give everyone a three minute immunity to run and hide again.
3. Players must move every five minutes, or they get caught immediately.
"The game will end if everyone gets caught or if at least one person stays free at the end of the hour."
The voice doesn't elaborate what happens if everyone gets caught- if you lose. Instead, it's jailer steps forward from the shadows, staring at everyone with a featureless face. It resembles a moose-faced centaur made of rusted metal and wood, yet what should be creaky, slow steps are light and agile. You have five minutes to hide. But when it bursts into a run, searching forcefully through grass, leaving cracks in the earth beneath its hooves as it starts to run, there's an unsettling feeling in your stomach: what happens if you get caught at all?
In order to win as a group, 10 threads featuring a successful escape- be it from the monster or from the cage- must be submitted by the end of the month. You may only submit one thread per character, but two characters can use the same thread. If you want to get caught and suffer consequences, or try to fight the monster, please use the "FIGHT OR FLIGHT" comment beneath the submission toplevel. Should the characters win the game, they will get a prize after all submissions have been accounted for!
CLICK TO EXPAND!
❖ A portion of the arena of the game- alongside the hiding spots in that area- are on fire, or destroyed by fire. Kjell forgot they were in the forest when fleeing the jailer.
❖ One of the cutting boards in the inn kitchen is cleaved in half, and the counter has deep gouges in it. Yor was cutting bread.
QUESTIONS & INVESTIGATIONS
Characters: at least two!
Location:
Time: be it 'five minutes after arriving' or 'after x thread'
Action: What are they looking for? What are they doing?
breaks this in gently
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investigation!
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Question
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hello it's me again
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question
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question
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NPC CONTACT
Rusty is an old dog just trying to go home, scatch-scratch-scratching on the door of the manor. Shame the manor doesn't want to let anyone in.
Shopkeeper
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Response .
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Rusty
give me puppy... bc noct would never ignore a dog
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pushing his luck, puphaps,
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only dumb times now, only useless threads
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PLAY TIME
FIGHT OR FLIGHT
elsword FIGHTS the monster
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Fight (but not without consequences apparently)
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> fight
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FIGHT
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fight fight fight
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fuck this he outta here
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Flight flight flight
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ooo fancy d20s, they usually get d10s c:
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FIGHT
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> Fight > Act > MERCY
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thread submission!
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thread submission
shinpei ajiro / summertime rendering
[ Hearing a voice interrupting him in the midst of things - especially one that's childlike is strangely not something unfamiliar for Shinpei.
Not that he'd - or anyone else, really - would say that's a good thing.
So when he opens his eyes and sees what seems to be an unfamiliar place in spite of gut instincts screaming at him otherwise, he knows that he has to figure things out.
He's alone- at least, in the sense of familiar faces- Ushio's not here, at least not as far as he's aware, but...
...He expected that.
Guess it's time to search and find something - whether it be any sort of clue, information, or other living people.
At the inn, Shinpei decides to check what we've got here: the fact that there's a good amount of food here is well enough, and while he does apologize at first, people might actually see him keeping stock of how much food's left before actually opting to try and make something to eat. This man did not go to culinary school for nothing, after all.
Which is why people might smell his cooking wafting in the air and if anybody walks in, he'll smile (or at least, try to) and offer: ]
Do you want some? I made enough for a few people, at least.
❖ option ii. into the woods.
[ And then there's the compulsion to go to the woods, later on.
A game, huh... That doesn't sound too bad, if his instincts weren't telling him to be on edge. Immediately, he's already taking a mental step back and trying to process the rules in his head he realizes that there are several ways to win this.
At the very start, he says, trying to hide just how unsettled he feels deep down in his bones: ]
I might have a winning strategy. But this might require at least one more person to cooperate with us. If you don't agree with it we can always figure something else out.
[ But might as well attempt to win, right? ]
❖ option wildcard.
[ Want to play something else with Shinpei? He's coming in from near the end of the series, so if you want to avoid spoilers, let me know! I'm willing to do investigations and other closed starters if asked and feel free to contact me over on
tsundereban or PM if you need to plot further. ]
feed her ( i )
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i. upon arrival;
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1 joining all the people begging him for food, Sort Of [fingerguns]
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Izuku Midoriya | My Hero Academia
3.a
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i.a
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2b
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Elsword (Genesis Route) | Elsword
ii. an amnesiac yells at the woods
iii. wildcard
i. let's wing it shall we
you would make this pun in front of me.
ii
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Yor Forger | Spy x Family
2C!
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2.a
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hyacinth | oc
[Waking up standing is a bit new - usually they just wake up collapsed on whatever flat surface was nearest, but they suppose strangeness is expected when a child asks you to play. They're not so sure any of the people in the plaza are that child. (Children? It's hard to say, but it's not something they're going to worry about. Really, they're not worried about anything just yet.)
They stretch, yawning, before rolling their shoulders and shaking their head. Everything seems to be in one piece, as far as they can tell. No dulled senses, nothing beyond the niggling familiarity - but that's a sensation they're more then used to by now. With their little mental check, they turn to observe their new companions.]
Hey there. Don't reckon you're the one that wanted to play with me, huh?
[Their voice is light, cheerful. They're really not all that concerned about how unsettling this place is.]
inn;
[At least there's shelter - it's far better then having to deal with the elements, and the keys are easy to find. Hyacinth only pockets a key for a room, deciding that someone else can look over the rest. They don't even bother trying to four unmovable doors, choosing to see what their new lodging is like before they move to the lounge.
They take the broom, staring at the bucket for a moment before crouching down next to it. They tap the rim of the bucket, humming. If someone walks in on them, they turn to them and gesture with the broom.]
Should we try to finish up the cleanin'? Not that I've found any soap yet.
[There's not a whole lot of... stuff, here, and they were distracted by the mop.]
by the river;
[Hyacinth kicks off their shoes and socks, rolls up their pantlegs, and steps into the river without even thinking about. The water is cool, and it's nice to just take a moment to relax. They've been spending too much time in cities, lately... They find themselves not wanting to leave the water, so eventually they decide it's fine if they're clothes get wet, and take a seat in a shallow spot. Their feet stick in front of them, but they don't pay much attention to the fish or the trinkets and bones.
Their gaze is trained on the brambles, and it looks like they're... waiting for something. Someone, maybe, because when they hear someone approach they turn to greet them with a nod.]
Be careful where ya step.
[They don't expand on the warning - it's enough, and Hyacinth isn't about to tell anyone what to do. If they get dragged into the river by the vines that's on them.]
wildcard;
[the options are endless...! or if you want to hash out an investigation or do something else, just let me know.]
wake up
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inn
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inn
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good morning sunshine
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Inn!!
aerith gainsborough | final fantasy vii remake
[At some point after trying to investigate the manor with a new friend, Aerith finally gets around to exploring the settlement. She doesn't seem at all bothered by the situation she's found herself in, flitting from one place to another with open curiosity and cheerful waves to anyone she happens upon.
Eventually, she'll wind up at the gap in the fog - and subsequently, when she tries to explore further, its wall. She'll give it a big puuuuush, but, well. Everyone knows how that one goes.
She'll pout at it a little bit, wander around near the gap... and then tilt her head in consideration when she glances at a tree.
That works!
When you find her, she'll be rocking her heels at the base of the tree, but almost immediately turn and give a big grin if she hears somebody's footsteps padding along the forested floor. (Maybe even if you're a more quiet sort...? Weird.)]
Hi there! Will you help give me a boost? I wanna climb this tree!
ii. the inn
[During a moment when no one watches her, Aerith frowns more deeply and thoughtfully than she has all day, softly tugging at her hair.
She... shouldn't remember this building. Not even from...
...
No, it's not something she should think about now. Whether it's turning to whoever else is nearby or going to another room to find somebody, Aerith will seek out the nearest person. Her cheer is back in place like it never left.]
Well, it's not in the best shape, but we can still make this our home for now! Looks like somebody was cleaning in the lounge, so I can help finish up what they started... Or gather firewood, or find some flowers to brighten up the room, both of those should be done... Oh, but what do you want to do?
iii. the river
[Aerith's wiped out after all that tidying up! Time to take a breather at the river.
Maybe you went with her willingly... or maybe she insistently tugged you along by the wrist if you tried to refuse.
Regardless, once she's made it to the river bed she shucks off her thick boots and dips her feet in the water, laughing gleefully at the feeling as she holds her arms out as if for balance.]
Ah, this feels great! Come on, you should try it too!
iv. wildcard
((none of these working? throw anything else at me! if you want to reach me for any plotting or chatting, feel to hit me up at
i.
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iii
thank u for ur fake anime dog pics :pleading:
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ii (i'm here to claim my 2nd thread privilege, listen)
presses it into ur hands where it belongs
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help she's so cute . iii.
weh....... she is but also thank u........
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ii. the inn ( Hii 👁️👄👁️ )
noctis lucis caelum | final fantasy xv
( 01 ★ waking up is for other people )
( 02 ★ town exploration )
( 03 ★ the river )
( 04 ★ play time )
( 05 ★ wild card! )
2c
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town, b. the fruit is fine. he just hates sweets.
they're just those rude guests at dinner trading food under the table
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akira fujioka // oc
[ He should have thoguht no. He should have thought no!!! but he's weak against games, and in his heart of hearts Akki knew he was doomed from the start.
The only way to cope with being doomed is to find somewhere nice and stay there, so that's why Akki eventually finds himself at the river, shoes and socks set neatly off on a large rock at the shore, wading into the water up to his knees.
He's started a little collection of teeth from presumably different animals drying on the shore too, every once in a while pulling out his cell phone and snapping a picture of a particularly large or sharp tooth. But mostly he's just sort of mindlessly searching and sorting them. It's zen. ]
ii.
[ Not zen: wanting to see what's on the other side of the shore and instead getting hauled upside down by the ankles and hurled back into the water and screaming your head off all the while. ]
iii.
[ Okay. Okay okay okay. We're going to ignore his dismal performance during the game, and instead focus on not dying. The smell of blood makes Akki's stomach turn, the sight of gore, the palpable pain and fear in the air. God, it's like he never left school. ]
I- I can help with that...
[ Just a quiet offer to anybody who's bleeding, whether it's tiny scrapes or literal guts spiling out of a wound. This offer would be a lot more reassuring if it didn't come from a boy covered in blood and actively bleeding himself, but... this is about the only thing he's good for, in the end. ]
wc.
[ I'm at
iii
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ii........ here have post-yogen ranger
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rennuid tathviel / original character
[ When he wakes, the air smells and feels like home; damp and leaf-litter, cossetting the body in a way where when compared, drier climes made him feel so much more exposed. It strikes a chord of terror in him-- I'm not ready, I can't face any of them yet-- until the sparse collection of buildings around them really sink in. It looks nothing like the architecture of his home.
His hackles are still raised, considering he came to this place with no inkling as to how, carried on by a very, ominous, call to action-- but such things DID tend to happen, when you played around with mysterious magical relics. He had kept looking into the mirror again and again, despite knowing it was dangerous, and now it seemed he was reaping what he had sown.
So, anyway. Here you are, who knows where, and a waifish, purple elf is wandering up to you to talk. ]
I venture you are not the one looking for a playmate.
2/ boing
[ Guess who tried to go up.
Rennuid had lifted the trailing edge of his robe, swept it around himself-- and like a drop of ink in water, billowed out from his physical self into a ripple of hazy purple mist. That dash of color had raced up high, aiming for a sturdy branch of a tree-- and promptly bounced off, hitting the barrier at breakneck speed.
Also at breakneck speed it rebounded to the earth, swept out like a pancake where it landed, then reformed into a very dizzy elf barely able to sit up. ]
Ohhhh....kayyyy..... I think that's enough creative problem solving for one day....
ii.
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inbox ate my yor tag ;_;
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NINESSSS
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Add (Overmind) | Elsword
[B - Play Time]
[C - The Inn]
[D - Wildcard]
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b!
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[C - The Inn] (hewwolavvy)
Kjell Vollan | V:tM OC
II.B
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ii.b (hello future coworker!)
(hello hello~~)
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ii.a
OH NO... AKKI...
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i. oc players UNITE
II-A
satsuki minazuki | liar satsuki can see death
[ Plenty of scenarios came to Minazuki Satsuki's mind. She'd grown light-headed from the fumes of the paint used to fool her, in addition to the amount of running she had done in a short period of time. She could have collapsed, dehydrated and exhausted from the entire ordeal that she'd been put through. There had to be a piece missing between speaking with Seo and the sound of a child's voice seemingly calling for her...
At least she wasn't alone in this? It seemed as if others had been picked up too, and some were just as confused as she was. Had she died? Was this the afterlife?
No, it didn't make sense. As hard as she had tried to prevent the previous death, exhaustion wouldn't have been enough to kill her if Seo was right there to help her. So then how... no, for the time being, her first option was to find a way to get back. Whether it's regaining consciousness or learning why she's there in the first place.
Which is why, as she goes to the inn and spots someone who might look as puzzled as she is, she immediately runs up. ]
Excuse me. Do you know if you were going to be killed before you got here?
[ Incredibly blunt and to the point--! ]
►river
[ Reaching the riverbank, Satsuki had began to search for any clues that'd get her back home, anything at all. Although, it certainly felt like there may be a reason for her showing up after all. While she hadn't particularly seen any premonitory corpses since arriving, she could still do her part as an observer. She was suddenly working as an investigator! If her friends could see her now... well, in one case, they'd see her sifting through the objects in the sand, and then carefully picking up some of the debris from the ground.
Very well could be hunting grounds for assorted animals? Obviously preying on other animals, but... potentially, humans as well?
Moments later, having decided that getting out of this area was the best option, Satsuki can be found literally standing in the river, socks and shoes in her hands with her eyes closed. When was the last time she ever felt this peaceful...? She feels like she could fall asleep like this. Even the idea she had in her head, potentially tripping and hitting her head on a rock or actually falling asleep and drowning, they started to fade away due to stress leaving her body.
Why leave? ]
►game on
[ Satsuki didn't sign up for this...!
She knew there would be some kind of "game", but the moment that she saw the "centaur", she knew her life actually was in danger. Getting caught felt like it was much more costly than sitting in a cage...! So, she took to the first thing she could think of... which was climbing a tree and hiding, waiting for it to pass by. For the most part, it worked well... until, she failed to gain any purchase on a branch, and she started to slid down the tree, scraping her knee in the process. ]
Damn it, no no no...!
[ If that thing came back, she'd be in trouble... for the time being, she grasps onto her knee and searches around for something to at least stop the bleeding for a second? She can't just give up her shirt or anything... or maybe, she could rip it? She winces in pain as she decides to stand up, resting against the tree and... hiding behind it for the time being while she brainstorms. There has to be something, otherwise she's going to get gored...! ]
►wildcard
[ Sup. If you wanna play something else with Satsuki, would like a little more info about her, or anything else, hit me up via DM! For those who do know her, she's from the middle of Chapter 50, just before some uhhhh, very fun shit happens! She's in the eye of the hurricane on that one. Thanks for reading! ]
wake up | also oshi no ko spoilers for anyone reading
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game on
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wake up
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wake up
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ruby hoshino / oshi no ko
★ waking up.
[ Ruby is seemingly unphased when she wakes up in a new location, her gaze completely hollowed out. Truthfully, as someone who has been building up her image in the industry as an idol, she figures that this was something that was bound to happen sooner or later.
What surprises her more than that, however...
Isn't the childlike voice who wants to play with her-
-not that she recognized it, but then again when you're trying to become famous, are you really going to know all the voices you meet? Of course not.
But the fact that she could move easily around and wasn't tied up or gagged or anything else? That was... odd.
Well, whatever. When she spots the first sign of life, Ruby beams, trying to keep a chipper act in spite of herself. ]
Excuuuuse me! Hi, I seem to be lost and I was wondering if maybe you might know where we are?
★ play time.
[ At some point in the game, Ruby isn't so lucky. She finds herself unable to escape...
...whatever that thing is. People might notice that when she's being carried away that Ruby is comically screaming. She knows the rules after all, so if she's loud and people can hear her, they can track her and free her.
Not that she has any hope for that. Why would people bother do something risky, after all?
So when she's in the cage, all her smiles drop and she's immediately frowning. ]
... This sucks.
[ She's just going to plop down and sit on the ground. If she's stuck here, she might as well not keep standing, after all. ]
★ wildcard.
[ Wanna do something else that isn't on here? Let me know! Hit me up via PM or
tsundereban if you want a custom starter. ]
play time!
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grimmjow jaegerjaquez — bleach
PLAY TIME
WILDCARD
play time
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the river
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THE RIVER
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Caoimhe Daughter of Eithne | dnd:5e HB OC
𝗔 . WAKE UP
[ The soft baaing of a goat, murrmurss into her ear. Then she can feel something tugging at her hair, and she herself mumbles in response. Until all too suddenly, she juts out of her dazy stupor. Rising straight up, with lengths of her hair within the mouth of a Goat. ]
!!?!
[ A gasp - almost a shout had she not held in any noise that came from her lips. Afraid that something or someone would find her, and place her in immediate danger. However, as she glanced right and left attempting to place herself. She finds herself unable to, but she relaxes slightly when Cinnamon. The goat companion who she tasked herself to watch over, was gnawing at stands of her hair. A hand reaches to comfort the Goat, though in reality, she was grounding herself. Comforting herself, as got up onto her feet. Attempting to understand how she fell asleep so suddenly and woke up in the middle of a forest. When she was in Merctown, what felt like moments before. ]
Laurenthius..? Cormac...? H-Hello?
[ Immediately her mind starts to fumble around, and she attempts to cast the spell: Sending. In an attempt to contact anyone of them. To her dismay, the message did not send. Instead, expending all her energy, into sending each spell over and over again. Begging for anyone to answer her, to hear their voice, to know that they were all okay...
The lack of messages caused her to panic, and her mind began to fumble into an array of thoughts. There was a clash of needing to calm down and another of escalating panic. There were so many things that this could mean - but inevitably she began to come to the suspicion that perhaps she was in the FeyWilds. Self-convincing herself, despite her trembling hands. Immediately with that in mind, she began to run in a direction attempting to find something, someone, or anything to alleviate her issue now. Holding tight to the rope around the goat's neck, she begins rushing forward into the forest. Running... Running - ]
𝐁. INN ( A Bathroom )
[ At some point, and somehow... Caoimhe ends up wandering within the inn. Everything about it was so foreign to her, though the concept of houses that roomed travelers to stay was not something unknown to her. Merely that, she has never in her life had ever need to stay in one. The uniqueness of it, was interesting and soon enough she came to a strange smaller room within the inn. Where a strange white seat was located.
The goat Cinnamon was gnawing on a paper it found in the room. Whilst she was there staring deeply and intently into the toilet. ]
W-What is this... Is this how people drink water? A personal well for each room..? How interesting...
𝐂 . RIVER
[ A hand reaches to touch the brambles, and when she attempts to move through them. A rumbling occurs - immediately she jumps back and feels the way the forest seemingly grumbles at her actions. Caoimhe begins to apologize profusely. ]
I am so sorry! I... Did not realize you... Are more conscious than the forests I have wandered within... U-Uh... Hello? Would you perhaps like to talk to me?
[ There you see the red-haired girl, attempting to speak to the brambles and branches coiling in the corners. ]
𝐃 . PLAYTIME
[ Caoimhe did not realize how she had been coaxed into walking a certain area. Unfortunately, before she could realize it, it had been too late. Her eyes finally met the few that were around her. Before she could even speak though - a voice spoke over her and proclaimed forth a game for them all too plain. Her own eyes widen, realization setting in - truly, they must be somewhere within the Feywilds. ]
I - [ Her voice suddenly feels dry, but she swallows hard and her hands fling forward towards the unknown individual. ] I- I can cast invisibility, but you have to know it can only work for an hour or so, and if I can concentrate on it... You MUSN'T take any action that would break the spell - but you can. [ An excasperated noise, falls from her lips. ] You can hide - oh you must hide. Do not let the faefolk of the faewilds catch you. You do not know what they will do to you.
𝐄 . WILDCARD
( Id like for caoimhe to cast speak with plants eventually! if anyone is interested in an investigation like that.
A. Sorry For Conlangs right off the bat
👁️👄👁️ !!!!!!!!!! dont apologize i am VERY EXCITED
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C hello sheep i missed you
WooOOLLFIEIEEE
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9S | NieR Automata
[ Have you ever seen a YoRHa unit fish before? No? Well, today, one easily can. By all appearances, a boy in black garb and a blindfold stakes out a spot along the riverbank, leans himself back, and a holographic seat props him up. How it supports his weight is a mystery, but that's not what matters.
With a wave of his hand, the machine hovering beside him jumps out through the air and into the water with a splash. A few moments later, it emerges with a sizable fish in the grip of its pronged hands, cheerfully beeping its success as it returns to 9S.
He inspects the fish, leaning one way and then the other to have a better look, and nods to himself. ]
Nice one, pod. Let's see what else they've got around here.
[ The machine beeps again, then off it goes. ]
II. Time for [B]ed
[ At the end of an eventful day, it's surely time to get some rest. There are only so many rooms, and at first glance, this one might just be unoccupied. Maybe.
Except of course there's a boy just sitting with his back to the wall beside the bed. He's utterly still, a box-like machine with hinged arms hovering beside him. It's an odd thing, when there's a bed right there next to him, and he appears to have dozed off right there instead.
In his grip is something that resembles a blindfold, yet he is also wearing one. ]
III. Playing Hot and [C]old
[ There's a funny little guy wandering around their small patch of the world, stopping every so often, and opening an array of holographic displays. For anyone close enough, there are a variety of measurements on display — the temperature, the beginnings of a map that looks quite unpleasant to read, the apparent time of day. Coordinates, however, are an indecipherable jumble.
Each time he pauses and turns his head in the direction of this useless information he frowns and waves the displays away again. The little grey box-like machine accompanything him follows him along, occasionally making a curious noise as they wander along. ]
IV. Wil[D]card
[ooc: Want to do something else? Feel free to throw a custom prompt here! ]
B
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III. Playing Hot and [C]old
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III. let's find STUFF
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