sticksandbonesmods: (Default)
sticks and bones. ([personal profile] sticksandbonesmods) wrote in [community profile] sticksandbones2023-08-04 10:59 am

Event & TDM 003

I AM THE WILD
WAKE UP

You open your eyes.

It feels like you’ve been here before, like you’re finally home. Today, the sun shines brightly, brilliantly, on the open forest clearing making up Aldric’s Grove. Vines wrap around old buildings, overgrowth covers ruins of what once were homes and shops, and weeds poke up through the cracks of foundations. Before you stands an inn, a well, and one hundred beautiful flowers peppered throughout the clearing. Be not fooled by their beauty, wanderer; should you stray too close, the flowers are happy to bite.

Fret not, however; should you seek escape from the carnivorous foliage, the inn is plenty safe from attacks. Perhaps you ought to get acquainted with others like you, lounging in the lobby with nowhere to go. Perhaps you should find yourself a room, a place to stay. After all, room and board is completely free of charge! Should you dig through the bedside table of your new room, you’ll find only one thing within: A Polaroid photograph of yourself from years ago. You were younger, then — or, if age doesn’t define you, you were different. Still, you remember posing for this photograph… don’t you?

If the photo is too much for you, a trip to the river might offer respite. The oppressive fog wrapping around the grove and obscuring much of the distant forest some miles out won’t let you wander too far. Luckily, there’s a stretch of river perfect for a round of fishing, playing in, or simply relaxing by. Mushrooms grow along the banks and on the trees, but remember to say “thank you” to the forest if you take them. You wouldn’t like the consequences otherwise.

HEY

cw: madness, hallucinations

You might have had luck avoiding the gnashing fangs of the flowers thus far, but they begin to get restless and aggressive the longer they go without feeding. They can’t quite uproot themselves and chase you down, but they will stretch their stalks as far as they can, unfurl their petals and try to wrap sharp leaves around your legs and anything else within reach. If you aren’t careful, their fangs will pierce your flesh, and they will drink from you until they drain you dry. Shout for help if they latch on. Surely someone will come to your aid.

…just try not to look at them much. The flowers take passive abilities of anyone they feed from, and that means they possess powers of their own. Stare for a moment too long, and you’ll begin to see your nightmares brought to life, feel a crawling down your back like one million insect feet, a grappling at your ankles as something tries to drag you under the metaphorical tides. Black tendrils sweep over your eyes, they grip the facades of buildings, they tear your friends to shreds and eat them whole. Focus. Focus on that voice telling you to snap out of it, on the people around you waving their hands in front of your eyes. It isn’t real. Blink, shake your head, and clear your thoughts.

Or don’t. “Give in,” a sultry voice murmurs, “Let me consume you.”

IT'S ALRIGHT

cw: auditory hallucinations, animal butchery

From the fenced-off, locked-up manor to the northwest of the Grove, a spill of magic begins to leak out from boarded-up windows. It’s gradual at first before it suddenly bursts, and that’s when everything starts to go haywire. The Manor’s heart aches, friend. Something in that house is oh-so-miserable with no way out… and it intends to make you feel its pain.

Every regret you’ve ever had — every word left unspoken, every lie you’ve told, everything you believe you’ve done wrong — those feelings are brought to the surface and magnified. No matter where you look, what you do, or how much you try to distract yourself, those emotions will always bubble to the surface.

You might think wandering into the forest will help you flee from yourself for a time, but as soon as you cross the threshold, the path back to the clearing closes behind you in a rustle of leaves. The only way out is forward, it seems, but the forest won’t play fair. The path will shift unexpectedly, blocking your route, forcing you to backtrack, but never quite allowing escape. All the while, voices fill your mind, chasing after you no matter where you go. They are the murmurs of those you have wronged, the murmurs of a conscience slighted.

Seeking out a companion in the labyrinth will quell them, for a time. Should your heart weigh too heavy, confessing to your labyrinth-partner what you’re grappling with will absolve you of your guilt and leave you feeling clear-headed enough to escape. At that point, the forest, too, seems content to let you solve the maze without interference.

Should you escape fairly, without harming the labyrinth, you’ll be rewarded: A freshly-hunted game animal from your homeland is dropped at your feet just as you step back into the clearing. Enjoy it, for you will not have the opportunity to get another. The forest only allows one round per person.

I'LL TAKE CARE OF YOU

The residents of Aldric’s Grove have had a rough time here, but not everything has to be bad. On the night of the new moon, the Shopkeeper leaves his store for the night, and alongside the Trader — who normally sits outside the inn by her stall and her giant turtle — he constructs a bonfire some distance from the carnivorous plants. Nearby to it are tables with a feast set upon them, free for everyone to enjoy. There’s music playing from… somewhere. Don’t think about it too hard. The wispy, sentient shadows that comprise the Shopkeeper and Trader are happy to dance with you, too, if you ask.

Enjoy your night, friends. You’ve made it to the end of the month, and you deserve a break.

SPARK NOTES
CLICK TO EXPAND!
Welcome to Aldric's Grove! Watch out for the carnivorous flowers. There's a photograph of you in the inn, by the way. Don't worry about it.

The carnivorous flowers are now causing visual hallucinations and madness. Try not to look at them too long. Maybe buddy up for the time being, to make sure that the forest's whispering voice doesn't drag you too far down.

A flood of magic hits the Grove. Characters will be subject to reliving and re-experiencing all of their regrets, and should they wander into the forest to escape, they'll be made to play in the forest's maze game. The forest won't play fair, but seems to relent when you confess to a companion what's on your mind. And hey, that makes your heart weigh less heavy, too. At the end of the line, you'll get a reward of fresh meat as long as you didn't try to cheat!

The Shopkeeper and Trader are throwing a lighthearted bonfire party. Dance the night away and eat your heart out!

Welcome to the third TDM & Event Log of Sticks and Bones! This log is game canon. The prompts are meant for all players, current and future, so have fun! Our applications operate on a rolling basis, so applications are open with no end date unless we suddenly cap players. If there are any questions, please direct them to the "questions" header below.

❖ For those who enter the inn in the morning, a breakfast spread of scrambled eggs, bacon, smoked fish, roasted tomatoes on the vine and assorted fruits wait for you.
❖ Several patches of the murderous flowers seem to have been electrocuted, lit on fire or cut.

TDM TOPLEVELS!
succiduous: (Default)

It's Alright

[personal profile] succiduous 2023-09-01 02:27 am (UTC)(link)
[Girl help we are two birds experiencing the horrors

Gnosis only slightly recognizes Irene as "that Inquisitor Liberi who sometimes exists on the Landship" because he happens to be someone who almost never leaves the lab, like, he probably saw her two times since either of them joined Rhodes Island. But—]


I take it you're hearing the same voice as I.

[hi hello. the most emotionally-unhelpful man in existence is here.]
cleavethetides: (Blood Red Skies)

[personal profile] cleavethetides 2023-09-01 10:25 pm (UTC)(link)
Ha. I should hope it's being far less petty to you, at least. I assume this voice is coming from the sadistic bastard that brought us here? [ What strange Arts to both speak telepathically and also teleport people. It's not entirely unheard of, though. ] Just wait until I find them... Ellas se pudrirán en el infierno por mi mano...
succiduous: (013 users4889594)

[personal profile] succiduous 2023-09-02 09:11 pm (UTC)(link)
Certainly not.

[Gnosis, quietly, has a laundry list of regrets and things he's done wrong in his life. Ordinarily, he doesn't let them bother him. He's good at shutting it out.]

I believe the voice comes from the forest itself, somehow. I don't understand it either, but that's what I've parsed from others' accounts here.
cleavethetides: (Burn in wake of)

[personal profile] cleavethetides 2023-09-02 11:57 pm (UTC)(link)
The trees themselves, or something that controls even them? Is the the cause of a single entity or that of many? Is this intentional, or the unfortunate circumstance of proximity?

[ She looks over Gnosis for a moment. ]

I suppose you wouldn't actually know, considering you had just said you didn't understand it. How long have you been here? It hasn't been that long since I've seen you on the landship.
succiduous: (013 users4889594)

[personal profile] succiduous 2023-09-04 04:52 am (UTC)(link)
[He chalks up the last comment to mean that she hasn't had to break into the lab recently to drag him out by his headfeathers and make him eat food, but—]

I showed up here at the end of last month. Does that line up with your timeline appropriately?
cleavethetides: (Down to the ashes)

[personal profile] cleavethetides 2023-09-04 06:52 pm (UTC)(link)
...? No? That can't be, I've seen you just a week ago at most. [ Beat. ] If you're trying to mess with me, now is not the time, Gnosis.
succiduous: (007 users55725576)

[personal profile] succiduous 2023-09-06 01:01 am (UTC)(link)
Do I seem the type of man to mess with someone?

[He is a lot of things, but a jokester is not one.]

Our timelines seem misaligned. This place might have some anomalous properties in that regard.

[Felicity had told him once that the Grove has weird time properties already, but he doesn't exactly believe it considering the sun rises and sets at the proper cadence, et cetera. Also because he's a dick.]
cleavethetides: (Default)

[personal profile] cleavethetides 2023-09-06 11:37 pm (UTC)(link)
[ Stare. ]

I supposed you're a bit stuffy, that's true. Alright, let's assume I do believe you, then. Does that mean it's more likely this place has time stopped or slowed back home, or... something else entirely?
succiduous: (013 users4889594)

[personal profile] succiduous 2023-09-11 12:23 am (UTC)(link)
An interesting question. While the foundations of temporal flow and the Arts required to tamper with it are not my area of expertise, [why did you activate nerd mode in him, Irene,] I believe a more accurate answer would be that time here and time on Terra flows entirely differently. I wouldn't call either "slowed" or "stopped", but rather, the hands of the metaphorical clock tick differently.
cleavethetides: (Burn in wake of)

[personal profile] cleavethetides 2023-09-13 02:55 am (UTC)(link)
I'm not going to pretend that I know anything about temporal anomalies between worlds, but that sure sounds like a whole lot of words to say one moves slow.

[ Irene isn't exactly stupid, but this isn't her area of expertise. She simply shakes her head, though. ]

Perhaps that's something we can't test, anyway. Maybe asking some of the others from similar worlds or those creepy merchants if they know anything.
succiduous: (004 users6038743)

[personal profile] succiduous 2023-09-15 12:08 am (UTC)(link)
[That's Gnosis for ya. Says a whole lot of words for one thing.]

Perhaps. Such things would be worthwhile to bring up. I think you'll find both merchants are fairly amenable to any requests, though. They're not actively hostile, as far as I've gathered.
cleavethetides: (fate is upon us)

[personal profile] cleavethetides 2023-09-16 06:18 pm (UTC)(link)
I'll... try to talk to them. I can't say I'm very amiable to anything here, though.