purevanillacookie: (036)
[personal profile] purevanillacookie
Who: Peepaw + You cause lbr he's inviting everyone
What: Sleepover! In an outside blanket fort!
When: Time is wobbly
Where: Outside Peepaw's Place
Warnings: It's gonna be cute and loving

get loved )
purevanillacookie: (006)
[personal profile] purevanillacookie
Hello, my friends, forgive this suddenness but would anyone be willing to aid me in potentially dangerous endeavor? There is something affecting the Stars in the forest, and I wish to find a cure before it is too late. There was a mention of it before, several months ago, with the vision revealed to us of Hoku but I fear it has gotten worse.

The only manner in which I can see finding a cure is to capture one of the afflicted Stars, which is why I request aid. I will not be able to do it alone, nor would I chance it. They only come out at night, which makes it even more dangerous.

As well as those willing to research a cure with me. Time is of the essence, I'm afraid, so the more minds we have on it the better. Though I do understand there is much going on as well, and I do not wish to pull too many people in too many directions!
ephemeralflow: (Don't walk backwards don't be jealous)
[personal profile] ephemeralflow
[The handwriting on this page is distinct enough to be familiar to those who've read Timekeeper's comments before - a neat script, albeit missing some of its signature little hooks and arrows at the end of letters, and less mechanically precise than usual.]

Hello everyone! I hope you're all doing well. As I've come to understand it, some of us have been lured into the woods this month and come back different. Insofar as we can tell, those who have done this appear to have swapped timelines with a different version of themselves. A little rough immediately after we all had to deal with doppelgangers, I know, but please don't panic if someone you know seems a little off.

That being said, hi! I'm Croissant Cookie. Loop tells me that the version of myself who was here before was called Timekeeper Cookie, and that she's... quite different from me. I don't know much more than that, but I'm not really sure how appropriate it would be to pry, so sorry to anyone who was expecting her instead. I also apologize for not writing this sooner - I've been quite wrapped up in getting things sorted so I can work on this timeline issue.

If you want to help, Loop asked who went into the forest on a previous page, it would be great if anyone who did could go there and answer honestly! Or just answer here if you don't want them teasing you. I won't judge, I did the same myself after all. :)
ephemeralflow: (When you reach the end)
[personal profile] ephemeralflow
Who: Timekeeper and whoever is enough of a snoop!
What: What's in the box, TK?
When: October 23rd, so after the mansion (but before her clock tower is built)
Where: At or around the inn
Warnings: Will update if needed but this is probably just going to be silly/cute

read more... )
ephemeralflow: (Another story to tell)
[personal profile] ephemeralflow
Who: Timekeeper, Siffrin, and possibly Loop
What: Continuing their meeting from here!
When: Sometime pre-subnautica
Where: Outside under a tree somewhere
Warnings: Will tag/update as needed
read more... )
ghostharasser: <user name =seishirou> (117)
[personal profile] ghostharasser
MAY YOU FIND YOUR WORTH IN THE WAKING WORLD
INCEPTUS NOLANUS OVERRATUS
It happens without warning. You're enjoying yet another day, trapped under the ocean in a metal can, waiting to either escape or die, when a scream rings out. Strange, because it almost sounded like it was in your head. What happens next is a deathly silence, a ringing in the ears, and then suddenly reality shifts. Color drains from the world around you, time slowly crawls to a halt, and the cosmos holds it's breath.

A moment ticks by.

Reality exhales and the world bursts forth, warping your environment until it becomes something different, something new. Somewhere you definitely weren't before. Your greatest fantasy or your worst nightmare has come to life, and something has become increasingly apparent: You are not alone. Traverse your fears, your dreams, your secrets with whoever else wound up in this hell with you. Maybe together you can figure a way out, or a way to make it stop.
WE'LL MEET AGAIN SOME SUNNY DAY
While moving between dream to dream, a few things start to become apparent: Most, if not all, of the Sea Base has been affected. Every so often, certain edges of the dream will shift to look like a haunted looking old Victorian city. Despite that, before dreams get to be too bad, a lamp will appear with it's small attendants beckoning you over. Touching the lamp will send you either to a new dream, or to ...a house.

The house is empty, though it appears to be well lived in. There are personal affects littered all over, so if one is nosy enough, it will be easy to find things like pictures. Either way, it's a safe space for people to collect themselves in. There's sodas in the fridge, just don't mind the kitchen possums running around.
SPARK NOTES
OOC
Hello! Welcome to your Dreamscape plot! Have fun and be as self-indulgent or as terrible as you like, just be sure to tag your CW's appropriately! If you have any questions or concerns you are welcome to DM at [maplecoffe] or hit up my plurk [plurk.com profile] takatorabatta. a top level for the Moon Presence showdown will be in a top level below.

UPDATES
❖ None yet!

SUBMISSIONS
sticksandbonesmods: (Default)
[personal profile] sticksandbonesmods
THE OCEAN IS ONLY SCARY IF YOU THINK ABOUT IT
WAKE UP
You open your eyes to a peaceful, beautiful forest. Whatever you were dreaming about — be it something happy, something sad, or something nightmarish — seems secondary to the bright wash of greenery and the comforting, cooling breeze that washes over you. It rustles the leaves of the canopy overhead, disturbing a small nest of two-headed birds who chirp as the sticks for their nests are blown away. A hop, hop, hop later, and they return to continue their building, unbothered by your gaze.

As you walk around, you will find that Aldric’s Grove feels… empty. You pop your head into the inn only to find a fine layer of dust on the furniture, and an ever-burning fireplace refusing to be put out. The General Store is unmanned, the door locked, and the lights inside completely out. The house to the south is abandoned, and a building labelled as a clinic sports no patients. The most life you’ll find lies in the church, where the pigeons see you and swarm at your feet, cooing and asking for breadcrumbs.

Flowers bloom, a deer with a halo of horns skips through the clearing, and a small lizard shaped like a leaf climbs the well. You spend several hours alone… and then from the woods to the east comes a giant capybara and a monstrous moose two stories tall. Upon each of them, they carry a hoard of people coming back from what is clearly a summer vacation, if the inner tubes, swimwear, and overwhelming stench of sunscreen are anything to go by.

Maybe the people dismounting the two animals will be nice enough to greet you and tour you around. It’s the least they can do, since you were excluded from the vacation activities.
NOT A MOMENT OF PEACE
It’s still early in the month when a cacophony occurs; an enormous crocodile with too many eyes, known simply as “The Behemoth” suddenly rushes out of the river in a panic as some kind of blue, veinlike latticework covers the surface of it, nearly trapping her within it. It spreads across the entire length of the river from east to west, creeping onto the shoreline up to the church and across the back of the home to the south. When touched, it stings bad enough to paralyse the nervous system, and after making contact for too long while you’re unable to move? Death is imminent, unless someone saves you.

The Behemoth certainly doesn’t try to, too occupied plonking around on land to look for something to do while she can’t go into the water. She won’t attack anyone, but she’s normally searching for a meal, if you don’t mind sharing a snack. As for the other supernatural creatures in the Grove…

Ever since that latticework covered the river, the moose monster — Moder — and the gargoyle that sits on the church’s roof — Zahliya — have only stared and scrutinized. One wrong move, one fight with another resident of the Grove, means either of them are getting up to deal with the problem. It seems that they’re waiting for someone here to show the wrong hand, suspicious of everyone — including those who have been here for over a year at this point. And the second one toe is out of line? Either of them are willing and ready to kill.

Though the suspicion of the Guardians doesn’t wear off and won’t any time soon, the blue gunk covering the river disappears at the end of the first week of July, and it’s anyone’s guess what’ll happen for the rest of the month.
UNDER THE SEA
cw: thalassophobia
What happens is pretty simple if you don’t think about it: Another week passes in peace, and then a disembodied voice somewhere in the woods says, “You guys still smell like seawater and sand, and it’s putting me off of my lunch,” and if you’re new and haven’t gone to the beach yet and have no idea what the voice is talking about… too bad, you’re being lumped in with the crowd. Being lumped in also includes, well… a burst of magic, the sound of fingers snapping, and a loud splash of water. When you next open your eyes…

You’re underwater in some kind of reinforced metal base, one thousand meters under the sea, and something is slamming against the outside of it in an attempt to get in and — presumably — eat you alive. If anyone finds the on-board torpedoes in the command room in time, you might be able to kill the creature before it breaks through the hull and kills everyone inside. And with that hopefully taken care of…

Welcome to your new home for the next two weeks. Your only objective is to survive. There are several rooms here dedicated to underwater research, a bedroom with enough uncomfortable single-person beds for everyone (sadly glued to the floor, too), and a “cafeteria” type room that you can eat in. While the seabase comes equipped with supplies — torpedoes, enough rations to last for everyone but not enough for big eaters to eat big, diving suits and oxygen tanks, and underwater planter boxes growing strange fruits — it may take some effort on your part to ensure that survival is guaranteed. After all, the hungry leviathans know exactly where you are, whether you go outside of the base or not. Water, of course, may pose an issue; there’s no way to filter the seawater here, so the bottled water you have is all you’ll get.

Should you venture out, make sure you’re equipped with the proper gear first. Those of you who cannot swim should probably stay indoors, as there are no fancy vehicles to take you anywhere. Those of you capable of going out may consider braving the danger in search of additional supplies… or perhaps you’re just curious about the ecosystem. You’ll be here for two weeks, after all, there must be something to do. Travel far enough from the base and you’ll find the skeletal remains of something far larger than the Grove itself… and if you’re not careful, a monstrous, snakelike thing who wants you for dinner.

Try not to lead it back to the base for the others to deal with. Who knows how kindly people will take to that?
AN OMINOUS RETURN
As always, when one of the Forest’s “games” ends and you’re returned to the surface when the magic wears off, there’s a reward waiting for you. This reward isn’t as obvious, however. The fog wall is, for the most part, rolled pretty far back. The folks that have been here before may expect to see it revealing more of the trees, or showing off some new area that hasn’t been accessible yet, but the Grove remains quiet upon return. The Guardians, too, have little to say. Normally, they’d be a little more overjoyed at your return… alas.

No, the “reward” for surviving — or blowing up the base immediately and dying, either way — is that the fog wall obscuring the lake ever so slowly rolls back. From within it, something jumps out, a dark black shape, and disappears into the forest.



Perhaps you’ll see whatever it is another time.
SPARK NOTES
CLICK TO EXPAND!
WAKE UP
Welcome to the empty Aldric's Grove! ...oh, here come the people, back from summer vacation! Hey hello.

NOT A MOMENT OF PEACE
The river and shoreline near it are messed up for a week. The Guardians are suspicious of everyone here. The Behemoth is taking big steppies around the Grove asking nicely for food. A week passes, and the Guardians are still suspicious of everyone. Yaaaay.

UNDER THE SEA
And then, everyone was trapped underwater in a seabase, made to survive the horrors of the open deep sea. Watch out for leviathans! And try not to eat and drink all of the rations immediately; that's all you'll get.

AN OMINOUS RETURN
Your reward for playing in yet another of the Forest's games is the fog wall over the lake rolling back. Of course, what jumped out of it and ran off into the woods could either be your greatest boon, or your biggest nuisance. It all depends on you.

OOC
Happy summer! This is a reminder that TDMs are considered game canon. For your threads, feel free to make up your own leviathans/weird fish/whatever you want for spice, or just steal from Subnautica, it's all good. OOC Plotting Lives Here if you'd like to plot anything out!

UPDATES
❖ None yet!

purevanillacookie: (015)
[personal profile] purevanillacookie
[ Once he's healed and calm enough, he will write in the notebook, his usual elegant script shorter and neater. ]

Hello, my friends. I regret to write you that it seems the beast that lurks in the woods has received a name. I do not know how, only that he has, and it has strengthened him. Please keep yourselves safe, and ward your minds as you sleep if you can, as he will strike there as he desires in an attempt to force you to say his new name.

He can and will hurt those around you to force you to submit.

If you do find yourself in a mental confrontation with him, please simply do your best to flee. He is powerful and while he can bleed, he can be hurt, I don't wish any of you to be injured in the process.


[ Telling them it can be hurt might make some of them foolish, but it's a hope they need. The Creature can be injured. ]

Please, stay safe.

- Pure Vanilla Cookie

[Netbook]

Jun. 25th, 2024 08:48 pm
ephemeralflow: (Mechanical hands)
[personal profile] ephemeralflow
[Someone's started sketching in their netbook, apparently unaware of how it works. It begins with a simple diagram of a grid warping around a sphere, drawn swiftly and precisely. Following that, more gridded planes, drawn warped into various shapes, some of which don't look very Euclidean. A few get scratched out. There's a pause.

And then, math. Complex formulas, written and worked quickly, bits sometimes erased and corrected, sometimes whole formulas scratched out. To anyone who might recognize it, it's a lot of calculations used when dealing with spacetime - and interestingly, some magical formulas in there as well, dealing more specifically with time.

Those magical formulas may be especially familiar to other Cookies versed in magic.

The actual values in use aren't from anywhere on the page, perhaps being pulled from elsewhere. Is someone trying to map or predict the movements of time here? Regardless, the speed and precision at which the formulas are scrawled is impressive, especially considering the handwriting remains sharp, simple, and legible, strokes made at neat and even intervals.

...It doesn't take long for the scrawlings to pause, however. Someone isn't used to getting headaches with this.]
sticksandbonesmods: (Default)
[personal profile] sticksandbonesmods
IT'S GONNA BE MAY
WAKE UP
You open your eyes, and with a jolt, find yourself within the clearing of a miniscule town surrounded by trees and thick, black fog. Despite the ominous backdrop, nature seems to be thriving — it’s a pleasantly chill spring day, as far as anyone can tell, and everything is vibrant and blooming… even some of the animals. At some point, a friendly old dog with red fur approaches, carrying a basket in his jaws. Inside are blackberries and apples other fruits. Did he find this himself? Or did someone give them to him to bring to new arrivals? Regardless, he very clearly hopes that you’ll share.

A giant golden brown turtle sits by a tent, napping in the sunlight. Two statues sit in the courtyard by an old well — a haloed woman marked as the Goddess of the Sun, Beiwe, and a gentle woman looking adoringly at her counterpart, marked as the Goddess of the Moon, Ourania. If you pay your respects, the air feels gentle and warm in the day, and like a fresh cool breeze at night.

As you explore more, perhaps the bloomed animals will approach — a mossy squirrel, or a frog who happens to also be a lilypad. It’s charming, almost. Whimsical and kind.

Shame that the wall of fog looms ever on, watching. Waiting.
SHINING, SHIMMERING, SPLENDID
cw: hallucinations, compulsions, near-death experiences

For a while, spring seems gentle, almost. Peaceful. The previous month may have been full of jokes, but things are actually safe. Of course, that can’t last forever. Every night, a purple, shimmering mist floods the town. It does not breach the doors and windows, even if left open, but looking at it is… enticing.

Should you give in, the mist is cool and gentle, swaying around you like smoke. The longer you stay in, the more your eyes feel blissfully heavy. Soon, you find yourself surrounded by loved ones, in a place that brings you joy — a childhood home, a vacation spot, some place warm and safe and dear to your heart. Everyone is playing and having so much fun. Join them! Join them!

Of course, by the time you do jump into the fun, you’ll find yourself awakened with a start, just about to fall into danger. Perhaps you climbed a tree and were about to leap to the ground from too high up. Or maybe you stuck your head in the river and your lungs were about to empty. Regardless, the happy dream shatters with imminent danger, and perhaps you’d better hope that someone else is nearby to help you. … Especially since with each night you give in, the more enticing the mist is the next night.
DANCE THE NIGHT AWAY
At some point, the mist is forcibly dissipated and instead the moon shines brightly, almost like a spotlight. Investigation will reveal an absurdly large capybara that seems more like a vehicle than an animal, even with the jasmine flowers hanging off of it, siting down with the ‘door’ accessible to anyone willing to climb in.

“Come with me, and I will bring you to a night of festivities.” is all that it says when asked. And it knows that you will — you’re all curious as kittens, after all. Once the last person takes a fuzzy seat within the capybara, it slowly stands up and begins walking through the woods, and for the first time, everything seems peaceful. Normal, even. Why, there’s not even a monster or misshapen, grabby tree! Just a moonlit forest, and fireflies in the distance.

Eventually it brings you to a small but beautiful cabin, crouching down to let everyone out again. Outside is a layer of marble surrounded by pillars decorated with sheer fabrics and an abundance of lilies and calendula, jasmine and marigolds, hydrangeas and gladiolus. A buffet table has also been spread out, and within the cabin are changing rooms with a multitude of ornate gowns and suits, alongside sitting rooms and other potential necessities — though you get the feeling that you should still be on your best behavior here.

Gentle music plays from an unknown source. The capybara is resting, until it’s time to leave come sunrise. For one night, everything is at peace. You may as well enjoy it, and dance to your heart’s content.
SPARK NOTES
CLICK TO EXPAND!
WAKE UP
Welcome to Aldric's Grove! The fog wall is a little creepy, but worry not: A dog has brought you a snack, and the plant-bearing wildlife are pretty friendly. If you've been here for a while, no worry: You, too, are getting a basket of treats from the dog.

SHINING, SHIMMERING, SPLENDID
A purple mist fills the Grove at night, and stepping into it makes you experience a euphoric dream... shortly before you wake up because you nearly walked into death. Be careful, because the mists are addicting, and you may not have an easy time avoiding their temptation the following nights.

DANCE THE NIGHT AWAY
For one night, the mists clear up and peace settles over the forest. A giant capybara gleefully takes everyone to the site of a grand dance, where the clothing and food are all free, and the music swells with joy. Dance your hearts out until dawn breaks, and then the capybara will take you back home.

OOC
Happy May! This is a reminder that TDMs are game canon. Enjoy your dreams, enjoy your prom night, enjoy the capybara. OOC Plotting Lives Here if you'd like to plot anything out!

UPDATES
❖ None yet!