sticks and bones. (
sticksandbonesmods) wrote in
sticksandbones2024-07-05 09:23 am
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Entry tags:
- !event,
- !tdm,
- arknights: flamebringer,
- arknights: gnosis,
- arknights: mizuki,
- arknights: passenger,
- arknights: sesa,
- cookie run: clotted cream cookie,
- cookie run: pure vanilla cookie,
- cookie run: sparkling cookie,
- cookie run: timekeeper cookie,
- cookie run: white lily cookie,
- elsword: ain,
- ensemble stars!!: mayoi ayase,
- gravity falls: dipper pines,
- in stars and time: loop,
- in stars and time: siffrin,
- isat: siffrin,
- original: felicity morais,
- original: kiera canorus,
- original: luca aurelius,
- project sekai: shizuku hinomori,
- the owl house: hunter,
- the world ends with you: beat,
- the world ends with you: joshua,
- trigun: vash,
- trigun: wolfwood,
- twisted wonderland: jade leech
EVENT & TDM 014
THE OCEAN IS ONLY SCARY IF YOU THINK ABOUT IT
WAKE UP
You open your eyes to a peaceful, beautiful forest. Whatever you were dreaming about — be it something happy, something sad, or something nightmarish — seems secondary to the bright wash of greenery and the comforting, cooling breeze that washes over you. It rustles the leaves of the canopy overhead, disturbing a small nest of two-headed birds who chirp as the sticks for their nests are blown away. A hop, hop, hop later, and they return to continue their building, unbothered by your gaze.
As you walk around, you will find that Aldric’s Grove feels… empty. You pop your head into the inn only to find a fine layer of dust on the furniture, and an ever-burning fireplace refusing to be put out. The General Store is unmanned, the door locked, and the lights inside completely out. The house to the south is abandoned, and a building labelled as a clinic sports no patients. The most life you’ll find lies in the church, where the pigeons see you and swarm at your feet, cooing and asking for breadcrumbs.
Flowers bloom, a deer with a halo of horns skips through the clearing, and a small lizard shaped like a leaf climbs the well. You spend several hours alone… and then from the woods to the east comes a giant capybara and a monstrous moose two stories tall. Upon each of them, they carry a hoard of people coming back from what is clearly a summer vacation, if the inner tubes, swimwear, and overwhelming stench of sunscreen are anything to go by.
Maybe the people dismounting the two animals will be nice enough to greet you and tour you around. It’s the least they can do, since you were excluded from the vacation activities.
As you walk around, you will find that Aldric’s Grove feels… empty. You pop your head into the inn only to find a fine layer of dust on the furniture, and an ever-burning fireplace refusing to be put out. The General Store is unmanned, the door locked, and the lights inside completely out. The house to the south is abandoned, and a building labelled as a clinic sports no patients. The most life you’ll find lies in the church, where the pigeons see you and swarm at your feet, cooing and asking for breadcrumbs.
Flowers bloom, a deer with a halo of horns skips through the clearing, and a small lizard shaped like a leaf climbs the well. You spend several hours alone… and then from the woods to the east comes a giant capybara and a monstrous moose two stories tall. Upon each of them, they carry a hoard of people coming back from what is clearly a summer vacation, if the inner tubes, swimwear, and overwhelming stench of sunscreen are anything to go by.
Maybe the people dismounting the two animals will be nice enough to greet you and tour you around. It’s the least they can do, since you were excluded from the vacation activities.
NOT A MOMENT OF PEACE
It’s still early in the month when a cacophony occurs; an enormous crocodile with too many eyes, known simply as “The Behemoth” suddenly rushes out of the river in a panic as some kind of blue, veinlike latticework covers the surface of it, nearly trapping her within it. It spreads across the entire length of the river from east to west, creeping onto the shoreline up to the church and across the back of the home to the south. When touched, it stings bad enough to paralyse the nervous system, and after making contact for too long while you’re unable to move? Death is imminent, unless someone saves you.
The Behemoth certainly doesn’t try to, too occupied plonking around on land to look for something to do while she can’t go into the water. She won’t attack anyone, but she’s normally searching for a meal, if you don’t mind sharing a snack. As for the other supernatural creatures in the Grove…
Ever since that latticework covered the river, the moose monster — Moder — and the gargoyle that sits on the church’s roof — Zahliya — have only stared and scrutinized. One wrong move, one fight with another resident of the Grove, means either of them are getting up to deal with the problem. It seems that they’re waiting for someone here to show the wrong hand, suspicious of everyone — including those who have been here for over a year at this point. And the second one toe is out of line? Either of them are willing and ready to kill.
Though the suspicion of the Guardians doesn’t wear off and won’t any time soon, the blue gunk covering the river disappears at the end of the first week of July, and it’s anyone’s guess what’ll happen for the rest of the month.
The Behemoth certainly doesn’t try to, too occupied plonking around on land to look for something to do while she can’t go into the water. She won’t attack anyone, but she’s normally searching for a meal, if you don’t mind sharing a snack. As for the other supernatural creatures in the Grove…
Ever since that latticework covered the river, the moose monster — Moder — and the gargoyle that sits on the church’s roof — Zahliya — have only stared and scrutinized. One wrong move, one fight with another resident of the Grove, means either of them are getting up to deal with the problem. It seems that they’re waiting for someone here to show the wrong hand, suspicious of everyone — including those who have been here for over a year at this point. And the second one toe is out of line? Either of them are willing and ready to kill.
Though the suspicion of the Guardians doesn’t wear off and won’t any time soon, the blue gunk covering the river disappears at the end of the first week of July, and it’s anyone’s guess what’ll happen for the rest of the month.
UNDER THE SEA
cw: thalassophobia
What happens is pretty simple if you don’t think about it: Another week passes in peace, and then a disembodied voice somewhere in the woods says, “You guys still smell like seawater and sand, and it’s putting me off of my lunch,” and if you’re new and haven’t gone to the beach yet and have no idea what the voice is talking about… too bad, you’re being lumped in with the crowd. Being lumped in also includes, well… a burst of magic, the sound of fingers snapping, and a loud splash of water. When you next open your eyes…
You’re underwater in some kind of reinforced metal base, one thousand meters under the sea, and something is slamming against the outside of it in an attempt to get in and — presumably — eat you alive. If anyone finds the on-board torpedoes in the command room in time, you might be able to kill the creature before it breaks through the hull and kills everyone inside. And with that hopefully taken care of…
Welcome to your new home for the next two weeks. Your only objective is to survive. There are several rooms here dedicated to underwater research, a bedroom with enough uncomfortable single-person beds for everyone (sadly glued to the floor, too), and a “cafeteria” type room that you can eat in. While the seabase comes equipped with supplies — torpedoes, enough rations to last for everyone but not enough for big eaters to eat big, diving suits and oxygen tanks, and underwater planter boxes growing strange fruits — it may take some effort on your part to ensure that survival is guaranteed. After all, the hungry leviathans know exactly where you are, whether you go outside of the base or not. Water, of course, may pose an issue; there’s no way to filter the seawater here, so the bottled water you have is all you’ll get.
Should you venture out, make sure you’re equipped with the proper gear first. Those of you who cannot swim should probably stay indoors, as there are no fancy vehicles to take you anywhere. Those of you capable of going out may consider braving the danger in search of additional supplies… or perhaps you’re just curious about the ecosystem. You’ll be here for two weeks, after all, there must be something to do. Travel far enough from the base and you’ll find the skeletal remains of something far larger than the Grove itself… and if you’re not careful, a monstrous, snakelike thing who wants you for dinner.
Try not to lead it back to the base for the others to deal with. Who knows how kindly people will take to that?
What happens is pretty simple if you don’t think about it: Another week passes in peace, and then a disembodied voice somewhere in the woods says, “You guys still smell like seawater and sand, and it’s putting me off of my lunch,” and if you’re new and haven’t gone to the beach yet and have no idea what the voice is talking about… too bad, you’re being lumped in with the crowd. Being lumped in also includes, well… a burst of magic, the sound of fingers snapping, and a loud splash of water. When you next open your eyes…
You’re underwater in some kind of reinforced metal base, one thousand meters under the sea, and something is slamming against the outside of it in an attempt to get in and — presumably — eat you alive. If anyone finds the on-board torpedoes in the command room in time, you might be able to kill the creature before it breaks through the hull and kills everyone inside. And with that hopefully taken care of…
Welcome to your new home for the next two weeks. Your only objective is to survive. There are several rooms here dedicated to underwater research, a bedroom with enough uncomfortable single-person beds for everyone (sadly glued to the floor, too), and a “cafeteria” type room that you can eat in. While the seabase comes equipped with supplies — torpedoes, enough rations to last for everyone but not enough for big eaters to eat big, diving suits and oxygen tanks, and underwater planter boxes growing strange fruits — it may take some effort on your part to ensure that survival is guaranteed. After all, the hungry leviathans know exactly where you are, whether you go outside of the base or not. Water, of course, may pose an issue; there’s no way to filter the seawater here, so the bottled water you have is all you’ll get.
Should you venture out, make sure you’re equipped with the proper gear first. Those of you who cannot swim should probably stay indoors, as there are no fancy vehicles to take you anywhere. Those of you capable of going out may consider braving the danger in search of additional supplies… or perhaps you’re just curious about the ecosystem. You’ll be here for two weeks, after all, there must be something to do. Travel far enough from the base and you’ll find the skeletal remains of something far larger than the Grove itself… and if you’re not careful, a monstrous, snakelike thing who wants you for dinner.
Try not to lead it back to the base for the others to deal with. Who knows how kindly people will take to that?
AN OMINOUS RETURN
As always, when one of the Forest’s “games” ends and you’re returned to the surface when the magic wears off, there’s a reward waiting for you. This reward isn’t as obvious, however. The fog wall is, for the most part, rolled pretty far back. The folks that have been here before may expect to see it revealing more of the trees, or showing off some new area that hasn’t been accessible yet, but the Grove remains quiet upon return. The Guardians, too, have little to say. Normally, they’d be a little more overjoyed at your return… alas.
No, the “reward” for surviving — or blowing up the base immediately and dying, either way — is that the fog wall obscuring the lake ever so slowly rolls back. From within it, something jumps out, a dark black shape, and disappears into the forest.
…
Perhaps you’ll see whatever it is another time.
No, the “reward” for surviving — or blowing up the base immediately and dying, either way — is that the fog wall obscuring the lake ever so slowly rolls back. From within it, something jumps out, a dark black shape, and disappears into the forest.
…
Perhaps you’ll see whatever it is another time.
SPARK NOTES
CLICK TO EXPAND!
WAKE UP
Welcome to the empty Aldric's Grove! ...oh, here come the people, back from summer vacation! Hey hello.
NOT A MOMENT OF PEACE
The river and shoreline near it are messed up for a week. The Guardians are suspicious of everyone here. The Behemoth is taking big steppies around the Grove asking nicely for food. A week passes, and the Guardians are still suspicious of everyone. Yaaaay.
UNDER THE SEA
And then, everyone was trapped underwater in a seabase, made to survive the horrors of the open deep sea. Watch out for leviathans! And try not to eat and drink all of the rations immediately; that's all you'll get.
AN OMINOUS RETURN
Your reward for playing in yet another of the Forest's games is the fog wall over the lake rolling back. Of course, what jumped out of it and ran off into the woods could either be your greatest boon, or your biggest nuisance. It all depends on you.
OOC
Happy summer! This is a reminder that TDMs are considered game canon. For your threads, feel free to make up your own leviathans/weird fish/whatever you want for spice, or just steal from Subnautica, it's all good. OOC Plotting Lives Here if you'd like to plot anything out!
UPDATES
❖ None yet!
SUBMISSIONS
Gnosis | Arknights | Current Player
ii. the crane is doing even more science
iii. wildcard???
i
[Oh. Oh dear, um.
Hello, Sparkling is here. He was passing by on his way to work a shift at Luca's Bar, only to run across Gnosis who looks...slightly like he's not slept for a solid year.]
That's a bit difficult to answer, I'm afraid...you know. Given the nature of this place.
[...]
Would you like to come with me, Gnosis? We should get you something to drink.
[Water he means WATER]
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Certainly. I'm in need of something strong.
[lmao enjoy your water fucker]
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Yes yes, you do need something alright...
[But Sparkling isn't saying exactly what yet, for fear Gnosis will turn right back around and disappear into his lab again otherwise.]
Have you been working around the clock...?
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[Gnosis?? A break??? Take breaks????]
Antidotes are difficult to make, especially considering the range of blood I have to work with. [also he saw Enforcer and Flamebringer arrive out the window and he cannot for the life of him to get the Sarkaz to agree to being jabbed like aren't you a big tough mercenary you can't handle a fuckin needle???] Prosthetics, too, take a while, especially since I'm making two now. They have to be perfect, or else she won't be able to walk properly.
[g n o s i s]
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[He remarks, very gently, as he guides Gnosis towards Luca's bar. It fortunately isn't a long trek, so he'll be sitting down in no time.]
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I rest sometimes. I remembered to eat...
[.........]
...at some point this week.
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[How is this man still alive.
Sparkling slips behind the counter, immediately donning an apron Just In Case he does have to start mixing, grabbing a clean glass to fill it with something clear from a bottle on the back shelf. This is what he'll pass over to Gnosis.]
Well, this should help you feel better.
[It's water :)]
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it's fucking water.
Frowns. He was fooled... you motherfucker.]
I cannot believe you brought me here to give me hydration.
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ii
It's the staff that spots the man first, bleeding and carrying an eye fish he just throws into a tank, Pure Vanilla lifting his head from where he had been lightly dozing against the research table. For a moment he looks bewildered, the Staff blinking as Gnosis explains about the fish and he makes a distressed noise to the blood he sees-
-then Gnosis is running to the hatch again. ]
Young man! You wait one second!
[ He's awake, one second, scrambling to his hooves to dart after Gnosis before he can make it to the hatch. YOU WILL BE HEALED, GET BACK HERE!? ]
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Pure Vanilla will catch up easily because Gnosis is in a whole-ass diving suit and flippers still, you cannot run in this. Even though he's trying to gun it and put his oxygen mask and goggles back on, he will be Yoinked. Sheepaw is FAST.]
The injury does not matter, there's something outside I want to look at.
[gnosis you are like 13 at the best of times]
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The injury does matter! Look at where it's situated!
[ He will approach this from a logic Gnosis view, even as he hauls his flippered child back to the research room. ]
Your arm is bleeding, and I believe your shoulder is injured as well. This not only will attract sea-life attracted to blood, but it will hamper your swimming and ability to turn, as well as severely impact your ability to use your tools. We will get it healed.
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Gnosis' very wet tailfeathers puff up (as much as they can, he is a wet bird rn) but he makes no further arguments. He will just sit there and pout while Pure Vanilla does his thing.]
The thing that attacked me was decently far out. I managed to lose it by swimming through some underwater caverns. I'm not necessarily worried about injury in regard to the thing outside.
[That bigass eyeball moves in front of the glass again and looks in and hgngnghhnnn Gnosis wants to go touch the CREATURE]
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It does not matter if the thing outside is friendly or not.
[ Even as it peepers in at them, the Staff blinking back in a very 'the fuck' manner that seems detached from Vanilla. That's the Staff. It wants to go say hi to the giant eye too?? ]
Blood travels well in water, and you will attract things that can smell it. And your suit is breached, your temperature will deregulate, and you will catch hypothermia with us being so deep underwater!
[ Someone has been reading all the datapads they can get on all the equipment. ]
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It's more difficult for me to get hypothermia, at least, due to my Arts. ...but I'll concede on the other points.
[Gnosis runs at a low temperature anyway, it's the heat that'll kill him faster.]
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[ Hello rattling walls, Pure Vanilla's ears tucking back into his hair as hard as they can. That's incredibly loud to him and gives him a headache. ]
My goodness, it's like speaking to two children. Fine! Go, shoo, go say hello to your giant peeping friend, who seems as inquisitive about you as you are of it.
[ The Staff is staring with adoration, as Pure Vanilla looks on in amusement. ]
You will come back in here as soon as you receive another injury, however. I will not brook no for an answer.
[ Not if, but when. ]
no subject
Of course, the peeper leviathan does not mean to cause chaos. It has the brain of a peeper, which means it is essentially a large prey animal. This does not mean it does not possess a means of defending itself, and it does not mean that while it is curiously looking at Gnosis and the base at large, that it will not try to put Gnosis in its mouth.
Sorry peepaw for the heart attack that will be caused as a leviathan beak curiously nibbles at this strange ? man ? this strange bipedal fish ??? and goes right through Gnosis' shoulder.
...
He is immediately coming back inside. Don't look at him don't perceive him.]
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I
...You know, eye masks work wonders if you're finding it hard to sleep. You could always borrow mine, if you'd like. You seem like you need it more.
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It's not that I struggle to sleep. [Gnosis.] It's the process of lying down that I forget about. [Gnosis you need to sleep.]
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It might work with a different species of Liberi, but I assure you, it doesn't work with me. [What works for him is when Enciodes lays on him and purrs, he will immediately be out like a light at that point.] I'm confident when I state that if someone came up to me while I was researching and put a blanket over my head, I'll turn them into a block of ice instead of falling asleep.
no subject
[ Smiling so sweetly! Like a Sankta who's never done any wrong in his life and certainly hasn't exploded entire buildings. ]
My eyemask does wonders for me. But I am also fairly light sensitive, so I can understand it varies. Maybe instead of that, you could try taking breaks from your work to go on walks? Not to tire yourself out or anything, though I imagine that'll achieve that as well, but rather to just clear your head of the thing you are focused on and put your mind at ease.
no subject
I'd like to say that would work, but I hyperfixate and then ten hours pass. Without someone to come in and see if I'm still alive, there's a good chance that I lose three or four days.
[Gnosis also is a "bad habits" autistic you see.]
There is no "clearing what I'm focused on" because that would mean stopping focus on the thing I am focused on. Does that make sense?
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[Year 1 units rise up, that is not Gnosis.]
I do know he's skilled with explosives, as am I. We may get along for that reason, I suppose.
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