sticks and bones. (
sticksandbonesmods) wrote in
sticksandbones2023-10-04 03:16 pm
Entry tags:
- !event,
- !tdm,
- arknights: gnosis,
- arknights: irene,
- arknights: mizuki,
- baldur's gate iii: astarion ancunín,
- baldur's gate iii: taliira a'daragon,
- digimon survive: haru,
- elsword: add,
- elsword: elsword,
- fate: bb,
- i'm the grim reaper: brook,
- jujutsu kaisen: toge inumaki,
- murder drones: n,
- original: caoimhe ailbhe,
- original: felicity morais,
- original: kiera canorus,
- original: lancelot,
- original: luca aurelius
Event & TDM 005
SPOOKY SCARY SKELETONS
WAKE UP
cw: immolation, sinkholes
When your eyes open, you’re lying in crisp, blackened grass. The sky is dreary, the world around you is still and silent. Were it not for the ash raining from the sky or the acrid tang of burnt flesh, it might almost feel peaceful. Familiar-feeling memories wash over you — a town burning, the cackling of an unknown beast, the shrill screams of friends and loved ones dying a slow, painful death—
Where did that memory even come from? You’d better shake it off and rise to your feet before the ash buries you, too. It isn’t real… right?
The town you’re in is dilapidated and charred. Something snaps under your feet, and when you look down, a bone lies pressed into the earth, perfectly broken into two neat pieces. You press on, toward the destroyed remains of houses — some missing roofs, some collapsed in on themselves, others still weathering the test of time — to where the trees are vibrant and orange, to where the grass has regrown and the buildings stand tall. You press on… and your foot catches in the mud, a hole opening up beneath your feet and dragging you in. If you’re quick enough, you might be able to escape the collapsing earth before it buries you alive in years of muck and decay. If not… perhaps you’ll be lucky, and someone from the nearby settlement will bail you out.
Hopefully you won’t have to wait long.
When your eyes open, you’re lying in crisp, blackened grass. The sky is dreary, the world around you is still and silent. Were it not for the ash raining from the sky or the acrid tang of burnt flesh, it might almost feel peaceful. Familiar-feeling memories wash over you — a town burning, the cackling of an unknown beast, the shrill screams of friends and loved ones dying a slow, painful death—
Where did that memory even come from? You’d better shake it off and rise to your feet before the ash buries you, too. It isn’t real… right?
The town you’re in is dilapidated and charred. Something snaps under your feet, and when you look down, a bone lies pressed into the earth, perfectly broken into two neat pieces. You press on, toward the destroyed remains of houses — some missing roofs, some collapsed in on themselves, others still weathering the test of time — to where the trees are vibrant and orange, to where the grass has regrown and the buildings stand tall. You press on… and your foot catches in the mud, a hole opening up beneath your feet and dragging you in. If you’re quick enough, you might be able to escape the collapsing earth before it buries you alive in years of muck and decay. If not… perhaps you’ll be lucky, and someone from the nearby settlement will bail you out.
Hopefully you won’t have to wait long.
KEEP MY HEAD TOGETHER
Somewhere on your body is an intricate, black mark that doesn’t come off no matter how hard you scrub. Perhaps there are two, or even three, or more. You don’t exactly remember getting these small, medallion-sized tattoos — it’s almost as though you woke up with them. Better make sure no one’s drawing on you in your sleep.
As the day progresses, the effects of these marks become apparent. Suddenly, everything hurts — a dull, throbbing pain as if you’ve been stabbed. Perhaps the pain is quick and sharp, like you stubbed your toe on the inn’s coffee table. Perhaps it slowly burns, like hot coffee accidentally splashed on your lap. No matter what the pain is, you feel it at less of an intensity than you would if you’d actually done these things. Later, you might meet with the person who shares a mark with you, and maybe they’ll tell you — they stubbed their toe, they spilled their coffee, someone randomly stabbed them, how weird is that?
These marks link you and your partner(s) — any pain they feel, you’ll feel, too, albeit at half the intensity they do. If you’re sharing that pain between three people, it’ll be at one third the intensity.
Negative emotions, though? Those, you get at full throttle. If those you share a mark with cry, you’ll cry, too; you feel their rage at being stuck here as though it were your own; you long for home, and you miss a mother that isn’t yours. Fight through your blurring sense of self, friend. Surely you’ll get used to it soon. After all, these will stay on your body for the rest of the month.
As the day progresses, the effects of these marks become apparent. Suddenly, everything hurts — a dull, throbbing pain as if you’ve been stabbed. Perhaps the pain is quick and sharp, like you stubbed your toe on the inn’s coffee table. Perhaps it slowly burns, like hot coffee accidentally splashed on your lap. No matter what the pain is, you feel it at less of an intensity than you would if you’d actually done these things. Later, you might meet with the person who shares a mark with you, and maybe they’ll tell you — they stubbed their toe, they spilled their coffee, someone randomly stabbed them, how weird is that?
These marks link you and your partner(s) — any pain they feel, you’ll feel, too, albeit at half the intensity they do. If you’re sharing that pain between three people, it’ll be at one third the intensity.
Negative emotions, though? Those, you get at full throttle. If those you share a mark with cry, you’ll cry, too; you feel their rage at being stuck here as though it were your own; you long for home, and you miss a mother that isn’t yours. Fight through your blurring sense of self, friend. Surely you’ll get used to it soon. After all, these will stay on your body for the rest of the month.
THE BEAUTIFUL PEOPLE
A week into October, a skeletal visitor comes rattling into the Grove, wearing a top hat on its bare cranium and a name tag on its ribcage: “Mr. Bone-Jangles”. Mr. Bone-Jangles cannot speak, but he’s very excited to take willing people into the burned town and lead them toward the far north of it, where a small army of fellow skeletons have put up a circus tent. Pumpkin-shaped flags decorate the scorched remnants of a street, and mysterious skull-shaped lights float in the air. Mr. Bone-Jangles joyfully motions to the tent, where a banner placed over the tent-flaps reads “MASKERADE”... you assume this is meant to be “masquerade”, but it would be rude to point out the spelling error. Skeletons don’t have brains.
Before you can even enter the tent, Mr. Bone-Jangles’ employees direct you to a smaller tent set up to the side, demanding with clacks of their jaws in morse code that you put on your costume and mask. Costumes are optional; masks are not. Luckily, all of these are free. The costume tent itself is entirely empty save for one giant mirror which, when gazed into, shows you standing in your outfit of choice. Once you exit the tent, you’ll be wearing that outfit, and the skeletons will hand you a wooden mask in any design you feel suits you, matching or not. Where did your old clothing wind up? Great question! They’ll be teleported back to your bed in a wrinkled heap, but you don’t have to worry about that until the party stops. And speaking of that mask… when you put it on between the party start at 10pm and end at 6am, it won’t come off no matter how hard you pull until 6:01am approximately.
The skeletons insist you don’t try to tug your skin off, though, and instead direct you inside the masquerade tent itself. It’s almost akin to being teleported to another dimension — a grand ballroom is decorated with classic Halloween decorations, a buffet of spooky-themed snacks is laid out on the tables, the music is almost too loud, and a lounge is set up off to the side for those who’d like to rest between dances. If you lack a dance partner, worry not — the skeletons are more than happy to waltz with you. And, if you’re of age, they’ll serve you any liquor you’d like.
Stay too late, though, and the skeletons will kick you out. They’re stronger than they look and aren’t afraid to toss you like a wet rag onto the burnt streets. Once the party ends for the night, you won’t be able to get back into the tent no matter how hard you try, so don’t leave anything behind!
Before you can even enter the tent, Mr. Bone-Jangles’ employees direct you to a smaller tent set up to the side, demanding with clacks of their jaws in morse code that you put on your costume and mask. Costumes are optional; masks are not. Luckily, all of these are free. The costume tent itself is entirely empty save for one giant mirror which, when gazed into, shows you standing in your outfit of choice. Once you exit the tent, you’ll be wearing that outfit, and the skeletons will hand you a wooden mask in any design you feel suits you, matching or not. Where did your old clothing wind up? Great question! They’ll be teleported back to your bed in a wrinkled heap, but you don’t have to worry about that until the party stops. And speaking of that mask… when you put it on between the party start at 10pm and end at 6am, it won’t come off no matter how hard you pull until 6:01am approximately.
The skeletons insist you don’t try to tug your skin off, though, and instead direct you inside the masquerade tent itself. It’s almost akin to being teleported to another dimension — a grand ballroom is decorated with classic Halloween decorations, a buffet of spooky-themed snacks is laid out on the tables, the music is almost too loud, and a lounge is set up off to the side for those who’d like to rest between dances. If you lack a dance partner, worry not — the skeletons are more than happy to waltz with you. And, if you’re of age, they’ll serve you any liquor you’d like.
Stay too late, though, and the skeletons will kick you out. They’re stronger than they look and aren’t afraid to toss you like a wet rag onto the burnt streets. Once the party ends for the night, you won’t be able to get back into the tent no matter how hard you try, so don’t leave anything behind!
DON’T CHASE THE DEAD
Turns out, the masquerade isn’t just for one night, but for every night for the rest of the month. On the second night of the masquerade and on from there, ghosts appear in droves, gathering at the party and in the burned town for a night out. No matter how hard you try, you can’t get their attention; they’ll merely pass right through you as if you aren’t there.
Some of the ghosts look eerily familiar to you, like people you knew in the past who aren’t here now. It could be your mother, your brother, a close friend, or maybe your old neighbour or coworker. Each is dressed in masquerade attire, each intends only to party until the sun comes up, and at that point, each ghost fades from the world as if dissolving away into nothingness.
They’ll be back the next night, of course. And the next. And the one after that. Until finally, the last day of the month rolls around, and the ghosts aren’t there. If you come to the burned town at 6am, you’ll be greeted by the sight of the skeletons packing up their tents and decorations. And if you stick around until 7…
Mr. Bone-Jangles takes off his top hat and takes a bow, waves one last goodbye, and then him and his skeleton crew take a dive into the sinkhole that was, somehow, underneath the masquerade tent the whole time.
Some of the ghosts look eerily familiar to you, like people you knew in the past who aren’t here now. It could be your mother, your brother, a close friend, or maybe your old neighbour or coworker. Each is dressed in masquerade attire, each intends only to party until the sun comes up, and at that point, each ghost fades from the world as if dissolving away into nothingness.
They’ll be back the next night, of course. And the next. And the one after that. Until finally, the last day of the month rolls around, and the ghosts aren’t there. If you come to the burned town at 6am, you’ll be greeted by the sight of the skeletons packing up their tents and decorations. And if you stick around until 7…
Mr. Bone-Jangles takes off his top hat and takes a bow, waves one last goodbye, and then him and his skeleton crew take a dive into the sinkhole that was, somehow, underneath the masquerade tent the whole time.
SPARK NOTES
CLICK TO EXPAND!
You find yourself in a burned-down town. As you try to leave, a sinkhole opens beneath your feet and sucks you in. Screaming for help is a viable option.
Everyone is now sharing pain and negative emotions. Please try not to get stabbed so that your partner(s) don't have to also feel stabbed. You can pair up with as few or as many people as you want, as long as you're paired up with minimum one other person.
Welcome to the masquerade! Mr. Bone-Jangles hopes you have a good time. Masks and Halloween costumes are provided free of charge, but be careful, because donning the masks between 10pm and 6am makes them unable to be removed until the party stops at 6. There's tons of food and drink, and liquor for those who are old enough to have it. Just don't stay past the party's end or the skeletons will yeet you out onto the street.
The masquerade goes for the rest of the month, and after day 1, it'll be frequented by ghosts who look like people from your past. They don't seem to notice you and will float through you if you stand in their way. At the end of the month, the skeletons pack up the party, the ghosts disappear, and the skeletons jump into a sinkhole underneath the masquerade tent. Goodbye! Happy Halloween! Mr. Bone-Jangles sends his regards.
Welcome to the fifth TDM & Event Log of Sticks and Bones! This log is game canon. The prompts are meant for all players, current and future, so have fun! Our applications operate on a rolling basis, so applications are open with no end date unless we suddenly cap players. If there are any questions, please direct them to the "questions" header below.
❖ None yet!
TDM TOPLEVELS!
❖ Vash (Trigun Stampede)
❖ N (Murder Drones)
❖ Rin Tohsaka (Fate/Stay Night)
❖ Rui Ninomiya (Gatchaman Crowds)
❖ Ain (Elsword)
❖ Hiyori Iki (Noragami)
❖ Taliira A'Daragon (Tav) (Baldur's Gate III)
❖ Genjiro Chibana (Handead Anthem)
❖ Haru (Digimon Survive)
❖ Samatoki Aohitsugi (Hypnosis Mic)
❖ Leon S. Kennedy (Resident Evil 4: Remake)
❖ Grusha (Pokemon: Scarlet & Violet)
❖ Woljif Jefto (Pathfinder: WOTR)
❖ N (Murder Drones)
❖ Rin Tohsaka (Fate/Stay Night)
❖ Rui Ninomiya (Gatchaman Crowds)
❖ Ain (Elsword)
❖ Hiyori Iki (Noragami)
❖ Taliira A'Daragon (Tav) (Baldur's Gate III)
❖ Genjiro Chibana (Handead Anthem)
❖ Haru (Digimon Survive)
❖ Samatoki Aohitsugi (Hypnosis Mic)
❖ Leon S. Kennedy (Resident Evil 4: Remake)
❖ Grusha (Pokemon: Scarlet & Violet)
❖ Woljif Jefto (Pathfinder: WOTR)

Taliira A'Daragon | Baldur's Gate 3 (PC) | TDM
II. Too Much to Handle
III. Not What One Would Expect
IV. Wildcard
I. Not Again
As she turns to find who it is, it surprises her to see another elf... A dark-skinned elf to boot - but one she can't help but feel herself remembering only ever hearing about. Never seeing... ]
H-Hello!? A-Are you okay?
[ Hesitant, but desperate to make sure they were okay. She gently steps forward. ]
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It probably wasn't working.
A wood elf was the last person she had anticipated seeing around here, mostly because... well, she didn't actually think she'd find anyone here to begin with. She hesitated only for a second before she was giving the other elf a small smile that she hoped didn't come off as antagonizing.
She's heard and experienced what people thought of Drow, so she didn't want to give the other elf anything to confirm those rumors.]
Hi there. I am, more or less. Wasn't expecting to have a tumble in some mud.
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N-No, it is okay. P-Please, I am um.. I am from the Grove, this area just came to be - I am... Helping finding new people who have just came to this realm - are you ? ? Did you live here before?
[ As in, where it is they are standing. The buildings around them are burnt, and the smell of it seems to linger heavily in the atmosphere. She at least, wants to make sure that things are clear between them. A part of her feels... Hopeful, that maybe they would find survivors of this once tragedic fire some how. ]
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Ah, no. I just woke up here.
[Good to know she wasn't the only person waking up here, though in truth that wasn't a very comforting thought. Why and how were good questions to ask, but she doubted that the elf before her knew the answer.]
And had an unfortunate accident. I don't usually walk around covered in mud.
[Making fun of the situation was a good way to lighten the mood, right?]
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III. POINTS at you
Point being, one moment he was lounging about on one of the sofas, drinking from his wineglass and enjoying the spectacle of it all. The very next moment, he perked up like a bloodhound, sitting ramrod straight as his eyes scanned past the crowd. Searching for... The very moment he spotted those familiar monochrome locks of hair, he was on his feet and moving forward before the rest of him even realized what he was doing.
He left his glass of not-wine on the bar as he passed, the taste having soured on his tongue the moment his personal favorite vintage had entered the premises. There was a pulse of excitement and fondness that rolled over him as he drew closer, one he pointedly swallowed down to embrace a wave of irritated and affronted indignation.]
Well, look who finally decided to show up! Only after abandoning me here for months and leaving me to starve, of course. Do you have any idea the lengths I've had to go to in order to survive in this gods forsaken place on my own?
[His arms are crossed. He's pouting. Full brat mode engaged!]
points BACK at you
Taliira turned to face Astarion, her lips curling into a playful smile at the sight of him. Even under the mask, there was no denying it was him.]
Oh, I deeply apologize. How inconsiderate of me, leaving you here abandoned and alone.
[She was reaching out to him before her words were even out of her mouth. Her gloved hands found his, taking a step closer — or at least, as close as her ballgown would allow.]
You seem to be doing well, though.
bitch we are POINTIN
He takes her hands in his own all the same, but his ruffled feathers do not seem keen on unruffling any time soon.]
I am not doing well, and you would do well to not assume such nonsense. [His voice lowers, quieter now so only Taliira can hear it, but no less irritated.] This hellshole is devoid of all wildlife aside from the blasted fish in the bloody river. Do you have any idea what it feels like to bite into a fish? While it's still alive and wriggling? That's not even to mention the slime, or the taste!
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Oh, that's... [She bit her bottom lip. Gross.] Well, I'm here now, so no more fish for you.
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[The softening curve of his lip seemed to imply most of his annoyance had begun to drop away, giving way to a grumpiness that was only slightly genuine. He was still rather cross with her for leaving him to exist all on his own, of course, but at the very least she did seem to be quite remorseful of it all.
Satisfied with her placating, he tightened his own grip on her hand, and all but dragged her out onto the dance floor alongside him.]
Regardless, you owe me at least three rounds of dance before you can even begin to consider yourself exonerated.
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III. Not What One Would Expect
[ BB says, addressing the other with a twirl about. Exposing the way her dress flutters around as she spins, in the same color of black and red. ]
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Thank you, darling. It's good to see someone else has excellent taste.
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Are you planning on that for the evening's events?
[There was a hint of curisoity in her voice, laced with amusement.]
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I
He's just observant.
He looks to see where there's a safe spot near Taliira and once he finds it, he has to jump there. He tests his footing. Good enough. ] Kelp!
[ It's a greeting that's accentuated with a smile and a wave before he holds out his hand to her. He's only got one arm, but he's pretty strong. ]
Takana? [ Is she okay? Then again - perhaps this all sounds like gibberish to her, she wouldn't be alone in that. ]
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Hello. I'm okay, thank you. [At least, that's what she thinks he asked. He could have also told her she was ugly. She's going to think the former.]
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Tuna mayo. [ That's good, he's glad she's alright. ]
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That was normal.
Once she was standing, she released his hand and began a futile attempt at removing mud from her clothes. At least it hadn't gotten into her hair, that would have been terrible to clean.]
Thank you for your aid. Do you know... where we are?
[Introductions are usually something people do when they meet strangers, Taliira.]
I'm Taliira, by the way. It's a pleasure to meet you.
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At the question he waves his hand back and forth in a so-so motion. Kind of he does. He's been there awhile, but that doesn't mean he knows where he is exactly. It's kind of a weird situation.
He slips his hand into his pocket and pulls out a phone so he can type on it and he'll turn and point it Taliira's way so she can read it. ]
I'm Toge Inumaki, nice to meet you. I'm not sure where you are compared to where you came from, but this town is near an Inn that I've been staying in since I showed up here.
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III
Am I in your way?
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Not at all. Unless you want to make me a drink.
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I'm no bartender. I'd surely concoct you the worst thing you've ever tasted, were I to be haplessly put in charge. ...I do make a mean cup of tea, though.
[Trust him on this.]
Gnosis Edelweiss. It seems that it's that time when new people start popping up at every turn.
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It can't be worse than some of the things I've drank in the past. But tea is a great drink to be able to make and some people can't do it correctly.
[She gave him a short little curtsy.]
Taliira A'Daragon. It's a pleasure to meet you.
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